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Multimedia Application

description6,108 papers
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lightbulbAbout this topic
Multimedia application refers to software that integrates multiple forms of media, such as text, audio, images, animation, and video, to create interactive and engaging user experiences. These applications are designed for various platforms and can serve educational, entertainment, or informational purposes, enhancing communication and information dissemination.
lightbulbAbout this topic
Multimedia application refers to software that integrates multiple forms of media, such as text, audio, images, animation, and video, to create interactive and engaging user experiences. These applications are designed for various platforms and can serve educational, entertainment, or informational purposes, enhancing communication and information dissemination.

Key research themes

1. How can multimedia information systems integrate heterogeneous media types to support semantic querying and efficient data management?

Multimedia information systems (MIS) need to handle diverse media types such as audio, video, images, and text, each with different semantics and resource requirements. This theme investigates architectural and system design approaches to enable semantic content querying, efficient storage, retrieval, and presentation of integrated multimedia objects while addressing user preferences and quality-of-service constraints. Understanding these challenges and solutions is critical for building robust multimedia databases and interactive systems that support rich user interaction and resource optimization.

Key finding: This paper establishes the comprehensive architecture of multimedia information systems by decomposing the system into multiple subsystems: multimedia authoring, sensing, processing, communication, visualization, object... Read more
Key finding: The study introduces the COMMOTION object model and distributed CORBA-based framework designed for generic multimedia management covering storage, streaming, query, manipulation, and presentation. It emphasizes decoupling... Read more
Key finding: This paper contextualizes challenges in multimedia applications focusing on system heterogeneity and content creation/delivery. It highlights the evolution from stand-alone to networked multimedia, stressing the complexity in... Read more

2. What system software and protocol designs enable efficient real-time multimedia data transmission and processing?

Multimedia applications involving continuous audio and video media impose stringent requirements on network bandwidth, latency, and operating system support. This research theme focuses on network-layer protocols, operating system resource scheduling, real-time communication architectures, and protocols designed to accommodate and optimize multimedia data transmission and processing over networks such as the Internet and the World Wide Web. It includes advanced transport protocols, real-time streaming mechanisms, and scheduling methodologies tailored to achieve quality-of-service guarantees and real-time interactivity.

Key finding: This foundational paper analyzes the operating system and network software challenges in supporting Digital Continuous Media (DCM) applications characterized by large bandwidth and low-delay requirements. It introduces... Read more
Key finding: The authors propose Vosaic, an extension to standard WWW browsers enabling in-place, real-time streaming of video and audio embedded in hypertext pages. They identify shortcomings of full-file TCP-based transfer for... Read more
Key finding: This work presents a systematic methodology for developing or adapting soft real-time interactive multimedia applications for execution on Cloud-based Service Oriented Infrastructures (SOIs). It addresses the challenge of... Read more

3. How can emerging multimedia formats and applications be supported by novel encoding standards and adaptive architectural approaches to optimize multimedia delivery and user experience?

This theme investigates innovations in multimedia data representation standards, application implementations, and system architectures that enable efficient encoding, decoding, playback, and enhanced user interaction with multimedia content. It covers novel multimedia compression standards, innovative media players, multimedia messaging over local networks, interactive educational multimedia, and reconfigurable processor architectures optimized for multimedia workloads. Understanding these advances aids in shaping user-centric, efficient multimedia applications capable of functioning across diverse devices and network conditions.

Key finding: The paper introduces JPEG Snack, a new ISO/IEC standard embedding multimedia content (images, audio, video) into a base JPEG file via JUMBF boxes and APP11 markers. It presents the design of a dedicated JPEG Snack Player that... Read more
Key finding: This project develops digiLAN, a LAN-based multimedia messaging system designed expressly for communication without internet dependency. By leveraging existing LAN infrastructure, the system supports one-to-one messaging,... Read more
Key finding: The study develops and evaluates a virtual reality application incorporating interactive 3D arterial system models for medical anatomy education. Using Blender and Unity 3D, it allows intra-arterial navigation enhancing... Read more
Key finding: This paper proposes the CHESS reconfigurable arithmetic array architecture featuring 4-bit ALUs arranged in a chessboard layout interconnected via 4-bit buses and configurable switchboxes capable of dual use as RAM. The... Read more

All papers in Multimedia Application

The paper discusses an FPGA-based prototyping system with both wired and wireless programming and data exchange facilities. The system can be efficiently used for different types of portable devices. For example, it can supply additional... more
Environmental Sound Classification (ESC) has emerged as a prominent research domain, aiming to categorize various realworld audio events for use in context-aware systems. Unlike speech and music, environmental sounds are inherently... more
Very high throughput satellites (VHTS) are the new trend in satellite communications systems in order to satisfy the increasing demand for both higher throughput and ubiquitous connectivity. Implementing an IP interactive network over a... more
HAL is a multi-disciplinary open access archive for the deposit and dissemination of scientific research documents, whether they are published or not. The documents may come from teaching and research institutions in France or abroad, or... more
The size of network and internet traffic is rising spontaneously by the day, with data usage at zettabyte to petabyte scale at an exponential high rate and therefore considered to generate huge traffic along the way which causes the... more
Resource reservations are a very popular choice to schedule multimedia tasks. However, the high variability of the resource requirements hinders a static choice of the scheduling parameters. In this paper we address this problem by a... more
Real-time scheduling theory has traditionally dealt with the problem of scheduling the CPU so that the execution of a set of concurrent tasks can meet some timing con- straints. The kind of real-time constraints considered range from hard... more
We propose an adaptive scheduling technique to schedule highly dynamic multimedia tasks on a CPU. We use a combination of two techniques: the first one is a feedback mechanism to track the resource requirements of the tasks based on... more
This paper focuses on the problem of providing efficient run-time support to multimedia applications in a real-time system, where two types of tasks can coexist simultaneously: multimedia soft real-time tasks and hard real-time tasks.... more
End-to-end optimised Quality of Service (QoS) and its specific declination for multimedia applications with the end-user Perceived Quality of Service (PQoS) is nowadays a trendy topic in the literature. Many different techniques and... more
In the near future, Multi-Processor Systems-on-Chip (MPSoC) will become the main thrust driving the evolution of integrated circuits. MPSoCs introduce new challenges, mainly due to growing communication through their interconnect... more
Effective communication is paramount in the field of education, particularly among school teachers who serve as conduits of knowledge and facilitators of learning. This research article examines the communicative competence of school... more
Cache misses and performance: How do we size the cache? Practical cache design: A state machine and a controller. Victim caches and pre-fetch buffers. Write buffers and caches.
Because of bursty high data rate and delay sensitive nature of high quality multimedia application, the resource allocation in wireless network to meet its quality of service (QoS) has become the most challenging and interesting issue.... more
In this paper we present our preliminary findings from a survey conducted during 2005 of Australian Multimedia Application Developers. Our objective was to understand what development processes and techniques are used and how these relate... more
Many researchers have discussed various topics in universal mobile telecommunication system (UMTS) networks: the process of switching from one cell to another for the subscriber and the impact of the quality of the connection during the... more
Mission-critical surveillance applications such as intrusion detection or disaster response have vital requirement in QoS. We consider a Wireless Image Sensor Network (WISN) with a scheduling of image sensor node's activity based on the... more
In many applications, the amount and resolution of digital images have significantly increased over the past few years. For this reason, there is a growing interest for techniques allowing to efficiently browse and seek information inside... more
Despite the amelioration in communication technologies, the server network I/O bottleneck remains a severe obstacle in video-on-demand applications. All bandwidth-sharing techniques, proposed to overcome this, assume videos to be... more
Digital video is rapidly becoming an important source of information and entertainment, and is used in a host of multimedia applications. With the size of digital video collections growing to many thousands of hours, technology is needed... more
This document proposes an informal management model of Differentiated Services (Diffserv) routers for use in their management and configuration. This model defines functional datapath elements (e.g., classifiers, meters, actions, marking,... more
In recent years, there has been a growing interest in supporting component-based software development of complex real-time embedded systems. Techniques such as machine virtualisation have emerged as interesting mechanisms to enhance the... more
Counting more than two billion devices, Android is nowadays one of the most popular open-source general-purpose operating systems, based on Linux. Because of the diversity of applications that can be installed, it manages a number of di... more
In this paper, we propose to use resource reservations scheduling and feedback-based allocation techniques for the provisioning of proper timeliness guarantees to audio processing applications. This allows real-time audio tasks to meet... more
We consider soft real-time applications organised as pipelines of tasks using resources of different type (communication, computation, storage). The applications are assumed to be periodically triggered and the different tasks communicate... more
We propose an adaptive scheduling technique to schedule highly dynamic multimedia tasks on a CPU. We use a combination of two techniques: the first one is a feedback mechanism to track the resource requirements of the tasks based on... more
In this paper, we present a software architecture to support soft real-time applications, such as multimedia streaming and telecommunication systems, in open embedded systems. Examples of such systems are consumer electronic devices (as... more
IP real-time multimedia applications present a challenging environment for network and service management, which requires a new approach. DYSWIS (Do You See What I See), proposed in this paper, is peer-to-peer distributed management... more
Despite its popularity, relatively little is known about the traffic characteristics of the Skype VoIP system and how they differ from other P2P systems. We describe an experimental study of Skype VoIP traffic conducted over a five month... more
In this paper, we propose an interactive DTV design that converts non-interactive broadcast DTV streams into interactive ones for multiple simultaneous viewers. To enable viewing interactivity, we show that it is critical to organize data... more
The degree of DLP parallelism in applications is not fixed and varies due to different computational characteristics of applications. On the contrary, most of the processors today include single-width SIMD (vector) hardware to exploit... more
Data transfers and storage are dominating contributors to the area and power consumption for all modern multimedia applications. A cost-efficient realisation of these systems can be obtained by using high-level memory optimisations. This... more
Thus far, the L0 buffer organizations proposed and analyzed in the literature are, to a large extent, centralized, i.e., a single logical cluster is assumed and a single controller controls the indexing into the buffer to store and fetch... more
Current multimedia applications demand complex heterogeneous multiprocessor architectures with specific communication infrastructure in order to achieve the required performances. Programming these architectures usually results in writing... more
In this paper, we share our experience of designing single-chip multiprocessor controller for advanced multimedia application. We cover the architecture design and validation, the encountered problems and our solutions and we will provide... more
Memory represents a major bottleneck in embedded systems. For multimedia applications bulky of data in these embedded systems require shared memory. But the integration of this kind of memory implies some architectural modifications and... more
More than providing a wireless structure for Internet access, Wireless Mesh Networks are being challenged to support diverse kinds of multimedia applications such as Voice over IP and video streaming in publish-subscriber and peer-to-peer... more
In order to minimize the main memory consumption, a multi-bank architecture is adopted. The main advantage in this architecture is the capability of setting banks in low power modes when they are not accessed, such that only the accessed... more
In order to minimize the main memory consumption, a multi-bank architecture is adopted. The main advantage in this architecture is the capability of setting banks in low power modes when they are not accessed, such that only the accessed... more
Heterogeneous MPSoCs present unique opportunities for emerging embedded applications, which require both high-performance and programmability. Although, software programming for these MPSoC architectures requires tedious and error-prone... more
Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and... more
Color reproductions in most LCD are quite different from those of standard CRT (cathode ray tube) monitor display because of the nonlinear characteristic in subtractive color reproduction. Moreover, gray scale CCT (correlated color... more
This research work studies the performance of the internet services of institution of higher learning in Nigeria. Data was collated from Lagos State University of Science and Technology (LASUSTECH) as case study of this research work. The... more
This research focuses on the motion illustration tendency of "The Tales of Sang Kancil," a compilation of popular Malaysian folktale stories. The findings demonstrate a considerable increase in the number of adaptations and their online... more
Lifetime of node-to-node communication in a wireless ad hoc network is defined as the duration that two nodes can communicate with each other. Failure of the two nodes or failure of the last available route between them ends their... more
Aura is a new sound synthesis system designed for portability and flexibility. Aura is designed to be used with W, a real-time object system. W provides asynchronous, priority-based scheduling, supporting a mix of control, signal, and... more
Digital Signal Processing (DSP) architectures are specialized for high performance numerical algorithms such as those found in communication and multimedia applications. The development of efficient compilers for DSP processors is a... more
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