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Player Psychology

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lightbulbAbout this topic
Player psychology is the study of the mental processes, behaviors, and emotional responses of individuals engaged in gaming or sports. It examines how psychological factors influence performance, motivation, decision-making, and overall experience in competitive and recreational contexts.
lightbulbAbout this topic
Player psychology is the study of the mental processes, behaviors, and emotional responses of individuals engaged in gaming or sports. It examines how psychological factors influence performance, motivation, decision-making, and overall experience in competitive and recreational contexts.

Key research themes

1. How do cognitive and perceptual mechanisms influence tactical decision-making quality in team sports?

This research theme investigates the mental processes, cognitive mechanisms, and perceptual-cognitive skills that underlie quality tactical decisions in team sports. Understanding these processes is crucial for developing training interventions focused on improving decision-making capabilities of athletes, thereby enhancing performance in time-pressured and dynamic environments.

Key finding: This study identified that from adolescence (Under-15 level) onward, evaluation (assessing the situation) is statistically associated with more accurate tactical decisions in soccer players, highlighting that as players... Read more
Key finding: This systematic review established that manipulating task constraints in training (e.g., player numbers, field size, rules) facilitates the emergence of specific tactical behaviors by shaping perceptual-motor decision-making... Read more

2. How do self-organization principles and shared mental models contribute to coordination and collective decision-making in team sports?

This theme addresses the systemic and social-cognitive processes underpinning collective behavior, coordination, and shared understanding in team sports. Exploring bi-directional self-organization phenomena and the development of shared mental models (SMMs) reveals how teams dynamically regulate tactical behaviors, maintain cohesion, and improve collective decision-making, which are critical for superior team performance.

Key finding: By conceptualizing sports teams as complex adaptive systems exhibiting circular causality, this paper showed that local interactions among players and global tactical patterns co-regulate each other, allowing teams to... Read more
Key finding: Through longitudinal case studies in elite rugby union, it was demonstrated that the deliberate development and implementation of shared mental models (SMMs) facilitate improved collective decision-making, tactical cohesion,... Read more
Key finding: This empirical study in multi-agent reinforcement learning frameworks showed that scalar rewards can effectively shape stable primary formation behaviors in artificial football teams, inducing coordinated group policies that... Read more

3. What psychological constructs and interventions influence individual athlete mindset and team psychological states such as mental toughness, expectancy, and momentum?

This theme synthesizes the psychological factors including mental states, motivational beliefs, sportspersonship attitudes, and interventions that impact athlete performance and team dynamics. Understanding these constructs enables the design of psychological assessments and coaching practices that foster mental resilience, positive expectancy, and harness psychological momentum for competitive advantage.

Key finding: Based on assessments of elite chess grandmasters, eight psychological indicators (e.g., resistance to internal uncertainty, emotional endurance, anxiety regulation, psycho-regulation) were identified as predictors of... Read more
Key finding: Through qualitative interviews, this study revealed that basketball coaches strategically use technical fouls as symbolic acts to manipulate psychological momentum by eliciting targeted emotional and cognitive shifts in... Read more
Key finding: The paper underscores that psychological constructs such as team cohesion (task and social) and mental toughness are measurable and critical determinants of sports performance, and that psychological assessments (e.g., Group... Read more

All papers in Player Psychology

This paper considers cities in single-player fantasy role-playing games, identifying recurring tropes in terms of the spatial functions by which they shape the player’s lived experience of the gameworld. The functions of centring,... more
Personality is an important aspect when deciding group dynamics. Depending on a person"s way of decision-making, or choice of playstyle, this can change a Final Fantasy game"s playthrough. For this study, the playstyles of Final Fantasy X... more
RPG is a game genre that focuses the cooperative interaction among players, as well as socialization and the improvement of communication skills. As these actions form the very context of these games, RPGs have an inherent level of... more
In this article, we develop a theory of gameplay labour, acknowledging the paradigm of political economy yet grounded in game design and play, called ‘cultivation play’. In most understandings of game work, theorists traditionally explain... more
Primes numbers are ‘hidden’ in a sea of Prime Multiples, (PMs). Primes are not random but are found in the defined ‘gaps /slots’ not occupied by Prime Multiples. PMs can be easily calculated without any prior knowledge of Primes and they... more
Se resuelve un pórtico hiperestático hasta la determinación de las reacciones de apoyo, empleando el método de Kani para la determinación de los momentos por tramos; el pórtico presenta dos niveles y tres vanos inferiores, los nudos... more
Cnidoscolus phyllacanthus (faveleira), a caatinga xerophyte Euphorbiaceae tree, produces proteinrich forage consumed by ruminants. It should be used carefully due to urticaceous thorns in leaves, fine branches and fruits, and... more
Beanstalk is an educational game for children ages 6-10 teaching balance-fulcrum principles while folding in scientific inquiry and socio-emotional learning. This paper explores the incorporation of these additional dimensions using... more
Although player motivation is one of the main concerns of computer gaming, research so far has been able to identify only a limited set of motives, which are not founded on formal theories of human motivation. Assuming that goal-directed... more
This study aims to develop a visual novel game in which the user can actively interact with an NPC by entering their own response rather than selecting dialogue options, as well as to improve the immersion of the Player-NPC dialogue... more
Ten new marianna rootstocks [Prunus cerasifera Ehrh. x P. munsoniana Wight & Hedr.(?)] derived from open pollination of 'Marianna 2616'(M series) were planted in 1987 and evaluated at four commercial orchard locations in California... more
RPG is a game genre that focuses the cooperative interaction among players, as well as socialization and the improvement of communication skills. As these actions form the very context of these games, RPGs have an inherent level of... more
This comprehensive study scrutinizes the application of "locus of control" in video games, viewed as a psychological mechanism to boost player engagement and immersion. Precise case studies shed light on the incorporation and outcomes of... more
Cnidoscolus phyllacanthus (faveleira), a caatinga xerophyte Euphorbiaceae tree, produces proteinrich forage consumed by ruminants. It should be used carefully due to urticaceous thorns in leaves, fine branches and fruits, and... more
With games continuously and rapidly evolving to become more complex and sophisticated in their nature and implementation. There is a fundamental need to sustain and deliver a similarly advanced, realistic, and engaging experience for the... more
The area is located in northwest of Isfahan, 30 kilometers south of Kashan District, and southern section of Qamsar. The longitude of the area of study is 51o, 19′, 13″, E to 51o, 26′, 26″, E and its latitude is 33o, 34′, 24″ N to 33o,... more
As a medium for learning, digital games provide promising possibilities to motivate and engage students in subject learning. In this study, a game-based learning system, My-Pet-My-Quest, is developed to support pupils' math learning.... more
Although researchers suggest that games have a positive experience in a learning outcome, there is still a lack of investigation on the potential of game mechanics for better flow experience and learning outcome. According to the... more
FantasyA is a computer game where two characters face each other in a duel and emotions are used as the driving elements in the action decision of the characters. In playing the game, the user influences the emotional state of his or her... more
Na sociedade atual os hábitos de desporto e lazer viram-se cada vez mais para a utilização do meio natural para a sua prática, como é o caso da Orientação. O impacte da orientação no ambiente tem duas facetas, por um lado a degradação da... more
Ten new marianna root-stocks [Prunus cerasifera Ehrh. × P. munsoniana Wight & Hedr.(?)] derived from open pollination of `Marianna 2616' (M series) were planted in 1987 and evaluated at four commercial orchard locations in California... more
Player modeling is an important concept that has gained much attention in game research due to its utility in developing adaptive techniques to target better designs for engagement and retention. Previous work has explored modeling... more
Although researchers suggest that games have a positive experience in a learning outcome, there is still a lack of investigation on the potential of game mechanics for better flow experience and learning outcome. According to the... more
One aspect for a platformer game to be challenging to play is the NPC (Non Playable Character). An NPC is often placed as an obstacle for player to finish at each level. However, an effort must be done to create a behavior of an NPC to be... more
Single layer and multilayer films of titanium and Inconel 600 (76 at.% Ni, 16 at.% Cr, 8 at.% Fe) have been prepared by sputtering in argon/nitrogen atmospheres, with nitrogen partial pressures ranging from 0% to 40%. The microstructure... more
Maximizing player enjoyment in computer games is one of the most popular issues in game design. Different components of game fun have been determined by researchers in the past, but this article will focus on game challenges, difficulty... more
Researchers have identified different components of game fun in the past, but the objective of this contribution is to analyze game challenges and difficulty levels, and their effects on player enjoyment and emotions. This paper presents... more
In this paper, we present a quest structure (in the form of a grammar) obtained from an analysis of the main quests of a single player role playing game (RPG), namely "The Witcher 3 - The Wild Hunt". This grammar extends a... more
Anodic aluminium oxide (AAOM) membranes were used for template growth of carbon nanotubes (CNT) inside their pores by chemical vapour deposition (CVD) of different hydrocarbons, in the absence of transition metal catalyst. A composite... more
Each human activity involves feelings and subjective emotions: different people will perform and sense the same task with different outcomes and experience; to understand this experience, concepts like Flow or Boredom must be investigated... more
Bu çalışmada, Kutadgu Bilig'in üç değerli nüshasından biri olan Arap harfli Mısır nüshası hakkında birtakım yazım meselelerine değinilecektir. Çalışmada Kutadgu Bilig'in Mısır nüshasından hareketle, Reşit Rahmeti Arat'ın okuyuşunda ve... more
Much of the current research into artificial intelligence (AI) for computer games has been focused on simple actions performed by the characters in games (such as moving between points or shooting at a target, and other simple strategic... more
Ten new marianna root-stocks [Prunus cerasifera Ehrh. × P. munsoniana Wight & Hedr.(?)] derived from open pollination of `Marianna 2616' (M series) were planted in 1987 and evaluated at four commercial orchard locations in California... more
Appendix_1_Experimental_Stimuli for The Survival Processing Advantage of Face: The Memorization of the (Un)Trustworthy Face Contributes More to Survival Adaptation by Chunna Hou, and Zhijun Liu in Evolutionary Psychology
Information empowers those who make sense from its successful interpretation; this is especially true on the subject of weather where the recipient is required to have prior forms of fundamental understanding towards the natural occurring... more
The version presented here may differ from the published version or from the version of record. If you wish to cite this item you are advised to consult the publisher's version. Please see the repository url above for details on accessing... more
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality- for example, only on moods or character traits. The present study... more
Player modeling is an important concept that has gained much attention in game research due to its utility in developing adaptive techniques to target better designs for engagement and retention. Previous work has explored modeling... more
Video games are now acknowledged as a prominent part of popular culture and played by an audience wider and more varied than ever before. Considerable recent research shows that people engage with games differently, and these variations... more
Computer games are an increasingly popular application for Artificial Intelligence(AI) research. This paper discusses some of the most interesting components and challenges faced by developers in designing and creation of a game based on... more
Player modeling is an important concept that has gained much attention in game research due to its utility in developing adaptive techniques to target better designs for engagement and retention. Previous work has explored modeling... more
Video games are now acknowledged as a prominent part of popular culture and played by an audience wider and more varied than ever before. Considerable recent research shows that people engage with games differently, and these variations... more
This article examines the information seeking behavior and meaningmaking in virtual play spaces by employing the example of one such space. The researcher examines the means by which game players get the information needed to succeed in a... more
Video games are now acknowledged as a prominent part of popular culture and played by an audience wider and more varied than ever before. Considerable recent research shows that people engage with games differently, and these variations... more
Cellular Automata (CA) have recently evolved as a good cryptographic primitive. It plays an important role in the construction of new fast, efficient and secure stream ciphers. Several studies have been made on CA based stream ciphers and... more
Beside simplices, n-cubes form an important class of simple polyhedra. Unlike hyperbolic Coxeter simplices, hyperbolic Coxeter n-cubes are not classified. We show that there is no hyperbolic Coxeter n-cube for n ≥ 6, and provide a full... more
As AI techniques become more widespread in computer games, and the area of synthetic characters matures, avatars in such computer games also tend to gain autonomy and become more clever. However, this autonomy may bring also some change... more
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