Key research themes
1. How are computer games utilized to enhance learning outcomes, cognitive skills, and retention in educational settings?
This research theme explores the integration of computer games into education, focusing on how game-based learning approaches influence motivation, cognitive performance, retention, and problem-solving skills. It addresses pedagogical strategies, empirical evaluations of game effectiveness, and the design principles guiding educational computer games.
2. What advancements and challenges define artificial intelligence (AI) approaches to general and decision-making agents in computer games?
This theme investigates cutting-edge AI research aimed at developing agents capable of generalizing gameplay skills across multiple games and making intelligent, real-time decisions. It covers AI frameworks such as General Video Game Playing (GVGP), logic-based action languages for bot control, and decision-making algorithms applied in highly dynamic and uncertain gaming environments.
3. How do computer games reflect, mediate, and influence cultural and aesthetic experiences across different societies and historical periods?
This theme examines computer games as cultural artifacts and aesthetic experiences, exploring their role in shaping identities, social imaginaries, and cross-cultural interactions. It encompasses historical investigations, studies into player embodied experience and political implications, as well as the global diffusion of games and their significance in multicultural contexts.