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Mobile apps

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lightbulbAbout this topic
Mobile apps are software applications designed to run on mobile devices, such as smartphones and tablets. They are developed to perform specific tasks or functions, leveraging device features and capabilities, and are typically distributed through app stores for user download and installation.
lightbulbAbout this topic
Mobile apps are software applications designed to run on mobile devices, such as smartphones and tablets. They are developed to perform specific tasks or functions, leveraging device features and capabilities, and are typically distributed through app stores for user download and installation.

Key research themes

1. How does mobile app design impact user behavior, channel preference, and engagement in retail and specialized domains?

This research theme focuses on the influence of mobile app design elements such as perceived ease of use, interface clarity, and integration of motion and visual design on user engagement, purchase behavior, and overall app success. Understanding these factors is critical for optimizing consumer interaction with apps, affecting channel preferences (e.g., app vs. physical store), satisfaction, and adoption in domains ranging from retail to healthcare and education.

Key finding: This study demonstrates that perceived ease of use strongly fosters personal connections to retail mobile apps, influencing consumers’ channel preferences between app and physical stores, actual purchasing behavior in-app,... Read more
Key finding: Employing a qualitative method based on visual observation and user responses, this research finds that harmonious integration of motion (animation, transitions, microinteractions) with visual design elements (color,... Read more
Key finding: Through survey data, this study identifies that while users find icons helpful for app navigation, the clarity of icons varies widely. Icons paired with textual labels increase user understanding and reduce navigation errors,... Read more
Key finding: Using extensive Google Play Store data, the study finds limited but measurable predictive relationships between app features and success proxies such as installations and average ratings. The findings suggest that description... Read more

2. What are the adoption, engagement patterns, and strategic monetization approaches in mobile app ecosystems?

This theme investigates the dynamics of app downloads, usage frequency, revenue generation strategies, and user engagement trends across diverse app marketplaces. It encompasses the disparities between free versus paid app models, factors influencing long-term consumer use, and sociocultural influences on adoption, providing critical insights for developers and platform designers to optimize reach and profitability.

Key finding: The study reveals a highly skewed popularity distribution following a truncated power-law, with 10% of apps accounting for 70-90% of downloads. It shows free apps have greater popularity but paid apps follow a Zipf-like... Read more
Key finding: Longitudinal tracking over 90 days finds relatively low engagement with health apps among Portuguese young adults, with gender and regional disparities. COVID-19 increased adoption of pandemic-related apps, but this did not... Read more
Key finding: Medical students show favorable attitudes towards mHealth apps across education, fitness, and COVID-19 management categories, but awareness and actual usage vary significantly. Adoption correlates with perceived utility in... Read more
Key finding: The analysis suggests that developers’ income is concentrated among a small minority, with many earning negligible revenue. Success metrics reveal that offering a mix of free apps with embedded advertising can outperform... Read more

3. How are mobile apps utilized and tailored across specialized domains such as education, healthcare, construction, and emergency services?

This theme addresses the domain-specific applications of mobile apps focusing on their roles, implementation challenges, user engagement, and performance in sectors like higher education, healthcare (including teledentistry and emergency care), and construction. It highlights how app features are adapted to meet professional, educational, or operational requirements and the implications for future development and policy frameworks.

Key finding: Analysis of 177 apps affiliated with Australian universities profiles a typology capturing administrative, learning, organiser, and engagement functions. The study demonstrates diverse app uses addressing student needs... Read more
Key finding: Surveying 505 music education students, this study finds moderate app usage levels with significant gender differences but stability across grade levels and device type. Findings suggest that mobile apps support musical skill... Read more
Key finding: Survey among trauma and emergency surgeons indicates that despite widespread smartphone use, only 24.1% find existing medical apps extremely useful, with a preference for communication apps over medical calculators or... Read more
Key finding: Systematic review and MARS quality assessment of 27 COVID-19 related mHealth apps reveals variable quality across use cases such as exposure management and health monitoring. Findings emphasize the necessity for regulatory... Read more
Key finding: Survey of dental-related apps on Google Play finds heterogeneous application quality and user engagement across categories like patient education and appointment scheduling. Highlights need for evidence-based development and... Read more
Key finding: Review and categorization of 136 construction-related apps reveal concentration in design, measurement, and management functions. Top apps identified by download figures point toward industry demand for multifaceted,... Read more
Key finding: The paper presents the AENS—a cloud-hosted platform integrating QR codes, real-time accident verification via RCNN, and automated notifications to medical services, families, and insurers. This design addresses known delays... Read more

All papers in Mobile apps

The pervasive use of mobile applications and social networks has intensified privacy concerns due to the widespread collection, processing, and sharing of personal data. To address these challenges, we introduce SafeMountain, a novel... more
Increasingly, most communication in current times are online and this characteristic has been heightened due to restrictions caused by the Pandemic. During online communication, the art and etiquette of communication is often omitted. We,... more
Der AI Act ist das weltweit erste juristische Regelwerk für den Einsatz von künstlicher Intelligenz (KI) - mit Fokus auf die EU. Der Jurist, Philosoph und KI-Experte Marlon Possard erklärt im Interview mit "Talks at Works" (September... more
Immunization is an effective way to prevent or resist in infectious diseases in children. Proper tracking of vaccination of children in remote areas and remembering vaccination time schedules by new mothers or caregivers are two real... more
As dificuldades conceituais no ensino de Química são comuns entre estudantes de diversos níveis de escolaridade, essas dificuldades podem ser atribuídas a uma combinação de fatores pedagógicos, epistemológicos e contextuais. Assim,... more
This paper critically examines Lebanon’s current anti-money laundering (AML) and counter-terrorist financing (CFT) measures in light of its recent grey-listing by the Financial Action Task Force (FATF). While technical compliance with... more
La georreferenciación en el contexto turístico desempeña un papel fundamental, ya que permite obtener información clara y oportuna sobre los lugares de interés que los turistas desean visitar, de acuerdo con sus preferencias. Por ello,... more
Mobile dating applications have transformed the way individuals form relationships by providing accessible, location-based platforms for social and romantic interaction. While these technologies offer convenience and broaden opportunities... more
Parent–child interaction computer storybook reading in their home. Thirty-nine, 4-year old children read both a traditional and a computer storybook with a parent. Parent responsiveness and child verbalizations were coded during each type... more
Accurate dietary assessment is crucial for both the prevention and treatment of nutrition-related diseases. Since mobile-based dietary assessment solutions are promising, we sought to examine the acceptability of “Nutrition and Diet” (ND)... more
The combination of generative man-made consciousness (simulated intelligence) with versatile and customized learning addresses an extraordinary change in the instructive scene. This exploration paper examines the effect of integrating... more
Perkembangan teknologi digital dan media sosial telah mengubah cara individu dan bisnis membangun personal branding melalui konten visual, khususnya foto. Di Indonesia, lebih dari 191 juta pengguna aktif media sosial menjadikan foto... more
The aim of this article is to understand the role of user value perspectives (perceived utility and perceived pleasure) in the intention to continue to use mobile productivity applications. The proposed model was developed based on data... more
This study investigates how mobile-assisted vocabulary learning toolsparticularly spaced repetition systems and multimedia functionalitiesinfluence L2 learners' perceptions of usability, usefulness, and memory retention. A quantitative... more
This study investigates how mobile-assisted vocabulary learning toolsparticularly spaced repetition systems and multimedia functionalitiesinfluence L2 learners' perceptions of usability, usefulness, and memory retention. A quantitative... more
The aim of this study was to find typology of fashion-related mobile applications through exploratory investigation and to investigate differences in Korea and U.S. App stores. And then, through the qualitative evaluation about fashion... more
Listening comprehension is a critical component of English language acquisition and a core foundation for effective communication and language development. This study investigates the impact of gamified and non-gamified AI-driven learning... more
O Transtorno do Espectro Autista (TEA) é uma condição do neurodesenvolvimento caracterizada por déficits persistentes na comunicação social e por padrões restritos e repetitivos de comportamento, interesses ou atividades (Kanner, 1943;... more
Background: Evidence suggests that professionals experience stress, with various coping approaches detailed in the literature. Objective: To describe the integration of and engagement with a wellness smartphone application (app) in a... more
Listening comprehension is not only a vital pillar of English language acquisition but also one of the most underexplored skills in adolescent EFL education. This study offers a novel, head-to-head comparison of two AIpowered platforms... more
In nutritional epidemiological studies, it is imperative to collect high-quality data to ensure accurate dietary assessment. However, dietary data collection using traditional paper forms has several limitations that may compromise data... more
Using sound in the classroom can complement traditional (visual-centered) learning. There are many ways to incorporate sound in content delivery as well as in student work. The ongoing pandemic has deepened gaps around access and equity... more
Smart home is a rapidly evolving field that integrates the Internet of Things (IoT) to offer efficient, secure, and intelligent control of residential environments. This paper presents a scalable model for smart home, focusing on... more
Nowadays, most human activities rely on the use of mobile devices. The recent massive adoption of this technology explains the increasing demand for specific software. In spite of the large number of available mobile applications (apps)... more
A inclusão e a participação social de pessoas com Transtorno do Espectro Autista (TEA) constituem desafios significativos no contexto educacional e comunitário, especialmente diante das dificuldades de comunicação, interação social e... more
Annually, millions of animals are used for experimental purposes. Despite the recommended anesthetic doses being well-known worldwide, the final amounts applied to mice could be different than those calculated. Here, we developed, tested,... more
Modern mobile phones or smartphones have become a pervasive and affordable device for users at different levels of age around the world. Smartphones equipped with many useful sensors, including camera, barometer, accelerometer, and... more
Limited research has been conducted on the use of mathematics apps in elementary school environments.  The purpose of this study was to examine student (n=127) and teacher (n=6) attitudes toward the use of constructive-based, mathematics... more
This paper investigates how multi-vendor loyalty programs influence customer behavior, specifically within the context of an airline's program and its various partners. It examines cross-buying activities between flying (the core service)... more
Stroke is one of the leading causes of death and impairments worldwide. After hospital discharge, it is necessary to monitor these patients during their recovery. This research addresses the implementation of a mobile app, entitled 'Quer... more
Currently, most consumers worldwide have a cell phone to communicate and stay connected. As a result, with each passing year, cell phones become an essential tool in the daily lives of consumers, especially Generation Z. This dependence... more
Memes have become a significant aspect of political communication on social media. These elements serve as a creative and humorous medium for expressing opinions and engaging in political discourse. The persuasive power of political memes... more
La evaluación neurocognitiva infantil es una herramienta fundamental para determinar cómo el niño procesa la información e identificar si existen alteraciones en esos procesos. En el ámbito hospitalario, su aplicación resulta clave para... more
The present investigation analyzed the availability of information on the tourist sites of the city of Pacasmayo. Throughout 5 months we have worked to develop a Smartphone application called REALITY INCREASED FOR TOURISM OF PACASMAYO.... more
Resultados Los pacientes con TEA presentaron puntuaciones más bajas y estadísticamente significativas en la prueba de anillas, respecto a los pacientes con TDAH (T=2,658; p=0,014). La prueba de control inhibitorio, fue el único dominio en... more
RESUMO -O autismo é um distúrbio do desenvolvimento (early-onset) marcado por atrasos e desvios nas áreas social, de comunicação e nas habilidades para o jogo (play skills), assim como padrões repetitivos e limitados de interesse e... more
Of course. Here is an abstract of the provided article: **Abstract** This article examines the critical imperative for ethical and safe artificial intelligence (AI) systems through the tragic case of Adam Raine, a teenager who died by... more
Purpose-With the continued relevance of mobile apps to manage travel experiences and the rise in tech-savvy halal travel markets, there is an urgent need to identify the major attributes valued by consumers of mobile apps catered for... more
Η εργασία αυτή εστιάζει στη χρήση φορητών συσκευών, όπως smartphones, tablets και laptops, στη διδασκαλία μαθημάτων της δευτεροβάθμιας εκπαίδευσης, με ανάλυση των απόψεων των καθηγητών Θεωρητικής και Θετικής Κατεύθυνσης. Ο βασικός στόχος... more
Telecom data models historically centered on OSS/BSS-customers, products, orders, inventory, usage (CDRs), billing, trouble tickets, and network inventory. That foundation still matters, but modern operators run software-defined,... more
La evaluación neurocognitiva infantil es una herramienta que permite determinar cómo el niño procesa la información y, de esa manera, identificar si existen problemas en esos procesos y sus causas. Con estos datos, las evaluaciones... more
Background Road traffic accidents have been one of the leading causes of death. Despite the increasing trend of road traffic apps, there is no comprehensive analysis of their features and no taxonomy for the apps based on traffic safety... more
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