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Video Communication

description857 papers
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lightbulbAbout this topic
Video communication is the use of video technology to transmit visual and audio information between individuals or groups, facilitating real-time interaction and collaboration. It encompasses various platforms and formats, including video conferencing, streaming, and recorded video messages, and is utilized in personal, educational, and professional contexts.
lightbulbAbout this topic
Video communication is the use of video technology to transmit visual and audio information between individuals or groups, facilitating real-time interaction and collaboration. It encompasses various platforms and formats, including video conferencing, streaming, and recorded video messages, and is utilized in personal, educational, and professional contexts.

Key research themes

1. How can asynchronous video communication integrate multi-cue nonverbal information to optimize remote collaboration and social presence?

This research theme investigates methods and prototypes that combine the richness of synchronous video cues (visual and auditory information) with the flexibility and convenience of asynchronous communication. The focus is on overcoming technological challenges in storing, indexing, and retrieving audio-visual content to support distributed work and social interaction, thus improving affective outcomes, co-presence, and communication effectiveness.

Key finding: This paper presents a novel asynchronous audio/video conferencing system that integrates full visual and auditory nonverbal cues using a non-linear indexing system, enabling users to access stored messages by order, topic,... Read more
Key finding: The roomXT system extends physical spaces using large wall displays, head-tracking, and 3D rendering to create a virtual shared environment for informal video interactions, such as remote dining. This technology supports... Read more
Key finding: Through randomized controlled trials, the study demonstrates that a simple set of iconic gestural video meeting signals (VMS) significantly improves participants' subjective experience, group affiliation, and learning... Read more

2. What network and architectural optimizations can enhance the quality of experience for real-time video communication across heterogeneous and error-prone wireless networks?

This theme explores engineering solutions to address the challenges posed by dynamic wireless channels, such as variable bandwidth, latency, jitter, and high error rates, aiming to optimize real-time video transmission quality. It includes cross-layer error control techniques, QoE prediction and adaptation, architectures for better bandwidth management, and protocols that dynamically configure network resources to uphold audiovisual integrity and user satisfaction.

Key finding: Proposes a layered architecture and protocol for videoconferencing that improves Quality of Experience (QoE) by dynamically adapting to network conditions like bandwidth, delay, and jitter in wireless environments (WiFi,... Read more
Key finding: Details a cross-layer design framework employing unequal error protection (UEP) for scalable video bitstreams, integrating application, transport, MAC, and physical layers to optimize error resilience and bandwidth... Read more
Key finding: Introduces SNP/VQR, a real-time scalable video transmission scheme using forward unilateral prediction and error concealment via spatial and temporal median filtering. Evaluations show that SNP/VQR maintains near-constant... Read more
Key finding: Demonstrates application-driven network management under the Recursive InterNetwork Architecture (RINA) using ProtoRINA, enabling dynamic formation of secure communication containers tailored to application demands.... Read more

3. How can software and interface tailorability improve user adaptability and effectiveness in live video conferencing environments?

Focusing on end-user control of video conferencing functionalities and interfaces, this research area investigates systems that enable live customization, recombination, scripting, and reprogramming of video conferencing tools to better match dynamic meeting requirements. By moving beyond fixed layouts and limited features, these approaches support diverse collaboration styles, multi-activity sessions, and tailored interaction metaphors, improving meeting effectiveness and participant engagement.

Key finding: Presents Mirrorverse, a system supporting five levels of live tailoring for video conferencing interfaces—from customization to live reprogramming—allowing users to adapt tools (e.g., audio routing, recording) in real time... Read more
Key finding: Introduces Wedge Video, a prototype that improves hybrid meetings by optimizing camera and screen geometry to enhance remote participants’ experience and awareness. Tested with multi-modal interaction games, results indicate... Read more
Key finding: Develops ThingShare, a software tool that enables users to create digital copies of physical objects during video meetings for enhanced object-centric discussions. It overcomes issues with camera framing and visibility by... Read more

All papers in Video Communication

Receiver adaptation layered multicast video has been pro- posed to address the issue of network bandwidth heterogeneity in multi- party video communication over networks. An important issue in this ap- proach is how to conduct layer... more
In this paper, we present an intelligent multi-hop communications architecture for quality video delivery over networks. The key to this architecture is the insertion of relays with different levels of intelligence along the end-to-end... more
Virtual communities have a potential to improve the community building process and care services through support for activities, participation and information needs. In this paper, we propose a mobile virtual community platform for... more
We present a system integrating gesture and live video to support collaboration on physical tasks. The architecture combines network IP cameras, desktop PCs, and tablet PCs to allow a remote helper to draw on a video feed of a workspace... more
We describe our system called MobileASL for real-time video communication on the current U.S. mobile phone network. The goal of MobileASL is to enable Deaf people to communicate with Sign Language over mobile phones by compressing and... more
Novel bitwise retransmission schemes are devised which retransmit only the bits received with small reliability. The retransmissions are used to accumulate the reliabilities of individual bits. Unlike the conventional automatic repeat... more
Novel bitwise retransmission schemes are devised which retransmit only the bits received with small reliability. The retransmissions are used to accumulate the reliabilities of individual bits. Unlike the conventional automatic repeat... more
Mobile phones have become essential part of modern life and continue to change the way people communicate with each other. The camera phones have become ubiquitous in the recent past and video communication services such as videophone are... more
Alhamdulillah, thanks God, without H~m I am nothing. I would like to express my sillcere thanks to my major adviser Dr. Mitchell L. Neilsen for his guidanceẽ ncouragement, help, and support for the completion of my thesis. Without his... more
In this paper, a permutation scheme is introduced for Distributed Video Coding. The main goal is to preserve privacy and security in video surveillance video communications and can be adapted for other scenarios. The proposed approach... more
Low prices for high-performance personal computers and fiber networks with increasing amounts of bandwidths have created the opportunity for new multimedia applications. Audio and video streams, telephony and multiplayer real-time... more
In this paper, we present t-Room, the next generation video communication system we are developing. Our approach is to build rooms with identical layouts, including walls of display panels on which users and physical or virtual objects... more
We propose a 2D display and camera arrangement for video communication systems that supports both spatial information between distant sites and user mobility. The implementation of this arrangement is called the "surrounding back screen... more
We propose a novel video mediation method that immerses remote users in a virtual shared space. In the implemented system using this method, video cameras and screens surround users, and on the screens placed behind them remote users and... more
Even with the availability of videoconferencing systems (VCSs), there are still occasions when there is no substitute for direct face-to-face discussions. Conventional VCSs have aimed to create a strong feeling of presence by using... more
Argonne National Laboratory, BAE Systems, California Institute of Technology (Caltech), inSORS Communications Inc, Rutherford Appleton Laboratory, UKERNA and the Universities of Cambridge, Edinburgh, Glasgow, Manchester and Southampton
Mobile 3D video communication, especially with 2D and 3D compatible, is a new paradigm for both video communication and 3D video processing. Current techniques face challenges in mobile devices when bundled constraints such as computation... more
This study investigates co-speech movements as a function of the conversational turn exchange type, the type of speech material at a turn exchange, and the interlocutor's role as speaker or listener. A novel interactive protocol that... more
Abstract. In a computer supported distant collaboration, communication between users can be enhanced with a visual channel. Plain videos of individual users unfortunately fail to render their joint actions on the objects they share, which... more
Virtual communities have a potential to improve the community building process and care services through support for activities, participation and information needs. In this paper, we propose a mobile virtual community platform for... more
Today’s mobile devices have become increasingly powerful with enhanced features such as increased CPU power and memory, internet connectivity in multiple ways (multi-homing) and interfacing with external peripheral devices (for instance... more
Ayman Abdalla as well for being my local supervisor. I thank him for his consistent support and encouraging comments during the research stages. I also thank Dr. Shakeel Ahmad for the useful discussion on the research and for his advice... more
This paper proposes a new idea which makes the processes not to wait for a long time to enter into a critical section to access a data structure which is already assigned to the other process and that process enters into critical section.... more
The paper describes the development of a new methodological approach to the study of the features enabling the simulation of face-to-face (FTF) interactions using Advanced Video Conferencing (AVC) technologies. The methodology is based on... more
Video streaming demands high data rates and hard de-lay constraints, and it raises several challenges on to-day's packet-based and best-effort internet. In this paper, we propose a simple multiple-description coding (MDC) technique based... more
1. Introduction Intelligent Space or iSpace is a new kind of computing system aiming at improving the environments of humans, creating a natural and easy to use solution. Its main feature is that the intelligence is not implemented... more
This paper describes the design and evaluation of a prototypical information appliance for displaying and exchanging paper and electronic notes and pictures at home. This study addresses two research problems: how to provide minimal and... more
1. Summary MPEG-4 AVC/AAC has been accepted as an audio-visual encoding format by a number of standards bodies and is poised for wide adoption in IP-based video services over consumer broadband connections (IPTV). In spite of the... more
The increase in the bandwidth of wireless channels and the computing power of mobile devices increase the interest in video communications over wireless networks. However, the high error rate and the rapidly changing quality of the radio... more
In this paper, a new error concealment algorithm is proposed for the H.264 standard. The algorithm consists of two processes. The first process uses a fuzzy logic method to select the size type of lost blocks. The motion vector of a lost... more
Receiver adaptation layered multicast video has been pro- posed to address the issue of network bandwidth heterogeneity in multi- party video communication over networks. An important issue in this ap- proach is how to conduct layer... more
The widespread use of multimedia services on the World Wide Web and the advances in end-user portable devices have recently increased the user demands for better quality. Moreover, providing these services seamlessly and ubiquitously on... more
Video streaming over the Internet is a challenging task due, in part to the wide range of bandwidth variations caused by network congestion. To deal with this challenge, we propose an optimal error control scheme for scalable video... more
In this paper, we propose an optimal unequal error protection scheme for object-based video communications over differentiated services networks. Our goal is to achieve the best video quality (minimum total expected distortion) with... more
Multimedia applications involving the transmission of video over communication networks are rapidly increasing in popularity. Such applications can greatly benefit from adapting video coding parameters to network conditions as well as... more
Object-based video coding is a relatively new technique to meet the fast growing demand for interactive multimedia applications. Compared with conventional frame-based video coding, it consists of two types of source data: shape... more
There are a large number of applications requiring the compression of video at Very Low Bit Rates (VLBR). Such applications include wireless video conferencing, video over the internet, multimedia database retrieval and remote sensing and... more
Hybrid networks consisting of satellite links and mobile ad hoc networks present a series of challenges due to different packet-loss patterns, delay, and, usually, scarce available bandwidth. In this scenario, redundant encoding, in the... more
In this paper, we address the problem of real-time video streaming over a bandwidth and energy constrained wireless sensor network (WSN) from a small number of dispersed video-sensor nodes (VNs) to a sink by combining forward error... more
We present in this paper a reliable optimized transmission of H.264 video streaming over IEEE 802.11e Wireless Mesh Networks (WMNs) based on a Cross-Layer Adaptive Enhanced Distributed Channel Access (CLA-EDCA) MAC architecture. The IEEE... more
A transport protocol that supports real-time communication of audio/video frames across campus-area packet switched networks is presented. It is a "best effort" protocol that attempts to ameliorate the effect of jitter, load variation,... more
We propose a 2D display and camera arrangement for video communication systems that supports both spatial information between distant sites and user mobility. The implementation of this arrangement is called the "surrounding back screen... more
We introduce People in Books with FlashCam technology, a system that supports children and long-distance family members to act as characters in children's storybooks while they read stories together over a distance. By segmenting the... more
Advancements in educational and communicative technology have provided a new medium with unique properties that bring about new forms of transcultural learning and instruction. Rather than simulating traditional face-to-face classroom... more
In distributed systems, quorum-based algorithms are used to access shared resources in a mutually exclusive way because these algorithms are more resilient to process and communication failures. Based on resource allocation, the quorum... more
Recent development of depth sensors has facilitated the progress of 2D-plus-depth methods for 3D video representation, for which frame-rate up-conversion (FRUC) of depth video is a critical step. However, due to the computational cost of... more
Ubiquitous use of real-time video communication on the Internet requires adaptive applications that can provide different levels of quality depending on the amount of resources available. For video coding this means that the algorithms... more
In this paper we propose a special bit allocation method which can be used in most rate control algorithms in variable rate video applications. In real-time video communication applications, we need a constant short-term average bitrate,... more
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