Key research themes
1. How can aesthetics inform the design, perception, and development of software as an artistic medium?
This research theme explores the role of aesthetics in software engineering and computational art, emphasizing how principles of elegance, creativity, and sensory representation can enhance both the design and user experience of software-based artworks. It foregrounds aesthetic values alongside traditional technical concerns in software creation, aiming to integrate artistic sensibilities with rigorous computational methods to produce more expressive, meaningful, and engaging software art.
2. What methodologies and frameworks enable the preservation and conservation of software-based and time-based artworks?
This theme investigates challenges and strategies for documenting, preserving, and reactivating software art, especially time-based and interactive installations dependent on rapidly evolving technology. It highlights the ephemeral, performative, and malleable nature of software art that complicates traditional conservation approaches, advocating for frameworks incorporating artist interviews, technical documentation, and dramaturgical perspectives to maintain artistic integrity despite hardware and software obsolescence.
3. How have historical and conceptual intersections between computation, art movements, and digital culture shaped software art practices?
This theme considers the intellectual, cultural, and technological genealogy of software art, tracing its roots in conceptual art, algorithmic art, new media, and information technology developments. It examines how artistic collaborations with engineers, early digital experiments, and evolving computational paradigms inform software art’s aesthetics, production, and critical discourse, framing software as both a medium and conceptual framework within larger societal and technological transformations.