Videos by Jaume Gual
Breves reflexiones acerca del diseño, el uso de las tecnologías y la paz para la revista Actio Jo... more Breves reflexiones acerca del diseño, el uso de las tecnologías y la paz para la revista Actio Journal of Technology in Design, Fila Arts and Visual Communication.
ISSN: 2665-1890, nº 3, 2019 4 views
La Jornada realizada en La Torre d’en Doménec se ha articulado en 4 grandes bloques:
• Primer blo... more La Jornada realizada en La Torre d’en Doménec se ha articulado en 4 grandes bloques:
• Primer bloque: Conferencia inaugural a cargo de Ángel Gracia, Alcalde de la localidad Rubielos de Mora (Teruel), presentando la ponencia, “Un compromiso con la ciudadanía: Cittaslow”.
• Segundo bloque: ponencia a cargo de María José Viñals, Catedrática de la UPV y especialista en estudios sobre patrimonio y turismo, con el título, “Herramientas para la puesta en valor turístico del Patrimonio”.
• Tercer bloque: ponencia presentación por el gestor cultural y crítico de arte contemporáneo Miguel Mallol, bajo el título, ”Intervención en el paisaje. Dinamización y revalorización del entorno rural a través del arte contemporáneo”.
• Cuarto y último bloque. Espacio para el debate, el análisis y la reflexión con una Mesa debate compuesta por los ponentes participantes y el público. 1 views
La Jornada realizada en La Torre d’en Doménec se ha articulado en 4 grandes bloques:
• Primer blo... more La Jornada realizada en La Torre d’en Doménec se ha articulado en 4 grandes bloques:
• Primer bloque: Conferencia inaugural a cargo de Ángel Gracia, Alcalde de la localidad Rubielos de Mora (Teruel), presentando la ponencia, “Un compromiso con la ciudadanía: Cittaslow”.
• Segundo bloque: ponencia a cargo de María José Viñals, Catedrática de la UPV y especialista en estudios sobre patrimonio y turismo, con el título, “Herramientas para la puesta en valor turístico del Patrimonio”.
• Tercer bloque: ponencia presentación por el gestor cultural y crítico de arte contemporáneo Miguel Mallol, bajo el título, ”Intervención en el paisaje. Dinamización y revalorización del entorno rural a través del arte contemporáneo”.
• Cuarto y último bloque. Espacio para el debate, el análisis y la reflexión con una Mesa debate compuesta por los ponentes participantes y el público asistente (presencial y virtual). Books and Chaters book by Jaume Gual

Tactile graphics (TGs) are visual representations for individuals with visual impairments. Tradit... more Tactile graphics (TGs) are visual representations for individuals with visual impairments. Traditionally, the fabrication of TGs has been limited to specific production systems. However, low-cost additive manufacturing (AM) techniques now enable the rapid and economical production of TGs, allowing for broader applications. This study analyzes different AM techniques such as SLS (selective laser sintering), SLA (stereolithography), and FDM (fused deposition modeling), for manufacturing typical features found in TGs. The study's main goal is to identify the advantages, disadvantages, and limitations of each AM technique in the low-cost production of TGs by non-expert users. For this purpose, several TG designs including Braille notations and other symbols are prepared and the manufactured TGs are inspected using a digital microscope, a 3D scanner, a profile projector and a profilometer. The results show that FDM is a cost-effective AM technology for TGs when larger features are used; however, it has significant limitations in reproducing small, detailed tactile elements such as Braille dots or rounded corners. SLS can be a suitable AM technique for outdoor TGs but presents high surface roughness values, which reduces the tactile experience. Finally, SLA offered the best overall performance in terms of accuracy, feature definition, and tactile clarity, making it the preferred option for applications that require precise Braille reproduction. These experimental results aim to improve the design and manufacturing of accessible TGs, contributing to the development of inclusive tools for individuals with visual impairments.

Virtual Resources for the Modeling and Visualization of Stately Homes from the Seventeenth and Eighteenth Centuries.
Building Engineering Facing the Challenges of the 21st Century. Lecture Notes in Civil Engineering, vol 345, 2023
The aim of this work is to present graphic and historic architectural studies of several stately ... more The aim of this work is to present graphic and historic architectural studies of several stately houses. Research took place in a physical space, the Castellón province (Spain), and for a space of time, the seventeenth and eighteenth centuries, and forms part of the area of conservation, value, and dissemination of architectural heritage. For this purpose, a large number of bibliographic data were collected and specific activities were carried out in the graphic expression field, such as architectural surveys. These consisted of exhaustive fieldwork and cabinet work, conducted to obtain a considerable quantity of precise data to allow modeling, to allow the studied buildings, or part of them, to be visualized in both virtual reality (VR) and augmented reality (AR), and to spread this unknown architectural heritage on digital social networks.
La Editorial UPV autoriza la reproducción, traducción y difusión parcial de la presente publicaci... more La Editorial UPV autoriza la reproducción, traducción y difusión parcial de la presente publicación con fines científicos, educativos y de investigación que no sean comerciales ni de lucro, siempre que se identifique y se reconozca debidamente a la Editorial UPV, la publicación y los autores. La autorización para reproducir, difundir o traducir el presente estudio, o compilar o crear obras derivadas del mismo en cualquier forma, con fines comerciales/lucrativos o sin ánimo de lucro, deberá solicitarse por escrito al correo
En el diseño de los centros comerciales del siglo xxi, encontramos un elemento que se repite: el ... more En el diseño de los centros comerciales del siglo xxi, encontramos un elemento que se repite: el atrio. Es un espacio interior vacío, al que asoman galerías de paso y tiene varias plantas. También está iluminado cenitalmente. Es un foco de atracción dentro del centro comercial. Los usuarios lo recuerdan positivamente, y lo frecuentan mucho más que otras zonas del centro comercial. Y muy recientemente, se observa una nueva tendencia en todo el mundo, que incrementa el interés de estos espacios: se pueden utilizar para exponer temporalmente obras de arte de gran tamaño suspendidas. Así, el centro comercial se regenera y se redime. No en vano, estos espacios son similares a espacios expositivos como el propio atrio

This article presents a pilot study conducted in Barcelona with blind and visually-impaired peopl... more This article presents a pilot study conducted in Barcelona with blind and visually-impaired people. The aim was to analyze the use and efficacy of tactile maps produced by means of 3D printing. For this purpose, structured interviews were used, along with direct observation, the creation of cognitive maps and tasks with prototypes. The aim has been to examine the instrumental and communicative value of these products in terms of interpreting, memorizing and understanding a certain urban route, comparing this with experience in situ, focusing on the difficulties faced by the visually disabled when visiting new places. Findings show the utility of this type of technique in aiding visually disabled users to memorize routes. As a limitation, this study shows that tactile maps are not wholly efficient since they require verbal support, which makes it hard for them to be used autonomously.

8th International Conference of Education, Research and Innovation (ICERI2015), Sevilla, 2015
The presentation of industrial products from different fields (packaging, web and photography) is... more The presentation of industrial products from different fields (packaging, web and photography) is crucial because it influences the emotional response of the user and differentiates our product from the competition. In the third year of the Engineering in Industrial Design and Product Development Bachelor’s Degree at the Universitat Jaume I, the compulsory subject 'Product presentation' deals with the study of several media to publicize the products, offering the students appropriate tools to ensure correct presentations according to the nature and usual target of each product.
Although good results of attendance and performance are obtained in this subject, in recent years low motivation has been perceived in students when addressing the different practical works, since they do not offer a real intellectual challenge and are barely related to real problems that should face an industrial designer.
This article presents the results of an educational improvement project that aims to continue the last three projects implemented in this subject. In order to solve the low motivation of students several measures have been applied with great success, such as changing the focus of practical work and relate it to participation in public contexts on product design, combine classes with lectures by professional designers, and enhance the visibility and dissemination of student’s work through digital platforms and exhibitions on design. The paper concludes by analyzing the positive impact of the application of this new methodology.
Diseño y globalización
EL DISEÑO INDUSTRIAL EN ESPAÑA, 2010
Diseño de productos para la accesibilidad al patrimonio histórico
Accesibilidad al medio físico e ingeniería industrial., 2010

Dibujar, construir, soñar: Investigaciones en torno a la expresión gráfica aplicada a la edificación
Dibujar, construir, soñar: Investigaciones en torno a la expresión gráfica aplicada a la edificación, 2016
This publication presents the resu lts of recent research on the current role of graphic expressi... more This publication presents the resu lts of recent research on the current role of graphic expression in the representation of space and the built environment. Experts, researchers, companies and professionals in the field of building and graphic expression, as well as teachers from Universities and Colleges in Spain, Ita ly, Poland, Colombia, Mexico and Peru, come together to offer a broad international spectrum of reflections that go to make up the state of the art in a wide range of fields such as topography, cartography, geographic information systems (GIS), architectural drawing, the design of living spaces, architectural heritage surveying, the graphic analysis of buildings, the role of drawing in Construction History, Building Information Modeling (BIM), the potential of virtual restitution, Augmented Reality, ICT applications, and the increasingly important role of 3D printing for making scale models and mock-ups.
Espacios abiertos urbanos y personas mayores
Through direct observation, the development of a survey and the layout of preferred staying place... more Through direct observation, the development of a survey and the layout of preferred staying places, an interesting collection of documents presented in the book has been obtained. It allows this user groups experience within this context to be linked not only with design patterns for these environments but also with potential new products that could prove beneficial for the quality of life in these places.
Doctoral Thesis, May 5, 2013
Objective: The study presented here has as main objective the improvement of the usability of tac... more Objective: The study presented here has as main objective the improvement of the usability of tactile maps oriented to people with visual disabilities. Methodology: On basis of a quantitative experimental methodology seven experiments with users have been conducted, mesuring time on task and errors; survey have been conducted as well. A large number of data indicative of the effectiveness and efficiency of tactile maps and their subjetive rating have been obtained. In addition, cognitive maps have been used as qualitative methodology. Results: The results of these experiments indicate a positive assessment of tactile maps as devices for improving spatial learning by visually impaired users, as well as an improvement of tactile maps, in terms of usability, by the effect of introducing three-dimensional symbology.
Mobiliario urbano: diseño y accesibilidad
Este libro contribuye a esclarecer y reforzar la incorporación de pautas de accesibilidad en el d... more Este libro contribuye a esclarecer y reforzar la incorporación de pautas de accesibilidad en el diseño de elementos de mobiliario urbano, particularmente en aquellos objetos con los que los usuarios tienen contacto directo. El núcleo de esta publicación lo constituye la revisión, desde la perspectiva del diseño de producto, de las características que determinan y definen esta tipología de elementos y una serie de recomendaciones particulares que constituyen una aportación estratégica para los proyectos de diseño y la selección de elementos urbanos de uso colectivo.
Posibilidades de la fabricación aditiva para la elaboración de maquetas táctiles inclusivas
Avances en Expresión Gráfica aplicada a la edificación, 2019
The following article aims to expose the techniques of additive manufacturing (commonly known as ... more The following article aims to expose the techniques of additive manufacturing (commonly known as 3D printing) to obtain inclusive tactile models.
In this work a brief explanation of the process of generation of a tactile model by additive manufacturing is exposed. To do this, the most popular existing techniques are introduced, and a brief explanation of the whole process is made; from the acquisition of data of the object to be manufactured, its digitization, processing of the files until, finally, its manufacture through additive processes.

Physical Scale Models as Diffusion Tools of Disappeared Heritage
INTBAU 2017: Putting Tradition into Practice: Heritage, Place and Design, 2018
Earls’ Oliva Palace was one of the referents of the early Renaissance and last Gothic in the anci... more Earls’ Oliva Palace was one of the referents of the early Renaissance and last Gothic in the ancient Kingdom of Valencia; victim of speculation and “elginism” practically disappeared during the first half of twentieth century. The dismantling operations carried out by Danish architect Egil Fischer, in order to reconstruct the most unique elements of the Palace in a new building in Denmark, included an extensive photographic report of the most relevant pieces as well as a rigorous graphic surveying, carried out, mainly by the architecture student Vilhelm Lauritzen. With this graphic documentation as a starting point, a 3D graphic restitution work of some of its pieces has been carried out with the aim of being able to visualize and understand these architectural elements of complex shapes. This 3D modelling has allowed manufacturing 3D scale models of the pieces that allow not only a visual perception, but also a tactile perception of the pieces, helping their comprehension and enjoyment by people with absence or difficulties of visual perception.

Renaissance-Style Architecture in El Maestrazgo: From Virtual to Tactile Models
In the north-western part of the province of Castellón, Spain, there is a region called “El Maest... more In the north-western part of the province of Castellón, Spain, there is a region called “El Maestrazgo”. This territory belonged to the Order of St. Mary of Montesa, created by King Jaime II of Aragon in 1317, and was to remain so for more than five hundred. During this time Renaissance-style architecture reached this territory, substituting and transforming the old Gothic style. The aim of this work is to survey some of the elements of architectural heritage in the Maestrazgo de Montesa from that period and their enhancement and dissemination through tactile models, as a means of providing access to this information for people with visual impairments. In carrying out this work we have used three main sources of information: historical documentation, manual data collection methods and advanced means of data collection, namely 3D scanner and photogrammetry. This data has been processed and studied to obtain virtual models of the architectural elements, thus allowing their subsequent physical modelling so that they can be made available to people with visual impairments.
STREET FURNITURE: DESIGN AND ACCESSIBILITY

El diseño industrial en España
En este libro se analizan los contextos, las circunstancias, los autores y los productos que conf... more En este libro se analizan los contextos, las circunstancias, los autores y los productos que conforman la historia del diseño industrial en España, al tiempo que se revisan los conceptos sin los cuales no podríamos entender, hoy, la disciplina que nos ocupa. En los primeros capítulos, dedicados a los orígenes de la materia, y hasta llegar a los años noventa del siglo XX, nuestro estudio seguirá un esquema que alternará los hitos cronológicos con los estilos o modos que se gestan en torno al diseño, intentando subrayar aquellos momentos, lugares y personas que contribuyeron a configurar la historia del objeto industrial. A partir de los años noventa, y sin abandonar la historia, vamos también a recorrer a través de los conceptos de emoción, globalización y ecodiseño unos años que, por su proximidad en el tiempo, imponen una perspectiva diferente para su estudio.
Espacios abiertos urbanos y personas mayores. Una experiencia llevada a cabo en distintos parques de la ciudad de Castellón sobre el diseño y su interacción con la población anciana
Publicacions de la Universitat Jaume I, 2005
Inclusive Design papers by Jaume Gual

The International Journal of Advanced Manufacturing Technology, 2025
Tactile graphics (TGs) are visual representations for individuals with visual impairments. Tradit... more Tactile graphics (TGs) are visual representations for individuals with visual impairments. Traditionally, the fabrication of TGs has been limited to specific production systems. However, low-cost additive manufacturing (AM) techniques now enable the rapid and economical production of TGs, allowing for broader applications. This study analyzes different AM techniques such as SLS (selective laser sintering), SLA (stereolithography), and FDM (fused deposition modeling), for manufacturing typical features found in TGs. The study’s main goal is to identify the advantages, disadvantages, and limitations of each AM technique in the low-cost production of TGs by non-expert users. For this purpose, several TG designs including Braille notations and other symbols are prepared and the manufactured TGs are inspected using a digital microscope, a 3D scanner, a profile projector and a profilometer. The results show that FDM is a cost-effective AM technology for TGs when larger features are used; however, it has significant limitations in reproducing small, detailed tactile elements such as Braille dots or rounded corners. SLS can be a suitable AM technique for outdoor TGs but presents high surface roughness values, which reduces the tactile experience. Finally, SLA offered the best overall performance in terms of accuracy, feature definition, and tactile clarity, making it the preferred option for applications that require precise Braille reproduction. These experimental results aim to improve the design and manufacturing of accessible TGs, contributing to the development of inclusive tools for individuals with visual impairments.
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Videos by Jaume Gual
ISSN: 2665-1890, nº 3, 2019
• Primer bloque: Conferencia inaugural a cargo de Ángel Gracia, Alcalde de la localidad Rubielos de Mora (Teruel), presentando la ponencia, “Un compromiso con la ciudadanía: Cittaslow”.
• Segundo bloque: ponencia a cargo de María José Viñals, Catedrática de la UPV y especialista en estudios sobre patrimonio y turismo, con el título, “Herramientas para la puesta en valor turístico del Patrimonio”.
• Tercer bloque: ponencia presentación por el gestor cultural y crítico de arte contemporáneo Miguel Mallol, bajo el título, ”Intervención en el paisaje. Dinamización y revalorización del entorno rural a través del arte contemporáneo”.
• Cuarto y último bloque. Espacio para el debate, el análisis y la reflexión con una Mesa debate compuesta por los ponentes participantes y el público.
• Primer bloque: Conferencia inaugural a cargo de Ángel Gracia, Alcalde de la localidad Rubielos de Mora (Teruel), presentando la ponencia, “Un compromiso con la ciudadanía: Cittaslow”.
• Segundo bloque: ponencia a cargo de María José Viñals, Catedrática de la UPV y especialista en estudios sobre patrimonio y turismo, con el título, “Herramientas para la puesta en valor turístico del Patrimonio”.
• Tercer bloque: ponencia presentación por el gestor cultural y crítico de arte contemporáneo Miguel Mallol, bajo el título, ”Intervención en el paisaje. Dinamización y revalorización del entorno rural a través del arte contemporáneo”.
• Cuarto y último bloque. Espacio para el debate, el análisis y la reflexión con una Mesa debate compuesta por los ponentes participantes y el público asistente (presencial y virtual).
Books and Chaters book by Jaume Gual
Although good results of attendance and performance are obtained in this subject, in recent years low motivation has been perceived in students when addressing the different practical works, since they do not offer a real intellectual challenge and are barely related to real problems that should face an industrial designer.
This article presents the results of an educational improvement project that aims to continue the last three projects implemented in this subject. In order to solve the low motivation of students several measures have been applied with great success, such as changing the focus of practical work and relate it to participation in public contexts on product design, combine classes with lectures by professional designers, and enhance the visibility and dissemination of student’s work through digital platforms and exhibitions on design. The paper concludes by analyzing the positive impact of the application of this new methodology.
In this work a brief explanation of the process of generation of a tactile model by additive manufacturing is exposed. To do this, the most popular existing techniques are introduced, and a brief explanation of the whole process is made; from the acquisition of data of the object to be manufactured, its digitization, processing of the files until, finally, its manufacture through additive processes.
Inclusive Design papers by Jaume Gual