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Interactive eBook Design

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lightbulbAbout this topic
Interactive eBook Design is the process of creating digital books that incorporate multimedia elements, such as audio, video, and interactive features, to enhance user engagement and learning. This field combines principles of graphic design, user experience, and educational theory to produce dynamic reading experiences that adapt to the needs of diverse audiences.
lightbulbAbout this topic
Interactive eBook Design is the process of creating digital books that incorporate multimedia elements, such as audio, video, and interactive features, to enhance user engagement and learning. This field combines principles of graphic design, user experience, and educational theory to produce dynamic reading experiences that adapt to the needs of diverse audiences.

Key research themes

1. What are the design principles and evaluation criteria for effective interactive eBooks in educational contexts?

This research theme focuses on establishing concrete design criteria and evaluation frameworks to guide the development of interactive eBooks that support educational outcomes. It matters because interactive eBooks differ significantly from traditional books, involving multimedia, interactivity, and user engagement factors that influence learning effectiveness, usability, and accessibility. Developing robust criteria aids designers and educators in creating and assessing eBooks tailored for diverse learners including young children, learners with special needs, and distance education students.

Key finding: Identified 4 core themes, 15 dimensions, and 37 specific criteria to evaluate interactive eBooks, obtained via a four-round Delphi study with 30 experts and heuristic inquiry of 20 eBooks. The study highlights categories such... Read more
Key finding: Developed 47 design criteria clustered under 5 themes via a Delphi study specifically for interactive eBooks aimed at learners with Autism Spectrum Disorder. Findings emphasize the need for gesture-based interaction,... Read more
Key finding: Applied and compared 3 research-based analytic tools on 50 children’s eBooks, revealing strengths and weaknesses related to multimedia integration and interactivity design in early literacy support. The study underscores the... Read more
Key finding: Critically evaluated current eBook typography and page design, finding that dominant e-reader platforms prioritize basic usability over rich typographic quality. The study advocates for innovative typographic practices that... Read more

2. How can historical and traditional book design principles inform and improve modern interactive eBook design?

This theme examines the potential of applying insights from the history of books and established reading practices to inform the design of contemporary eBooks. Given that many physical constraints that shaped print books no longer apply, revisiting historical features can offer novel affordances and improve user experience beyond current eBook conventions. It matters as it encourages innovative thinking beyond purely digital affordances to leverage longstanding user-centered design principles for reading.

Key finding: Reviewed historical book forms and reading practices to identify features that have been lost or weakened but could enhance eBook design, such as tactile navigation, annotation methods, and bookshelving metaphors. The work... Read more
Key finding: Draws an analogy between ebooks and the horseless carriage to suggest that digital books in higher education should move beyond mere digital replicas of print books toward new forms resembling mobile apps. The study... Read more
Key finding: Provides a comprehensive review of definitions and structural components of eBooks, contrasting them with traditional paper books. It synthesizes historical and empirical perspectives to articulate core elements such as... Read more

3. What are the impacts of eBook system features and interactivity on reader engagement and learning outcomes across diverse user groups?

This theme investigates how specific eBook features—including interactive elements, multimedia support, navigation systems, and usability factors—affect user engagement, reading strategies, and learning effectiveness among different populations such as college students, early learners, and general readers. This matters for optimizing user-centered design that aligns with cognitive and contextual needs, thus maximizing the pedagogical potential of interactive eBooks.

Key finding: Through mixed-methods involving interviews and surveys with 201 college students, this study found significant differences in reading strategies and perceived importance of eBook features between academic and leisure reading.... Read more
Key finding: Surveying 81 graduate students and conducting ethnographic journaling with 8 participants, the study identified usability strengths (portability, multi-book storage) and weaknesses (poor navigation, licensing restrictions)... Read more
Key finding: Developed and evaluated gamified, interactive eBooks on iOS and EPUB3 platforms targeting 4th-grade environmental studies students. Preliminary usability testing demonstrated promising engagement and pedagogical potential of... Read more
Key finding: Utilizing a 4D model research and development approach, this study validated and tested an Android-based e-textbook containing multimedia and interactive features for a media learning course. Expert evaluations yielded very... Read more
Key finding: Introduces ChatPDF, a chat-based AI interface leveraging ChatGPT API to transform static PDF interaction in library systems into a dynamic, user-friendly dialogue. This tool supports summarization, recommendations,... Read more

All papers in Interactive eBook Design

Resumo O advento da plataforma digital fez surgir uma nova forma de narrativa no campo da comunicação, caracterizada pela incorporação de elementos dinâmicos como áudio, vídeo e infográficos interati-vos. Entretanto, as pesquisas... more
This research aims to develop an Android-based e-textbook for a learning media course to enhance student learning outcomes. The learning media course was selected because students require an e-textbook to improve their comprehension of... more
The Common Core State Standards were written and implemented to prepare all students for college or career readiness including students with disabilities. Students with learning disabilities often have significant difficulties and face... more
Penelitian ini memiliki tujuan untuk melakukan evaluasi yang komprehensif terhadap Pemanfaatan Media Digital E-book dalam Peningkatan Literasi Membaca pada Siswa Kelas 6 Sekolah Dasar di Indonesia.  Fokus utama dalam penelitian ini pada... more
Online education has provided good opportunities for educationally disadvantaged people. However, some traditional learning management systems (LMSs), the base systems of online education, had the limitations in offering standardized... more
De acordo com a pesquisa Retratos da Leitura no Brasil, 81% dos leitores usam a internet para aprofundar um conhecimento particular. Apesar do grande número de leitores digitais, de modo geral 65% dos consumidores dizem preferir ler... more
Sebbene in una società ipermediale come la nostra si avverta l’urgenza di riconsiderare l’insegnamento della letto-scrittura, declinandola in molteplici linguaggi e codici comunicativi, circa la metà dei manuali scolastici non risulta... more
P.P.Grzybowski, Dom zapomnianych książek, Oficyna Wydawnicza „Impuls”, Kraków 2024. ISBN 978-83-8294-373-3 „Dom zapomnianych książek” to opowiadanie o nieoczywistym losie książek i ich bohaterów. Zachęca do lektury i uczy szacunku do... more
Social skills and communication for students with Autism Spectrum Disorder (ASD) are a challenging area in spite of many years of research and interventions. Whilst the vast majority of strategies and interventions reported in the... more
The author of the article, inspired by Dariusz Nowacki’s review, proposes a thesis opposite to that of the famous critic, who calls Szczepan Twardoch’s and Jacek Dehnel’s diaries “a show-off of avatars.” In defence of Twardoch’s book,... more
Proposição da homeostase, conforme definida por António Damásio, como função dominante da ficção. Proposição do prazer na leitura como explicação do interesse pela literatura; explicação desse prazer como resultado da homeostase... more
The introduction of mobile computing devices in 21st century culture has generated new practices and experiences in reading habits in contemporary society, especially in the new generation (digital natives). The well-known e-books now... more
Addressing the unique needs of children of all ages and abilities, Universal Design for Learning (UDL) is gaining momentum in schools and preschools around the nation and the globe. This article explores Universal Design for Learning and... more
O objeto livro tem evoluído ao longo da sua história acompanhando os avanços tecnológicos da sua época. Entretanto, muito se discute sobre a sobrevivência do livro impresso e do impacto ambiental do livro digital em relação ao impresso.... more
Nos ambientes interativos, o uso do som não tem avançado como tecnologia na mesma proporção de desenvolvimento dos elementos gráficos, e a predominância do estímulo visual tem feito com que usuários-e desenvolvedores-tomem a ausência do... more
Recenzja: Dorota Karaś, Marek Sterlingow, Urban. Biografia,  Kraków: Znak, 2023, ss. 607
Este artigo tem a intenção de explorar possibilidades para a interpretação de ilustrações em livros predominantemente textuais. Nossa atenção recaiu sobre esse tipo de livro, que consegue ter seu sentido compreendido sem necessariamente... more
The purpose of the paper is to discuss instructional and technological developments based on the history of computer-based instruction (CBI). Historically, the development of the CBI movement began in earnest at the end of 1960s and in... more
This book offers teachers guidelines and suggestions for adapting and/or selecting materials for use with students with disabilities in general language arts, social studies, and science classrooms (grades 6 through 8). Following an... more
Os estudos sobre leitura fragmentada e leitura religiosa no Brasil apresentam características peculiares sobre o público leitor, bem como levantamentos recentes sobre a temática, como a pesquisa Retratos da Leitura no Brasil (2020) ,... more
Universal Design for Learning is not widely used in postsecondary STEM education. The purpose of this literature review is to synthesize the empirical literature using Universal Design for Learning in postsecondary STEM education for all... more
The LINE application is often conceived as purely social space; however, the authors of this paper wanted to determine if it could be used for academic purposes. In this study, we examined how undergraduate students accepted LINE in terms... more
The e-book is currently not so much used in the teaching and learning system, because there are still many teachers who like teaching and learning with the old method but do not rule out the possibility that in the future the e-book will... more
No cenário contemporâneo, as fronteiras entre formas de entretenimento e aprendizado estão cada vez mais difusas, impulsionadas pelo avanço tecnológico. Dentro desse contexto, os jogos eletrônicos emergem não apenas como uma plataforma de... more
Contributing to extant academic discourse on the emerging trend of digital humanities and electronic literature, this study explores the evolving landscape of French electronic literature (French E-Lit), focusing on the pivotal role... more
Contributing to extant academic discourse on the emerging trend of digital humanities and electronic literature, this study explores the evolving landscape of French electronic literature (French E-Lit), focusing on the pivotal role... more
Este artigo discute, com base em Roger Chartier e outros pensadores, questões ligadas às novas tecnologias do livro. Considera-se o processo presente de “domesticação”, tomando uma expressão de Chartier. A transição entre um modo... more
The value and importance of partnerships between public schools and universities is more evident now than ever. This paper highlights the design, implementation, and initial results of a partnership between teachers and administrators... more
Toca que lá vem história: a reconfiguração das experiências de storytelling nos e-picturebooks infantis There's story coming: the reconfiguration of storytelling experiences in children's e-picturebooks Toca que allí viene historia: la... more
Resumo This paper is part of an initial doctoral research which focuses on an alternative teaching approach for Trainee Programs in undergraduate courses in Business. Through this new approach, concepts like Social Networking and Cloud... more
W 1992 r. Dania zaskoczyła cały świat i zdobyła mistrzostwo Europy w piłce nożnej. Jedną z czołowych postaci tamtej drużyny był bramkarz Peter Schmeichel. Potem jeszcze wiele razy zachwycał kibiców jako zawodnik Manchesteru United. W... more
Abstract: The purpose of this investigation was two-fold:(1) to gather descriptive information in the areas of salient student characteristics, level of participation in general education classes, current level of functioning, and student... more
Teachers must employ instructional approaches and tools that assist all students in accessing the curriculum, engaging in learning activities, and demonstrating their achievements. Universal design for learning and assistive technology... more
The pilot study of the Accessibility Digital Textbook for learners in grade one was undertaken in March 2019.It was designed as a mixed methods study to investigate the opportunities and challenges of the Accessible digital textbook. The... more
Aquesta és una traducció autoritzada d'un document del W3C. La publicació d'aquesta traducció ha seguit els passos descrits en la política de traduccions autoritzades W3C. En cas de dubte, la versió normativa de l'especificació és el... more
As tecnologias digitais facilitam e potencializam os mecanismos de informação e comunicação. No contexto do design do livro acessível, várias ferramentas podem ser utilizadas para auxiliar a educação de uma criança surda. Atualmente, a... more
Considerando a íntima relação da obra A vida e as opiniões do Cavalheiro Tristram Shandy (1759-1767), de Laurence Sterne, com a textualidade digital, o objetivo desse artigo é compreender os elementos da obra e seu deslocamento nas... more
Teachers must employ instructional approaches and tools that assist all students in accessing the curriculum, engaging in learning activities, and demonstrating their achievements. Universal design for learning and assistive technology... more
Este trabalho destina-se á criação de uma composição que anuncie um evento
O objetivo deste artigo é descrever as categorias imanentes do livro em tela. Primeiramente, discute-se o "livro em tela" como objeto, substancialmente afetado pela mediação digital. Em seguida, trata-se das condições epistemológicas... more
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