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Digital Multimedia Contents

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lightbulbAbout this topic
Digital multimedia contents refer to the integration of various forms of media, including text, audio, images, animation, and video, delivered through digital platforms. This field encompasses the creation, management, and distribution of multimedia materials for communication, entertainment, education, and information purposes, utilizing technologies such as the internet and digital devices.
lightbulbAbout this topic
Digital multimedia contents refer to the integration of various forms of media, including text, audio, images, animation, and video, delivered through digital platforms. This field encompasses the creation, management, and distribution of multimedia materials for communication, entertainment, education, and information purposes, utilizing technologies such as the internet and digital devices.

Key research themes

1. How do multimedia information systems handle the semantic heterogeneity and resource requirements of diverse media types?

Multimedia information systems must manage the complexities arising from the coexistence of various media types (audio, video, images, text) that differ semantically and require diverse system resources. Addressing semantic heterogeneity is crucial for effective querying, retrieval, and presentation of multimedia data, especially when dealing with temporal, spatial, and interactive properties. Efficient storage and retrieval mechanisms that consider the semantics and resource constraints are necessary to optimize system performance and user experience.

Key finding: The paper outlines an architecture for multimedia information systems consisting of subsystems such as multimedia authoring (MAS), media sensing (MSS), media processing (MPS), communication (MCS), visualization and... Read more
Key finding: The paper emphasizes the importance of creating multimedia content that adapts to heterogeneous system environments and low-bandwidth infrastructure by addressing semantic and technical challenges. It highlights the necessity... Read more
Key finding: The work presents fundamental characteristics and system requirements of multimedia data, focusing on audio, video, and image signals. It explains how multimedia's time-continuous nature, large data volumes, and the need for... Read more

2. What are the current technical and architectural approaches to digital multimedia content creation, storage, retrieval, and playback?

This research area focuses on the design and implementation of systems and standards for encoding, storing, managing, and rendering multimedia content. It includes the development of specialized multimedia players, digital video library systems with streaming and indexing capabilities, as well as authoring tools and presentation strategies that facilitate user interaction and personalization. Addressing limitations such as bandwidth, format heterogeneity, and quality of service are core concerns in building practical multimedia systems.

Key finding: The paper introduces the JPEG Snack standard for embedding multimedia content within JPEG files and proposes a novel multimedia player capable of decoding and rendering these files according to embedded instructions. The... Read more
Key finding: The system architecture incorporates an Oracle Video Server for storage and streaming of MPEG1 video content and supports up to 10 concurrent multicast sessions with QoS control using RSVP over IPv6 networks. It includes... Read more
Key finding: This practical study investigates the technical challenges and considerations in digital video capture, compression, editing, and playback, specifically on PC platforms. It provides guidelines for when and how to use digital... Read more
Key finding: The paper discusses the phase-based process for multimedia content development including detailed functional specifications, prototyping, and user testing. It emphasizes the importance of presentation effects, color schemes,... Read more

3. How is artificial intelligence transforming digital multimedia content creation and personalization?

The integration of AI technologies, particularly natural language processing (NLP), natural language generation (NLG), and machine learning, enables automated creation, optimization, and personalized delivery of digital multimedia content across industries. AI-driven systems enhance productivity by automating repetitive tasks and generating high-quality, contextual content. However, challenges remain including ethical considerations, algorithmic bias, quality assurance, and the impact on creativity and employment. Early adoption trends and sector-specific applications illustrate AI's transformational potential in digital media.

Key finding: This study presents a comprehensive overview of AI-powered content systems leveraging machine learning, NLP, and NLG to automate the creation and personalization of multimedia content. It documents significant productivity... Read more
Key finding: Focusing on multimedia mining, this paper investigates data mining techniques applied to multimedia databases, covering text, image, video, and audio mining. It discusses preprocessing, normalization, supervised and... Read more

All papers in Digital Multimedia Contents

These systems stand at the forefront of technological innovation, reshaping the digital media landscape by radically altering the processes of content creation, personalization, and dissemination. They employ cutting-edge machine learning... more
This article focuses on the pensas@MOZ Project activity throughout 2008, illustrating the development of new technologies in Education and E-learning in an international cooperation setting. Born within University of Aveiro’s Math... more
This paper shows the results of a survey carried out among faculty member that use Moodle to support their classroom teaching, in the University of the Basque Country UPV/EHU. The aim of this work is to determine: a) How Moodle is being... more
This article focuses on the pensas@MOZ Project activity throughout 2008, illustrating the development of new technologies in Education and E-learning in an international cooperation setting. Born within University of Aveiro's Math... more
This article focuses on the pensas@MOZ Project activity throughout 2008, illustrating the development of new technologies in Education and E-learning in an international cooperation setting. Born within University of Aveiro’s Math... more
Tutoring is a part of the university teaching-learning process and is a basic strategy for improving the student's academic success and professional goals. It is also in line with the policies of the European Union for improving the... more
abstract. Bangli district is located in the province of Bali, Indonesia where the only area in Bali which has no costal region. In contrast to other parts of Bali that many rely on coastal areas as the mainstay tourism of the region.... more
The Internet and web-based environments increase learner’s opportunities to develop educational and cultural competences. Outclass is an e-community project of informal education for children of elementary educational levels. Engaging in... more
This article focuses on the pensas@MOZ Project activity throughout 2008, illustrating the development of new technologies in Education and E-learning in an international cooperation setting. Born within University of Aveiro’s Math... more
As part of an innovation project interuniversity, tested during the first quarter of 2010-2011, has made the design, development and implementation of selected educational content for teaching and learning music. Two groups of students... more
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