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Storytelling in video games

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Storytelling in video games refers to the narrative techniques and structures used to convey a story within interactive digital environments. It encompasses character development, plot progression, and player agency, integrating gameplay mechanics with narrative elements to enhance player engagement and emotional experience.
lightbulbAbout this topic
Storytelling in video games refers to the narrative techniques and structures used to convey a story within interactive digital environments. It encompasses character development, plot progression, and player agency, integrating gameplay mechanics with narrative elements to enhance player engagement and emotional experience.
For a few decades now, scholars have tried to make mathematics education more meaningful and motivating by using narratives. However, there still remains a gap between the theory of narratives and classroom practice. In this paper we... more
This article considers several instances of biblical reception in the science-fiction role-playing game Horizon Zero Dawn (Guerrilla Games/Sony, 2017). The game's characterisation of technology, science, and religion has led some... more
The semi-formal analysis of Russian folk tales carried out by Vladimir Propp has often been used as theoretical background for the automated generation of stories. Its rigour and its exhaustive description of the constituent elements of... more
Computational generation of literary artifacts very often resorts to template-like schemas that can be instantiated into complex structures. With this view in mind, the present paper reviews a number of existing attempts to provide an... more
In this paper, we investigate the use of narrative play as a means of encouraging rereading in interactive stories. To explore this, we created a storytelling game in which the reader/player takes on the role of a film director whose... more
Research on narrative generation needs to consider that a run-of-the-mill would-be novelist is usually much more concerned with getting the form of his output right than with finding new techniques or new materials. Resorting to prior... more
Research on narrative generation needs to consider that a run-of-the-mill would-be novelist is usually much more concerned with getting the form of his output right than with finding new techniques or new materials. Resorting to prior... more
Computational generation of literary artifacts very often resorts to template-like schemas that can be instantiated into complex structures. With this view in mind, the present paper reviews a number of existing attempts to provide an... more
This paper presents an application that automati-cally generates plots for tales, using the narrative morphology of Vladimir Propp. The system op-erates with a representation in Description Logics, combining stored plots with the... more
This paper presents an application that automatically generates basic stories: short texts that only narrate the main events of the plot. The system operates with a representation in Description Logics, combining stored fabulas with the... more
This study analyzes the narrative structure of the mobile apps interactive story Kisah Lutung Kasarung, based on Vladimir Propp's morphological theory. The purpose of the study is to explore how the structure and moral values are... more
1 Introduction Content production is a major bottleneck in the entertain-ment industry. Whether in the development of websites, videogames or movies, companies employ large numbers of screen writers and content providers, sometimes... more
This paper presents an application that automatically generates plots for tales, using the narrative morphology of Vladimir Propp. The system operates with a representation in Description Logics, combining stored plots with the narrative... more
This paper presents an application that automatically generates basic stories: short texts that only narrate the main events of the plot. The system operates with a representation in Description Logics, combining stored fabulas with the... more
The technique we practice to tell imagined stories among ourselves especially the construction and the preservation of the mythical stories is always important to our psychological development. Today, the world of digital games work as... more
An exploration of absurdity in video games. The focus is  its application and effects through the lens of the theatre of the absurd and selected absurd movies.
This the master's thesis for TH Koeln.
This paper is concerned with the following: (1) the applicability of Propp's morphology to game stories; (2) the identification of the required changes in the original framework to analyze game stories on an act/mission level; (3) the... more
What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable... more
We say "playing is learning"! Or "war is a cruel game"! No accident that war games are one of the most prolific strands. Maths has even a "game theory", which applies to complex phenomena, such as finance; more generally we could... more
This is a brief summary of a creative electronic artwork called the Unbearable Lightness of Meaning. The game is a playa-ble adaption of Kundera's literary work, The Unbearable Lightness of Being. The game attempts to explore... more
Non mi sono avvicinato al video game storytelling da giocatore che ha deciso di dedicarsi a una propria passione. Character Develpoment and Storytelling for Games di Lee Sheldon parla della narrazione veicolata nei videogiochi. La lettura... more
In this essay I'm going to analyse the storytelling of a particolar game: Batman Arkham Asylum.
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