This article provides details on the implementation and design of the 'Make Your Own Band' software suite, a suite of standalone software applications utilizing machine learning (ML) and music information retrieval (MIR) developed for use... more
The most common interface for detailed information communication by computer is the QWERTY keyboard. However users have been shown to be notoriously bad at communicating their emotional state when typing emails or SMS messageshence the... more
This paper introduces a system that uses brainwaves, or EEG (electroencephalogram), information to steer generative rules in order to compose and perform music on the fly. The paper starts by noting the various attempts at the design of... more
Research evaluating perceptual responses to music has identified many structural features as correlates that might be incorporated in computer music systems for affectively charged algorithmic composition and/or expressive music... more
This paper introduces a new brain-computer interface (BCI) system that uses electroencephalogram (EEG) information to steer generative rules to compose and perform music. It starts by noting the various attempts at the design of BCI... more
Artificial Life (A-Life) and Evolutionary Algorithms (EA) provide a variety of new techniques for making and studying music. EA have been used in different musical applications, ranging from new systems for composition and performance, to... more
This paper presents a system that implements a society of agent performers that evolve expressive music performances (EMP) through their interactions. Each agent performer evaluates a performance using a fitness function derived from the... more
This paper draws together two strands of research in different disciplines: EEG Frontal Asymmetry studies and Affective-based Algorithmic Composition and Performance. There have been numerous studies which support the hypothesis that... more
A multi-agent system is presented which generates melody pitch sequences with a hierarchical structure. The system has no explicit melodic intelligence and generates the pitches as a result of emotional influence and communication between... more
We detail our work on a multi-agent model for the generation of structurally expressive music performance. It is a combined performance and composition system which attempts to implement the common observation in expressive music... more
We introduce the concept of Expressive Performance Generated Composition where the initial specification for a composition comes from the details of an expressive performance. This expressive performance may have been of a previous piece... more
This paper will present a survey of electronic music and sonic art applications of Cellular Automata in the MIDI domain, and of the implications of that work for future developments. Algorithmic and computational processes have been of... more
This study explores how listeners use verb constructions to describe everyday sounds. It considers (i) how the verb constructions provide Gestalt to events in the form of activities, processes and states, and (ii) how the constructions... more
In this work, we introduce musif, a Python package that facilitates the automatic extraction of features from symbolic music scores. The package includes the implementation of a large number of features, which have been developed by a... more
This paper introduces i-Berlioz, a proof-of-concept interactive Computer-Aided Orchestration (CAO) system that suggests combinations of musical instruments to produce timbres specified by the user by means of verbal descriptors. The... more
A proposito della costituzione dello Studio di fonologia della RAI di Milano, ricorda Bruno Maderna: "S'era dovuto convincere una quantità di gente, s'erano prodotti, con i primi scarsi mezzi messici a disposizione numerevoli 'effetti',... more
This patent is based on a novel model of human categorial perception of harmonic speech sounds, alternative to the currently dominant formant theory and to the NLP procedures based on the concepts of amplitude envelope and Mel-frequency... more
Si nous sommes habitués à topographier, photographier, ou décrire les grottes, quid de leur dimension sonore ? Pour pallier ce manque d'informations nous avons investi la grotte du Déroc à Vallon-Pont-d'Arc afin d'y appréhender la... more
In response to the proposal of digitizing the entire back-run of several European audio archives, many research projects have been carried out in order to discover the technical issues involved in making prestigious audio documents... more
Background: Auditory alarms in medical environments are widely criticized due to problematic design issues affecting learnability, recognition, and annoyance. To overcome these issues, new alarm sets vary properties like pitch, timing,... more
¿Y si esas y esos que andan por la vida con sus auriculares a la vista de todas y todos estuvieran haciendo algo importante pero todavía incomprendido? Este libro sostiene que las y los audionautas son, somos, los protagonistas de una... more
Sound and media installations are rarely considered from a time-based, formal perspective. In order to enable a greater understanding of temporal form in sound installations, I suggest a cross-disciplinary adaptation of musical form to... more
A model of music listening has been automated. A program takes digital audio as input, for example from a compact disc, and outputs an explanation of the music in terms of repeated sections and the implied structure. For example, when the... more
Computer music systems can interact with humans at different levels, including scores, phrases, notes, beats, and gestures. However, most current systems lack basic musicianship skills. As a consequence, the results of human-computer... more
Human-Computer Music Performance for popular music - where musical structure is important, but where musicians often decide on the spur of the moment exactly what the musical form will be - presents many challenges to make computer... more
This paper presents our new system Mappe per Affetti Erranti (literally Maps for Wandering Affects), enabling a novel paradigm for social active experience and dynamic molding of expressive content of a music piece. Mappe per Affetti... more
Interpolated and warped digital waveguide mesh algorithms have been developed to overcome the problem caused by direction and frequency-dependence of wave travel speed in digital waveguide mesh simulations. This paper reviews the... more
In this work, we introduce musif, a Python package that facilitates the automatic extraction of features from symbolic music scores. The package includes the implementation of a large number of features, which have been developed by a... more
Nouvelles approches des oeuvres vocales ou électroniques avec voix de Berio. Textes de : Pierre Boulez, Olivier Class, Cyril Delécraz, Martin Feuillerac, Geoffroy Jourdain, Françoise Kubler, Philippe Lalitte, Haelim Lee, Flo Menezes,... more
We present a general framework for synthesizing audio manifesting arbitrary sets of perceptually motivated, quantifiable acoustic features. Much work has been done recently on finding acoustic features that describe perceptually relevant... more
The process of creating an audio mosaic consists of the concatenation of segments of sound. Segments are chosen to correspond best with a description of a target sound specified by the desired features of the final mosaic. Current audio... more
The requirements of a spatial interchange format for electroacoustic music are examined with a focus on the interrelationship between the authoring of spatial content and its interpretation in audio reproduction. In context of... more
Programming has not yet become a natural medium for artists. I see two, connected causes for this: to acquire sufficient skill of computer programming and the essential algorithmic thinking is normally beyond the capacity of artists, and,... more
This paper presents a new algorithmic drum sequencer, LR.step. This sequencer is based on Clarence Barlow's Indispensability algorithm, and builds upon previous work with this algorithm, introducing several novel features. LR.step differs... more
This essay reflects on the possibility of capturing the transformation of abandoned spaces through the medium of sound. To this end, I decided to utilise Alvin Lucier’s experimental work, I Am Sitting in a Room, as both a methodology and... more
This paper presents a formal model of Schoenberg's guidelines for convincing chord root progressions. This model has been implemented as part of a system that models a considerable part of Schoenberg's Theory of Harmony. This system... more
This paper introduces i-Berlioz, a proof-of-concept interactive Computer-Aided Orchestration (CAO) system that suggests combinations of musical instruments to produce timbres specified by the user by means of verbal descriptors. The... more
This paper presents a system that uses Genetic Algorithm (GA) to evolve hierarchical pulse sets (i.e., hierarchical duration vs. amplitude matrices) for expressive music performance by machines. The performance profile for a piece of... more
Brain-Computer Music Interface (BCMI) is a new research area that is emerging at the cross roads of neurobiology, engineering sciences and music. This research involves three major challenging problems: the extraction of meaningful... more
The prospect of being able to gain a better understanding of how the brain processes music is very exciting for musicians and developers of music technology. Composers would certainly welcome the possibility of being able to predict more... more
As early as the 1950s and early 1960s, pioneers such as Lejaren Hiller, Gottfried Michael Koenig, Iannis Xenakis, and Pietro Grossi, among a few others, started to gain access to computers to make music. It soon became clear that to... more
We are interested in exploring ways in which unconventional modes of computation may provide new directions for future developments in Computer Music. Research into Unconventional Computing (Calude et al. 1998) is aimed at computational... more
We propose a model of expressive music performance (EMP), focusing on the emergence of EMP under social pressure, including social interaction and generational inheritance. Previously, we have reported a system to evolve EMP using Genetic... more
This paper introduces a system that uses brainwaves, or EEG (electroencephalogram), information to compose and play music in real-time. The system composes music using generative grammars and transition rules controlled by means of... more
We present a survey of research into automated and semiautomated computer systems for expressive performance of music. We will examine the motivation for such systems and then examine the majority of the systems developed over the last 25... more