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Adaptive Audio

description21 papers
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Adaptive audio refers to sound technology that dynamically adjusts audio output based on user preferences, environmental conditions, or contextual factors. It encompasses algorithms and systems that enhance auditory experiences in real-time, ensuring optimal sound quality and clarity tailored to individual listening scenarios.
lightbulbAbout this topic
Adaptive audio refers to sound technology that dynamically adjusts audio output based on user preferences, environmental conditions, or contextual factors. It encompasses algorithms and systems that enhance auditory experiences in real-time, ensuring optimal sound quality and clarity tailored to individual listening scenarios.
"Методичка основана на курсе лекций, который читает О. В. Казанцев в рамках курса лекций «Методы и средства Мультимедиа». Эта вторая версия лекций, в ней исправлен ряд опечаток, немного изменена верстка."
This dissertation adds to the research in post-production practices by using generative audio to digitally re-construct Foley stages. The rationale for combining generative audio with Foley processes is to analyse the possible... more
https://pdpseven.wixsite.com/sound-color CHROMOSCALE presents a novel framework that integrates numerical systems with color representation through a unique chromatic approach based on cyclic orders. The concept revolves around the... more
https://pdpseven.wixsite.com/sound-color The Harmonic Math, Chromatic numbers and sounds" presents a novel framework that integrates numerical systems with color representation through a unique chromatic approach based on cyclic... more
RESUME : Il s'agira dans cet article d'éclairer un champ créatif émergeant : les « audio--games » ou « vidéo--ludiques sonores », se situant au carrefour du jeu vidéo et de l'informatique musicale. Aujourd'hui, une multitude de petites... more
The article outlines a psychoacoustically founded method to describe the acoustic performance of earphones in two dimensions, Spectral Shape and Stereo Image Coherence. In a test set of 14 typical earphones, these dimensions explained... more
Abstract Musical computer games and their reward structures are transforming solitary and participative music making. Visuals in musical games tend to assume the role of music in video games as they become incidental to the gameplay or... more
The article outlines a psychoacoustically founded method to describe the acoustic performance of earphones in two dimensions, Spectral Shape and Stereo Image Coherence. In a test set of 14 typical earphones, these dimensions explained... more
Du fait de l’aspect relativement nouveau de notre recherche dans le cadre universitaire français, nous nous proposons de commencer par un rapide survol des connaissances et problématiques inhérentes à l’étude de la musique de jeux vidéo... more
http://vimeo.com/fluxations/mc1 An improvised audio-visual (interactive dance) performance by Joshua B. Mailman, employing the Fluxations interactive system developed by him and Sofia Paraskeva. Body movement controls the music and... more
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