Transmission is both a telepresence performance and a research project. As a real-time visualization tool, Transmission creates alternate representations of neural activity through sound and vision, investigating the effect of interaction... more
The potential for participatory arts to contribute to mental health and wellbeing has been subject of parliamentary debates, all-party interparliamentary reports, research by the Arts Council of England, as well as academic research.... more
This paper addresses challenges and opportunities posed by the design and production of network performance from the point of view of collaborative creative work. We examine strategies that, while referring to the network as a new medium... more
The native time delay of audio transmission over high speed networks is used to create musical devices to play on and with the network. Different strategies that have been part of the practice of the Net vs. Net collectivea permanent... more
This paper describes a recent network music performance (NMP) study that was carried out at the Sonic Arts Research Centre in Belfast in March 2007. We refer to this study as the Apart Project. This study is unique in that a wide... more
KIMA is a holographic surround-sound installation that visualizes telepresence as both a phonetic and a synaesthetic phenomenon. The performance piece is based on the physical conditions of cymatics-the study of physically visible sound... more
Long distance network music collaborations beyond the ensemble performance threshold (EPT) as exposed by Schuett in 2002 [14] where playability is affected beyond a roundtrip network delay of 50ms calls for the development of cueing... more
The papers at this Convention have been selected on the basis of a submitted abstract and extended precis that have been peer reviewed by at least two qualified anonymous reviewers. This convention paper has been reproduced from the... more
Background is given on existing research into the perception and description of timbre. This is used to contextualise the development of visual mappings for acoustic timbre features. Two example systems are explained and discussed, which... more
Noise is a participatory art piece inviting audiences to explore impact of urban noises interactively. Using specific urban sound sources, the audience experiences noise as spatial soundscapes, responding to it, physically engaging and... more
The Voice propose a sonic and visual composition as act of co-creation, an 'open work' to which everyone can contribute. We invite participants to experience tonal harmonies between one another. With KIMA: The Voice, we are looking to... more
Aura investigates the relationship between spirituality and technology. When Roy Ascott asked whether there is love in the telematic embrace (Ascott 1989), he questioned technology's role in empathy. Perceived as antipodal, contradictory... more
Over the last five years, KIMA, an art and research project on sound and vision, has investigated visual properties of sound. Previous iterations of KIMA focused on digital representations of cymatics—physical sound patterns—as media for... more
This paper discusses the design, construction, and development of a multi-site collaborative instrument, The Loop, developed by the JacksOn4 collective during 2009-10 and formally presented in Oslo at the arts.on.wires and NIME... more
The potential for Participatory Arts to contribute to Mental Health and Wellbeing has been subject of Parliamentary Debates, All-Party Interparliamentary reports, research by the Arts Council of England as well as academic research.... more
In digital art theory, the histories of generative art and interactive art are considered fundamentally interrelated, yet distinctively defined mutually dependent, yet clearly separated by their respective discourse shaping definitions.... more
- by Alain Renaud
This paper provides an overview of a proposed demonstration of 3DinMotion, a system using real time motion capture of one or several subjects, which can be used in interactive audiovisual pieces and network performances. The skeleton of a... more
Many commercial software applications for timbre creation and manipulation feature an engineering-focused, parametric layout. This paper argues the case for a perceptually motivated approach to interface design in such tools.... more
This paper provides an overview of a multi-media composition, Leech, which aurally and visually renders BitTorrent traffic. The nature and usage of BitTorrent networking is discussed, including the implications of widespread music piracy.... more
The culture of laptop improvisation has grown tremendously in recent years. The development of personalized software instruments presents interesting issues in the context of improvised group performances. This paper examines an approach... more