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Digital Audio Workstations

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Digital Audio Workstations (DAWs) are software applications used for recording, editing, mixing, and producing audio files. They provide a platform for musicians, sound engineers, and producers to manipulate sound through various tools and effects, facilitating the creation of music and audio content in a digital environment.
lightbulbAbout this topic
Digital Audio Workstations (DAWs) are software applications used for recording, editing, mixing, and producing audio files. They provide a platform for musicians, sound engineers, and producers to manipulate sound through various tools and effects, facilitating the creation of music and audio content in a digital environment.
The art of music composition goes back to the medieval period and has continued to undergo evolutionary developments over the centuries. While musicological studies have extensively covered the development of compositional styles and... more
The use of unified communication; video conferencing, audio conferencing, and instant messaging has skyrocketed during the COVID-19 pandemic. However, security and privacy considerations have often been neglected. This article provides a... more
In today’s digitally saturated environment, adolescents are frequently engaged in online chat platforms that expose them to a range of cybersecurity and psychological risks, including grooming, cyberbullying, and unsupervised... more
Zoom Video Communications, Inc., the online videoconferencing service, is everywhere now, as the COVID-19 pandemic shuts down businesses, schools and organizations. Zoom's revenue, which nearly doubled in the fiscal year ending January... more
This is a short lesson in Logic Pro which gives the students some time to reflect and explore functions and ways of working. 2 minutes demonstrating colour coding of regions and faders, 5 minutes demonstrating conversion of audio files to... more
The most prominent problem of designing a computer-assisted composition system lies in the fact that composers do not have a common way of expressing themselves. Hence there is a tension between the composers themselves and the software... more
One example of unforeseen vulnerabilities brought about by the development in virtual meetings as a result of digital era demands is the rise in Zoom bombing attacks. This abstract investigates the security and legal implications of zoom... more
La crescente diffusione di strumenti digitali di produzione musicale e la facilità di diffusione della propria musica in rete – in forma diretta o mediata da aggregatori – ha portato all’affermazione della figura del prosumer. Insita... more
Time mapping is a common feature in many (commercial and/or open-source) Digital Audio Workstations, allowing the musician to automate tempo changes of a musical performance or work, as well as to visualize the relation between score time... more
TR: Her zaman kendini sorgulayan, yenilikleri takip edip uygulamaya çalışan, öğrencilerinin yaşadığı çağı yakalayıp onlara her zaman gördükleri kullandıkları teknoloji üzerinden anlatımlar sağlayan, vizyoner, açık fikirli, müziği sadece... more
where he works on usable security and datadriven security. He has worked extensively on innovative projects helping users and companies to mitigate fraud via sociotechnical approaches. Hossein is an author of a number of conference papers... more
The pandemic has accelerated the use and development of video conferenc-ing platforms due to COVID-19, and it is necessary to find an application that best suits our requirements. This article evaluates nine features of nine video... more
This paper presents and discusses the Compose With Sounds (CwS) Digital Audio Workstation (DAW) and its approach to sequencing musical materials. The system is designed to facilitate the composition within the realm of Sound-based music... more
Zoom Video Communications, Inc., the online videoconferencing service, is everywhere now, as the COVID-19 pandemic shuts down businesses, schools and organizations. Zoom's revenue, which nearly doubled in the fiscal year ending January... more
We explain the innovation activity carried out in the subject "Requirements of the Measurement and Applications of Correlation" of the Master's Degree in Physical and Sports Performance at Pablo de Olavide University in... more
Video conferencing can be used to create a distance education such as flipped classroom and online teaching and learning. Video conferencing brings education to a brand-new world which is allow students to be accessed from anywhere with... more
The crisis caused by COVID-19 has forced educational institu­tions to use electronics for educational purposes and thus to digitize the entire process of lectures as well as exams and other school activities. Dis­tance learning is, of... more
This study aimed to determine, describe and analyze the facilities and infrastructure for Digital Music lectures at the Art, Drama, Dance and Music Study Program of UNP, the use of DAW as the primary medium for learning Digital Music at... more
Material didático desenvolvido pelo Prof. Dr. André Campos Machado para as disciplinas Música e Tecnologia na Produção Musical e Criação Musical com Novas Tecnologias 1 do Curso de Música da Universidade Federal de Uberlândia.
by Lab Front and 
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Ralmon Sousa Pereira; Alexandre Magno e Silva Ferreira. Os ambientes livres de produção musical tem tido um crescimento bastante significativo frente ao cenário da música e, tem se apresentado com mais veemência com o desenvolvimento da... more
This paper presents Blendwave, an online sound design application inspired by the ease of use of samplers and the "sfxr family" of sound creation software. Starting from the hypothesis where current software tools have made the creation... more
The pandemic has accelerated the use and development of video conferenc-ing platforms due to COVID-19, and it is necessary to find an application that best suits our requirements. This article evaluates nine features of nine video... more
Innovations in technology and the growth of the global economy are changing the way companies work. With an increasing number of workers distributed across the world, the communication tools teams have traditionally used are transforming... more
This presentation of ongoing research explores using DAWs as a method to enhance teaching and learning, stimulating design based ideas and thinking for music production contexts. The focus here will be upon conceiving and designing... more
Limitations of graphical user interfaces, a program’s designed purpose, and other software development factors lead to perceived affordances and constraints in computer program functionality (Bell, 2015). Perceived affordances are... more
This paper proposes a methodology to assess the accessibility for blind or visually impaired people of music production software known as Digital Audio Workstations. The products chosen for the tests are Cockos REAPER, Avid Pro Tools, and... more
Bu calismada, muzik uygulamalarinda tablet bilgisayar (iPad) kullanimina iliskin bilgilere ve iPad ile muzik yapmada kullanilan donanimlar ile farkli kategorilerdeki belli basli muzik yazilimlarina (uygulamalar) yer vermek amaclanmistir.... more
Time mapping is a common feature in many (commercial and/or open-source) Digital Audio Workstations, allowing the musician to automate tempo changes of a musical performance or work, as well as to visualize the relation between score time... more
Within this portfolio are three pieces which explore the use of video, improvisation and noise in the performance and production of electronic music. The pieces are presented as both fixed media and videos of performances. Also included... more
The Digital Audio Workstation (DAW) has engendered users and musicians with new skills and affordances. The visual interface of the DAW is arguably, a remediated and creative space for the artist and musician for the composition and... more
The increasingly complex integration of circularity in digital audio interfaces poses a challenge to electronic music scholars rooted in Western contexts. In response, studies have emphasized the technological aspects of digital audio... more
Recently, the life in Earth becomes turbulent with the worldwide s pread of novel coronavirus (COVID-19). This outbreak has been declared as a public health emergency in the level of international concern by world health organization... more
Tämä opinnäytetyöni esittelee elektronisen musiikin tietokonepohjaisen esittämiseen tarvittavia työvaiheita ja siihen liittyviä laitteita. Opinnäytetyö antaa asiasta kiinnostuneille musiikkiteknologeille ja muusikoille läpileikkauksen... more
The pandemic has accelerated the use and development of video conferenc-ing platforms due to COVID-19, and it is necessary to find an application that best suits our requirements. This article evaluates nine features of nine video... more
Sound is the foundation of music composition in contemporary popular cultures. As the medium of popular music, sound is an important dimension in which artists establish their identities and become recognizable. This presents a radical... more
This article presents a simple and flexible model in which the tools of music-making ('frameworks') are viewed in terms of what they allow us to do (their 'affordances'). The model has analytical and pedagogical applications in any... more
The concept of style is gaining momentum in organizational research. Focusing on its implications for strategy, this paper presents a conceptual and methodological framework to make the notion of style operational and applicable to both... more
For decades, digital audio workstation software has displayed the content of audio tracks through bare waveforms. We argue that the same real estate on the computer screen can be used for far more expressive and goal-oriented... more
This paper presents Blendwave, an online sound design application inspired by the ease of use of samplers and the "sfxr family" of sound creation software. Starting from the hypothesis where current software tools have made the creation... more
This paper proposes a methodology to assess the accessibility for blind or visually impaired people of music production software known as Digital Audio Workstations. The products chosen for the tests are Cockos REAPER, Avid Pro Tools, and... more
This paper presents Blendwave, an online sound design application inspired by the ease of use of samplers and the "sfxr family" of sound creation software. Starting from the hypothesis where current software tools have made the creation... more
Ebook developed under the European Project T21 Community. This ebook is about the methodological and pedagogical guidelines.
Digital audio workstation (DAW) is an electronic device or application software used to record, edit, and produce audio files. DAW comes in a variety of configurations from a single software program on a laptop or computer, to an... more
The second in a four-part series, the article examines two original recordings that utilise audio-to-MIDI conversions to interpret notions of recollection and reincarnation.
Video conferencing systems are common communication tools used to transfer video, images and audio over the internet. These systems provide live video connection for purposes such as creating communication and interaction between people... more
In electronic music, it is often useful to build loops from discrete events, such as playing notes or triggering digital effects. This process generally requires using a visual interface, as well as pre-defining tempo and time... more
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