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In this article we propose a new ontology for games, synthesising phenomenology, Latourian Actor-Network Theory and Goffmanian frame analysis. In doing so we offer a robust, minimal and practical model for the analyst and designer, that... more
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      SociologyGame studiesActor Network TheoryPhenomenology
In this article we propose a new ontology for games, synthesising phenomenology, Latourian Actor-Network Theory and Goffmanian frame analysis. In doing so we offer a robust, minimal and practical model for the analyst and designer, that... more
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    •   6  
      SociologyComputer ScienceGame studiesActor Network Theory
In this article we propose a new ontology for games, synthesising phenomenology, Latourian Actor-Network Theory and Goffmanian frame analysis. In doing so we offer a robust, minimal and practical model for the analyst and designer, that... more
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    •   6  
      SociologyComputer ScienceGame studiesActor Network Theory
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    •   4  
      Media and Cultural StudiesArt and Independent CinemaAustralian CinemaFilm and television studies
In this paper, three London based creative practitioners examine the new emerging possibilities of mobile media in the domain of art and media practice. The three practice-based research projects reflect their diverse backgrounds and... more
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      MarketingMedia ArtMedia PracticeCommunication and media Studies
Over the past decade, technological advances have enabled the transformation of mobile phones with built-in cameras into sophisticated digital media tools (smartphones), capable of recording, editing and sharing high definition video... more
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      Mobile MediaCinema Studies
Pacific people in New Zealand (NZ) have the highest rate of obesity (66%) in the world as defined by having a body mass index, BMI > 30 kg/m2, thus they experience a 30% higher incidence than the general population (33%) (Ministry of... more
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    • Story Making
This chapter outlines the framework of workshop-facilitated documentary as a collaborative method for developing digital literacy, self-representation of local communities, and the creation of “sociability” in documentaries about place.... more
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    • Digital creativity
Creative Mobile Media II: Making a Difference provides an overview of the edited collection and outlines its structure in the three sections: Story-making, Making spaces and Making change. This introduction frames the book theoretically... more
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      Mobile MediaStory MakingMaking change
This chapter examines the recent phenomenon of ‘selfies’ as a starting point to discuss self-reflexive and self-representation as a narrative strategy within mobile filmmaking. The presented analysis argues that creative mobile media... more
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      Mobile MediaMobile filmmaking
This chapter elaborates on the creative dimensions of mobile media practices point at prospects to further expand the field of creative arts and design. It contributes to existing debates around co-presence in networked media and the... more
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    • Mobile Media
Viewfinders is an online curation platform that allows participants to expand short video shots captured on smartphones into an experimental documentary that both situates travel images into the world and creates a world around them.... more
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      Mobile MediaDocumentary FilmExperimental FilmMobile Augmented Reality
Camera rolling, sound rolling, action. Within this chapter, ‘action’ will be understood as a collaborative approach creating opportunities for social change. This chapter will analyse mobile and smartphone films in connection to... more
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      Documentary FilmDocumentary FilmmakingSmartphone FilmmakingDigital Self
In 2000, Sharp launched the first mobile phone equipped with a camera in Japan. The SH-04 for J- Phone1 instantly matured from a gadget2 to a standard feature in mobile communication. The advances in mobile-camera technology—six... more
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      Participatory MediaMobile MediaIndependent FilmmakingExperimental Filmmaking
This article explores how the characteristics of mobile media aesthetics (Schleser 2009 and 2011) can be related to augmented cultural experiences in metropolitan places like London and Paris. Using Lynch’s concept of ‘imageability’... more
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Mobile filmmaking entered the mediascape from 2004 onwards and not only introduced a new aesthetic but also established prospects for cultural innovation. The paper will point a t the development in mobile video towards the sociability... more
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      Documentary FilmSmartphone Filmmaking
Digital storytelling – a method used to create short audio-visual narratives that describe personal experiences – has been embraced by researchers and community workers as a means of enabling members of marginalised communities to share... more
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      Community Engagement & ParticipationSmartphone Filmmaking
While the idea of VR is not new and has been surfacing since the 1990s, accessible omnidirectional video cameras that integrate with standard video production workflows launched in 2016. One of the new VR enterprises is Humaneyes, who... more
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      Mobile filmmakingCinematic ArtsVirtual Reality TechnologySmartphone Filmmaking
The accuracy of the Content should not be relied upon and should be independently verified with primary sources of information. Taylor and Francis shall not be liable for any losses, actions, claims, proceedings, demands, costs, expenses,... more
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    • Global Citizenship
Drawing from a conceptual framework that problematises and redefines the digital lives of older people aged 65 years and over, this panel explores how older people engage with digital communication tools and skills, and the way this plays... more
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