Key research themes
1. How do game elements and design principles enhance learning outcomes and motivation in educational contexts?
This theme investigates the specific game features, design principles, and pedagogical models that effectively support cognitive learning, motivation, and engagement in various educational settings. It moves beyond general claims about games' potential by empirically examining which game mechanics (e.g., challenge, feedback, competition) and instructional approaches (e.g., constructivism, situated learning) contribute to measurable learning improvements and learner retention.
2. What methodologies and frameworks are employed to evaluate and understand serious games and game-based learning effectiveness?
This theme explores methodological approaches to assess the learning outcomes, user engagement, and educational impact of serious games. It covers experimental designs—from randomized controlled trials to quasi-experimental and qualitative methods—and discusses their applicability, strengths, and limitations when applied to game-based interventions in educational contexts.
3. How do interdisciplinary perspectives enrich game studies, particularly regarding game design, culture, and narrative analysis?
This theme examines the integration of various disciplinary frameworks—ranging from design research and cultural studies to narratology and critical theory—in understanding games not only as ludic artifacts but as cultural phenomena, aesthetic texts, and socio-political commentaries. It emphasizes the value of transdisciplinary dialogue for holistic game study and innovative game design approaches.