
Swen E . Gaudl
I am a Senior Lecturer for Interaction Design at the University of Gothenburg and member of the HCI division. Before that, I was an ERA Research Fellow at the MetaMakers Institute which is part of Falmouth University. At the MetaMakers, we work on computational creativity and more specifically on computational creativity for games. As part of that, I am working on different angles such as integration of behaviour into physics-based games or trying to understand the creative process of our game users.
Until 2016, I was a member of the AmonI group working on the extraction and evolution of artificial human behaviour for virtual environments. I am curious to see if there are abstract elements or rules which allow an animate or artificial agent to create the impression of human behaviour.
Supervisors: Alexandra Weilenmann
Until 2016, I was a member of the AmonI group working on the extraction and evolution of artificial human behaviour for virtual environments. I am curious to see if there are abstract elements or rules which allow an animate or artificial agent to create the impression of human behaviour.
Supervisors: Alexandra Weilenmann
less
InterestsView All (6)
Uploads
Papers by Swen E . Gaudl