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multimedia presentation

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Multimedia presentation refers to the integration of various forms of media, such as text, images, audio, and video, to convey information or ideas in a cohesive manner. This approach enhances audience engagement and understanding by utilizing multiple sensory channels to deliver content effectively.
lightbulbAbout this topic
Multimedia presentation refers to the integration of various forms of media, such as text, images, audio, and video, to convey information or ideas in a cohesive manner. This approach enhances audience engagement and understanding by utilizing multiple sensory channels to deliver content effectively.

Key research themes

1. How can design strategies and human cognitive factors optimize learning effectiveness in multimedia presentations?

This research theme focuses on understanding and applying cognitive principles and human factors in designing multimedia presentations specifically aimed at enhancing learning outcomes. It emphasizes strategies such as learner control, visual cueing, and cognitive load management to maximize comprehension and retention in educational contexts.

Key finding: This chapter rigorously synthesizes multimedia learning theory, especially Mayer's dual-channel model, emphasizing that effective multimedia instruction must consider human cognitive architecture—verbal and visual channels... Read more
Key finding: This paper provides an applied perspective on multimedia elements (text, audio, graphics) and their specific contributions to learning, stressing that combining multiple sensory channels (audio plus visuals) facilitates... Read more
Key finding: This study highlights practical challenges and solutions in deploying multimedia presentations within classroom settings, emphasizing the importance of user-friendly authoring tools, proper hardware configurations, and... Read more

2. What technical frameworks and platforms support automated or advanced multimedia presentation authoring and delivery?

This area investigates software systems, standards, and architectural models that enable scalable, interoperable, and intelligent generation and delivery of multimedia presentations. It spans semantic web technologies, web services, virtual environment authoring, and live or automated multimedia synthesis, targeting improved usability, scalability, and adaptability in multimedia creation and presentation.

Key finding: The paper presents a service-oriented platform leveraging Semantic Web technologies (OWL, RDF, SPARQL) to support intelligent hypermedia authoring, including media asset management and genre-based generation of presentations.... Read more
Key finding: This research introduces OGREML, an XML-based markup language to describe OGRE virtual scenarios, enabling interoperability between disparate OGRE-compliant authoring tools. Coupled with an automatic source code generator,... Read more
Key finding: The paper develops a formal model for live multimedia presentations (LMP), extending beyond stored presentations by authoring, selection, and playback occurring in real-time. Using formal verification methods and... Read more
Key finding: This work details the creation of an electronic book scripting language (EBSL) and playback system designed to simplify development of interactive multimedia e-books. By abstracting multimedia content management and... Read more

3. How do hybrid and situated multimedia presentations enhance user engagement in mixed-context environments?

Research in this theme explores multimedia presentations embedded in physical or hybrid settings, including augmented reality and hybrid meetings. It investigates how multimedia enhances presence, collaboration, or situational awareness by integrating content with real-world contexts or blending remote and local participants to maximize engagement and information access.

Key finding: This study presents a wearable augmented reality system that spatially anchors multimedia documentary presentations to physical outdoor locations using precise GPS and orientation tracking. By overlaying coordinated 3D... Read more
Key finding: The paper introduces Wedge Video, a prototype system that spatially integrates remote and in-person participants in hybrid meetings via coordinated camera and screen placements, enabling remote attendees to view and be viewed... Read more
Key finding: Providing a historical and technical overview, this paper highlights emerging multimedia applications focusing on immersive and augmented reality environments that merge virtual content with real-world interactions. It... Read more

All papers in multimedia presentation

We present a simple and robust client-server architecture for streaming synchronized multimedia presentations to mobile terminals over a low-bandwidth connection. The server is similar to a compiler, and translates high level SMIL... more
We present a simple and robust client-server architecture for streaming synchronized multimedia presentations to mobile terminals over a low-bandwidth connection. The server is similar to a compiler, and translates high level SMIL... more
We introduce a methodology for the high-level specification and decentralized coordination of temporal interdependencies among multimedia document objects. Such methodology encompasses a three-step process comprising (i) the design of... more
The production and use of video in education has increased during the last years. However, most videos are not designed in a proper way to enhance attention and learning. In this article we report on the design of an instructional video... more
Intelligent user interfaces promise to improve the interaction for all. Drawing upon material from the recently completed Readings in Intelligent User Interfaces (IUI) (Maybury and Wahlster, 1998), this tutorial will define terms, outline... more
Human activities are embedded in the space. People need to know where they are and how they can arrive to their destination. They may use their spatial cognition in familiar space, or navigation aids (e.g., cartographic maps and satellite... more
Generally speaking, Electronic Book can be defined as a multimedia software product synthesizing multimedia such as text, voice, audio effect, image, animation and video into a scenario where interaction can be made with the readers... more
The recent increased popularity of portable media players has made podcasting an attractive option for many college professors to distribute their course lectures to students. This paper describes one information technology course in a... more
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As the complement of the stored multimedia presentation, live multimedia presentation (LMP) is similar to the stored multimedia presentation except for the process of selecting, authoring, constructing and playing out the multimedia... more
To have a quality multimedia presentation through networks, its presentation lag needs to be controlled. One way to reduce the lag is to prefetch the media objects before their due dates. This paper explores techniques for optimizing the... more
The increased availability of electronic devices with multimedia capabilities has resulted in a dramatic growth in the usage of multimedia presentations. In this paper, we present a framework for automatic generation of layouts for... more
Literature about metacognition suggests that learners develop personal beliefs about the educational technologies that they are asked to employ and that such beliefs can influence learning outcomes. In this perspective, opinions about the... more
The increased availability of electronic devices with multimedia capabilities has resulted in a dramatic growth in the usage of multimedia presentations. In this paper, we present a framework for automatic generation of layouts for... more
Multimedia content adaptation has become important due to many devices with different amounts of resources like display sizes, memories, and computation capabilities. Existing studies perform content adaptation on web pages and other... more
As animations become more readily available, simultaneously the complexity of creating animations has also increased. In this paper, we address the issue by describing an animation toolkit based on a database approach for reusing... more
We will demonstrate and discuss the use of a mathematically based tool, Function Representation (FRep), for modeling complex 3D objects such as sculpture, and show the new capabilities that it provides for dynamically modifiable viewing... more
This paper describes an agent-based approach to realizing interactive pedagogical drama. Characters choose their actions autonomously, while director and cinematographer agents manage the action and its presentation in order to maintain... more
New educational technologies might help to compensate for the decrease in time and emphasis dedicated to physical examination in medial training. This may, in particular, be applicable for improving the skills in auscultation of the... more
Presentation models are used by intelligent user interfaces to automatically construct adapted presentations according to particular communication goals. This paper describes the characteristics of a presentation model that was designed... more
This paper presents a system, Web-based Multimedia Annotation (WMA) system, for English as Foreign Language learning in writing skills. The whole correcting process, including the instructor's voice and navigation events (i.e.,... more
Conventional approaches of image indexing and retrieval from digital libraries include content-based, metadata-based, and keyword-based approaches. This paper addresses a different way of image retrieval motivated by real-life... more
U ovome prikazu autorica daje osvrt na tri sveska "Istorije crnogorske književnosti" u izdanju podgorickoga Instituta za crnogorski jezik i književ
Multimedia presentation technology has enormous potential for a myriad of applications including academic classrooms, industrial training, and business presentations. As presentation technology advances, it is possible to incorporate a... more
Надати системних відомостей про будову та принципи функціонування сучасних систем телекомунікацій, локальних комп’ютерних мереж, а також Інтернету та розподілених засобів обчислювальних систем для використання у подальшій практичній... more
Modern sensor technologies and simulators applied to large and complex dynamic systems (such as road traffic networks, sets of river channels, etc.) produce large amounts of behavior data that are difficult for users to interpret and... more
Presentation models are used by intelligent user interfaces to automatically construct adapted presentations according to particular communication goals. This paper describes the characteristics of a presentation model that was designed... more
A multimedia presentation is a synchronized, and possibly interactive, delivery of multimedia data to users. We expect that, in the future, multimedia presentations will be stored into and queried from multimedia databases. In an earlier... more
This paper proposes a new way for authoring multimedia documents. It uses the concept of structured media that allows to deeper access into media objects. An experiment of structuring video in our authoring and presentation environment... more
It can be observed that from the offered facilities for certain products, just a very small percent is used by users for reasons such as the difficulty in understanding the technical guide that accompanies the product. The utilization of... more
In spite of the high profile of media types such as video, audio and images, many multimedia presentations rely extensively on text content. Text can be used for incidental labels, or as subtitles or captions that accompany other media... more
1 Depart of Computer Science and Information Engineering, National ChiNan University No.1, University Rd., Puli, Nantou, Taiwan {cylu, jshong}@ncnu.edu.tw ... 2 LORIA (UMR 7503) – University of Nancy 2 CNRS – INRIA – Universities of Nancy... more
Multimedia presentations are the basic objects of multimedia databases. Since a multimedia presentation is not an instant display of a query result, the control knowledge (or synchronization requirements) has to be incorporated into the... more
This poster will review the work on sustainability of digital libraries in the context of the NSF-supported National Science Digital Library (NSDL) program. Applied to digital libraries, sustainability is a broad term, referring to... more
Creating high-quality multimedia presentations requires much skill, time, and effort. This is particularly true when temporal media, such as speech and animation, are involved. We describe the design and implementation of a... more
This paper proposes a new way for authoring multimedia documents. It uses the concept of structured media that allows to deeper access into media objects. An experiment of structuring video in our authoring and presentation environment... more
In this paper, we describe an evolving adaptive multimedia learning environment that utilises multimedia presentation techniques in its interface while still providing Internet connectivity for management and delivery purposes. The... more
We describe an experimental wearable augmented reality system that enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to which they are are relevant. Our mobile prototype uses a... more
The paper proposes to revisit the concept of multimedia document consistency. Within this context, numerous works have addressed approaches for the temporal consistency verification of such documents, especially those that are encoded... more
Many present-day multimedia presentation systems utilise technologies such as JAVA applets/scripts, ASP, JSP, XML, employed to cover advanced multi-level presentation requirements. These often suffer from technology-imposed disadvantages,... more
It oftcn makes sense to employ both text and pictures wheu referring to world objects. In this paper, we present a model for referring which is based on the assumption that concepts may be activated not only by Icxt, but also by pictures... more
A growing number of research projects both in academia and industries have started to investigate the use of animated agents in the interface. Such agents, either based on real video, cartoon-style drawings or even model-based 3D... more
In this paper, the Standard Reference Model for IMMPS is used for analysing the architectural design of two multimedia presentation systems which have been built at DFKl over the past 10 years. We first present the systems as described by... more
The objective of the work described in this paper is the development of an intelligent generation system which is able to combine textual and visual material. As coherent presentations cannot be generated by simply merging verbalization... more
This paper describes an agent-based approach to realizing interactive pedagogical drama. Characters choose their actions autonomously, while director and cinematographer agents manage the action and its presentation in order to maintain... more
The current study discusses the nature and the main features of formative assessment. It summarizes the different strategies that teachers use to carry out formative assessment in the educational process. The study discusses the... more
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