Key research themes
1. How can biomechatronic integration optimize design and control for anthropomorphic prosthetic and robotic hands?
This research area focuses on harmonizing mechanical design, actuation, and control strategies to emulate human hand kinematics and dynamics in artificial hands. It matters because achieving a balance between the number of actuators, degrees of freedom (DOFs), weight, size, and functionality is critical for creating prosthetic hands and humanoid robot end-effectors that are both efficient and human-like in performance.
2. What are the advances and challenges in tendon-driven and underactuated actuation mechanisms for enhancing dexterity and adaptability of robotic hands?
Central to many robotic and prosthetic hands is the use of tendon-driven and underactuated mechanisms that mimic human hand biomechanics while reducing actuator count and complexity. Research in this area investigates novel mechanical designs such as adaptive underactuation and differential tendon routing to increase hand compliance, force exertion, and workspace, enabling dexterous manipulation with simplified control. Understanding these innovations is critical for creating practical, lightweight, and cost-effective robotic hands capable of complex in-hand manipulation.
3. How do sensorization, modular object sets, and dexterity benchmarking enable quantitative evaluation and improvement of robotic hand manipulation capabilities?
Assessment of robotic hand dexterity and manipulation skills requires standardized object sets, sensorized environments, and comprehensive benchmarks. This research theme covers development of modular, sensorized objects compatible with multiple motion capture technologies, as well as open-source standardized dexterity tests adapted from human clinical assessments. Measures of grasp stability, manipulation accuracy, and execution speed enable direct comparison across different robotic end-effectors and human users, fueling systematic performance evaluation and guiding design enhancements.