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Outline

IJCIET_09_13_191.pdf

2018, IAEME

Abstract

The article describes the architecture of the training system on the example of a prototype aircraft simulator. The visualization subsystem of the training simulator provides the display of the results of modeling the control object using information display devices. It should provide reproduction of the created virtual scene with sufficiently detailed content, allowing operators to successfully perform the assigned tasks. training system of complex technical systems, including the requirements for its visualization subsystem, are presented. The developed architecture provides a unification of ways of interfacing with equipment, the use of a training and t system with various information input devices, and also allows you to avoid high connectivity of components. Each device, as a rule, has its own characteristics: specialized software, closed information exchange protocols, connectors of various standards. The developed system of extensions (plug features of devices without modifying the main module and other subsystems. A management interface has been created for working with plugins. Plug independent of each other and can be added or removed without violating the integrity of the system. Depending on the computational load, the data processing of the training system can be implemented on one hardware complex or use a separate one for each subsystem. Any su represented by separate software systems. It is possible to work on designed subsystems on hardware complexes with various processor architectures, ways to store bytes in memory (big and on various operating systems. An algorithm for converting coordinates derived from a mathematical model into a coordinate system of a visualization subsystem is described.

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