Table 9 Dimension3: 5-item that measures the degree of individual and collective time-management as components of learning regulations that link to achievement
Related Figures (11)
Figure 1. Flowchart of the general conduct of the study both high and low levels of collaborative creativity. The collected data was then triangulated and organized into a matrix table to illustrate the dimensions and implications on the levels of collaborative creativity among students. The qualitative data was further processed through a six- phase thematic analysis to generate a comprehensive understanding of the students’ lived experiences. This integration of both quantitative and qualitative data ensures a robust and multi-dimensional exploration of collaborative creativity in the context of game creation. Figure | displays the flow of the study. Table 1. Number of Respodents from batches 2022-2024 Table 2. Scoring Procedure for ASCC questionnaire 2.3. Qualitative Phase Dimension 2: 7-item that measures collective divergent thinking and externalization, the degree of tension, and the perceived co-presence in distant teams.