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Pengembangan Media Physics Game Learning pada Konsep Perubahan Wujud Zat Rino, Aji Pancer Agung; Ruhiyat, Yayat; Wibowo, Firmanul Catur
UPEJ Unnes Physics Education Journal Vol 8 No 1 (2019)
Publisher : UPEJ Unnes Physics Education Journal

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (674.297 KB) | DOI: 10.15294/upej.v8i1.29514

Abstract

This research aims to obtain the characteristics of media physics game learning on the concept of substance change and to determine the feasibility of media physics game learning developed in the concept of substance change. The research method used consisted of five steps namely needs analysis, learning design, media development, product evaluation and product production. with research and development research design. The results show that media physics learning games on each display are equipped with navigation buttons, particle images and instructions. The average score of media expert validation score is 96% with very feasible category, the average score for material expert validation is 98% with very feasible categories and the results of the average student response are 86% with very good categories. Thus it can be concluded that the physics characteristics of learning games is a simulation in the form of a simple game that displays the process of changing matter visually and microscopically. Media physics game learning is worthy of being an alternative medium in learning in the classroom
The Influences Virtual Physics Laboratory (VPL) For Assessment the Millennial Character Education through System Recording Students Character (SRSC) Firmanul Catur Wibowo; Soffan Nurhaji; Agus Setiawan; Wisnu Ardlian Sugiyarto; M. Noor Faizin; Dina Rahmi Darman; Achmad Samsudin; Andi Suhandi; Bayram Coştu
Journal of Education and Learning (EduLearn) Vol 12, No 4: November 2018
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (22.528 KB) | DOI: 10.11591/edulearn.v12i4.9923

Abstract

Virtual Laboratory are frequently measured effective learning tools, meanwhile their visual and concept power empower students to better known physical structures and phenomena. However, in previous research has not been much developed Virtual Physics Laboratory that is used to measure the character education of students. This research aims to Influences and apply Virtual Physics Laboratory (VPL) for assessment millennial character education with System Recording Students Character (SRSC). The study focused on the VPL Conceptual Change of Character Education test results. The sample consisted of 60 students’ whose age ranging from 20 to 21 years old with research design Randomized post-test only experiment group. Data to draw conclusions of research results, collected through the provision of concept tests. Conceptual Change data of Character Education that will be obtained from both groups are searched for the average Gain. Specific targets to be achieved in this research are innovations in the development of assessment tools that are valid and easy to use and can be done with Virtual Physics Laboratory for assessment millennial character education with System Recording Students Character can be done anytime and not limited by time. The result of the research showed that the N-gain mastery of the experimental group concept was 0,33 (32,6%) The conclusions of VPL with SRSC research can be used in the evaluation of physics learning because of the quality of the material according to expert judgment in the category of "excellent" and effective in facilitating assessment to character education of students.
Designing MOOCs with VMS (Virtual Microscopic Simulation) for Measurement Student’s Level Understanding (LU) Sisi Saptria Dewi; Suherman Suherman; Firmanul Catur Wibowo; Dina Rahmi Darman; Aji Pancer Agung Rino; Ilham Akbar Darmawan
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol 6 No 1 (2020): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 6 Issue 1, J
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (282.659 KB) | DOI: 10.21009/1.06103

Abstract

The aims of this research to design Massive Online Open Courses (MOOCs) from now on referred to as Virtual Microscopic Simulation (VMS) to measure the Level Understanding (LU) of the construction of microscopic phenomena electric-field conceptions. The research method used is a mixed-method using embedded design. The research subjects are high school students, and one of the universities in Banten Province. The results of this study are software with features in the form of MOOCs-VMS that are categorized very well based on expert judgment on aspects of usability and learning content. The average score of media expert validation score is 96% with a very feasible category, the average score for material expert validation is 98% with a very decent category, and the average user response rate is 86% with a very good category. It can be concluded that the design of MOOCs-VMS can be used as an alternative media for conducting distance learning and is significant in building the level of understanding students.
Assessment Virtual Test (ASVITE): Assessment Virtual Based on Interactive Lecture Demonstration (ILD) to Support Employability Skills Kissi Marwanti; Suherman Suherman; Firmanul Catur Wibowo; Dina Rahmi Darman; Yudi Guntara
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol 6 No 1 (2020): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 6 Issue 1, J
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.06101

Abstract

The development of information and communication technology (ICT) based on computer technology offers another alternative to an assessment form. In supporting employability skills, the assessment format can be presented in an assessment combined with animation. This study aims to develop a virtual test assessment (ASVITE) based on Interactive Lecture Demonstration ( IL D) to support 21st-century competence of employability skills. This study uses an R&D method with a modification of the 4D development model, consisting of define, design, develop, and disseminate. Product developed in the form of tests ASVITE the objective test with four possible answers animation associated with the optical material. The results of the judgment by experts in physics material obtained 18 valid questions, and based on ICT experts, an average value of 84,17% was collected with the category "Very Eligible" in supporting employability skills. The instrument trial results obtained an average value of 83.4% with the grade "Very Good" based on student responses. ILD-based ASVITE can support employability skills.
PENGEMBANGAN VIRTUAL PHYSICS LABORATORY BERBASIS WEBSITE PADA POKOK BAHASAN LISTRIK DINAMIS Ni Ketut Rahayu; Andri Suherman; Firmanul Catur Wibowo
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 5, No 1 (2019)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (318.326 KB) | DOI: 10.30870/gravity.v5i1.5212

Abstract

SMART ORBITAL (SO) SEBAGAI MEDIA PEMBELAJARAN FISIKA PADA SISWA SMP POKOK BAHASAN KALOR DAN PERPINDAHAN KALOR Firmanul Catur Wibowo
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 1, No 1 (2015)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (120.674 KB) | DOI: 10.30870/gravity.v1i1.2533

Abstract

Ilmu pengetahuan berkembang, dan bersifat dinamis seiring tuntutan perkembangan ilmu pendidikan yang semakin tinggi. Fisika merupakan salah satu ilmu pengetahuan yang menjadi perhatian bagi guru maupun siswa karena menggunakan rumus. Banyak siswa yang mengalami kesulitan dalam belajar fisika. Untuk mengatasi hal tersebut dapat dilakukan menggunakan media pembelajaran yang menarik yaitu menggunakan Smart Orbital (SO). Tujuan dari penelitian ini adalah mengetahui bagaimana penggunaan SO terhadap hasil belajar fisika sebagai media pembelajaran pokok bahasan kalor, dan perpindahan kalor. SO merupakan media pembelajaran yang cerdas, asyik, dan menyenangkan berbentuk garis perjalanan bintang atau orbit. Penggunaan SO sebagai media pembelajaran untuk meningkatkan daya ingat, dan pemahaman.Penelitian ini merupakan penelitian eksperimen dengan kelas VIII A sebagai kelompok eksperimen, dan kelas VIII C sebagai kelompok kontrol. Pada kelompok eksperimen pembelajaran dilakukan dengan menggunakan SO. Pada kelompok kontrol pembelajaran dilakukan secara konvensional. Metode pengumpulan data dalam penelitian ini adalah metode dokumentasi, tes, dan angket.Hasil belajar siswa mengalami peningkatan yang pada kelompok eksperimen. Hal tersebut terlihat pada nilai rata-rata kelas kelompok eksperimen yang lebih tinggi dibandingkan pada kelompok kontrol. Selain itu penggunaan media pembelajaran menggunakan SO mampu meningkatkan minat siswa terhadap mata pelajaran fisika. Siswa termotivasi dalam melakukan pembelajaran menggunakan media SO. Tanggapan guru terhadap media pembelajaran menunjukkan hal yang positif. Tanggapan siswa, dan guru terhadap penggunaan SO sebagai media pembelajaran ini sudah baik, menarik, dan positif.
PENGEMBANGAN BUKU KERJA FISIKA BERBASIS KONTEKSTUAL PADA KONSEP SUHU DAN KALOR Dina Rahmi Darman; Firmanul Catur Wibowo; Amali Putra; Amran Hasra
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 3, No 2 (2017)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (594.214 KB) | DOI: 10.30870/gravity.v3i2.2596

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PEMBELAJARAN SAVIR (SOMATIC, AUDITORY, VISUAL, INTELLECTUAL, DAN REPETITION) DALAM MEMPERTAHANKAN RETENSI SISWA POKOK BAHASAN ASAS BLACK DAN PEMUAIAN Dina Rahmi Darman; Firmanul Catur Wibowo; Andi Suhandi; Dadi Rusdiana
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 2, No 1 (2016)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (381.899 KB) | DOI: 10.30870/gravity.v2i1.921

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Tujuan penelitian ini adalah untuk mengetahui gambaran daya tahan retensi siswa pada pokok bahasan asas black dan pemuaian dengan menerapkan pembelajaran SAVIR. Penelitian ini juga melihat bagaimana keterlaksanaan pembelajaran SAVIR. Penelitian ini menggunakan desain penelitian One Group Pretest-Posttest Design dengan pemberian posttest sebanyak tiga kali dalam selang waktu antara posttest beberapa hari. Sampel dalam penelitian ini adalah siswa pada kelas X di salah satu SMA Negeri di Kecamatan Payakumbuh, Sumatera Barat dengan jumlah 28 orang. Hasil penelitian menunjukkan bahwa keterlaksanaan pembelajaran meningkat pada setiap pertemuan. Diperoleh y= 1,05e-0,01x pada grafik eksponensial daya tahan retensi siswa pada pokok bahasan asas black dan y=e-0,01x. pada pokok bahasan pemuaian. Hasil penelitian ini menunjukkan bahwa penerapan pembelajaran SAVIR dapat mempertahankan retensi siswa pada pokok bahasan asas black dan pemuaian.
Digital Storytelling of Physics (DiSPhy): Belajar Fisika melalui Cerita Lari Andres Sanjaya; Eka Amelia Putri; Firmanul Catur Wibowo; Dimas Kurnia Robby; Ratna Widayanti Puspa D
Journal of Natural Science and Integration Vol 4, No 2 (2021): Journal of Natural Science and Integration
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/jnsi.v4i2.14161

Abstract

ABSTRACTThe role of learning media becomes very important in the period of distance learning to connect educators with learners. Therefore, the selection and use of learning media when Learning from Home (BDR) takes place will have an impact on the learning process that occurs. One of the practical and easy to use multimedia for BDR is Digital Storytelling. This article will present the results of research that produces digital storytelling of physics (DiSPhy) learning media that is equipped with science literacy and STEM projects. This research was conducted by the Research & Development (R&D) method which refers to the ASSURE steps. The resulting DiSPhy is tested directly to educators and learners using likert-scale questionnaire instruments. This research succeeded in producing digital learning media products in the form of DiSPhy equipped with decent science literacy as a medium of distance learning physics.Keywords: digital storytelling of physics, science literacy, learning from homeABSTRAK Peran media pembelajaran menjadi sangat penting pada masa pembelajaran jarak jauh untuk menghubungkan pendidik dengan peserta didik. Oleh karenanya, pemilihan dan penggunaan media pembelajaran saat Belajar dari Rumah (BDR) berlangsung akan berdampak pada proses pembelajaran yang terjadi. Salah satu multimedia yang praktis dan mudah digunakan untuk BDR adalah Digital Storytelling. Artikel ini akan memaparkan hasil penelitian yang menghasilkan media pembelajaran Digital Storytelling of Physics (DiSPhy) yang dilengkapi soal literasi sains dan proyek STEM. Penelitian ini dilakukan dengan metode Research & Development (R&D) yang mengacu pada langkah-langkah ASSURE. DiSPhy yang dihasilkan diuji secara langsung kepada pendidik dan peserta didik dengan menggunakan instrumen angket skala likert. Penelitian ini berhasil menghasilkan produk media pembelajaran digital berupa DiSPhy dilengkapi dengan soal literasi sains yang sangat layak sebagai media pembelajaran jarak jauh fisika.Kata kunci: digital storytelling of physics, literasi sains, belajar dari rumah
PENGEMBANGAN BUKU PENGAYAAN FISIKA KELAUTAN BERBASIS AUGMENTED REALITY UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS Syifa Nabila Basyir; Cecep E. Rustana; Firmanul Catur Wibowo
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol 9 (2020): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2020
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (255.682 KB) | DOI: 10.21009/03.SNF2020.02.PF.15

Abstract

Abstrak Empat tahun terakhir, pengetahuan tentang laut tidak memiliki porsi yang cukup dalam kurikulum Indonesia meskipun kita tahu bahwa dua pertiga bagian Indonesia terdiri dari laut. Oleh karena itu, penelitian ini bertujuan untuk menghasilkan buku pengayaan fisika kelautan berbasis augmented reality yang dapat digunakan untuk meningkatkan keterampilan berpikir kritis pesertadidik. Penelitian ini dikembangkan dengan menggunakan berbagai tahapan Formative Development Method (FODEM). Hasil penelitian ini menunjukkan bahwa buku ini dapat memunculkan objek tentang fisika di bidang kelautan lebih jelas dengan teknologi augmented reality. Jadi, buku ini dapat meningkatkan keterampilan berpikir kritis siswa secara signifikan. Melalui proses validasi oleh para ahli dan pengujian peserta didik, buku pengayaan fisika kelautan berbasis augmented reality ini dapat digunakan untuk meningkatkan keterampilan berpikir kritis peserta didik. Kata-kata kunci: Buku Pengaan Fisika Kelautan, Augmented Reality, Kemampuan Berpikir Kritis. Abstract The last four years, the knowledge about the sea lacks a sufficient portion in Indonesian curriculum even though we know that two-thirds part of Indonesia consists of the sea. Therefore, this research aims to produce physics book of marine based on augmented reality that can be used to improve students' critical thinking skills. This research was developed using various stages of Formative Development Methods (FODEM). The results of this research show that the book can bring up objects about physics in the marine field more clearly with augmented reality technology. So, this book can improve students' critical thinking skills significantly. Through the process of validation by experts and testing of students, this physics book of marine based on augmented reality can be used to improve students' critical thinking skills. Keywords: Physics Book of Marine, Augmented Reality, Critical Thinking Skills
Co-Authors A. Handjoko Permana A. Suhandi Achmad Samsudin Addawiyah, Ida Roosyidah Ade Nur Maemunah Adjeng Shafa Kamilah Agus Setiawan Agus Setyo Budi Ahmad, Nur Jahan Ai Komalasari Aisyah Nur Salsabillah Aji Pancer Agung Rino Ajo Dian Yusandika Amran Hasra Anang Suryana Andi Suhandi Andri Suherman Ane Fitriya Ningsih Anggraini, Yestilia Annisa Dita Suryaningtyas Arymbekov, Beken Asep Supena Aslamia, Debby Aulia, Eva Awaliyah, Siti Rubihatul Bambang Heru Iswanto Basyir, Syifa Nabila Bayram Coştu Beken Arymbekov Binar Kurnia Prahani Bunyamin, Muhammad Abd Hadi Cahaya Pitri Ramadan Cecep E Rustana Cecep E Rustana Cecep E. Rustana Costu, Bayram Darmawan, Ilham Akbar Dea Amelia Delina , Mutia Devi Novitasari Dewi Anggraini Diansah, Irani Dimas Fahmi Rizaldi Dina Rahmi Darman Dina Rahmi Darman Dina Rahmi Darman Dina Rahmi Darman Dina Rahmi Darman, Dina Rahmi Dina, Tsabitah Farah Dwi Susanti Dwi Susanti Dwikoranto Eka Amelia Putri Elis Winarsih Elsi Adelia Fitri Esmar Budi Esmar Budi Esmar Budi Fadlilatul Atiqoh Faisal Munandar Fajrin, Virgiani Pangestika Fian Rifqi Irsalina Firda Melia Fitri April Yanti, Fitri April Gregersen, Andrea Fransiska Møller Gumgum Gumelar Fajar Rakhman Hadi Nasbey Hamidah, Iffah Hana Nurwahidah Sudrajat Happy Komikesari I Made Astra I Made Astra I Made Astra Ibnu Rais Jaya Negara Ida Kaniawati Iffah Hamidah Indarwati, Siti Hastin Nur Indri Sari Utami Ira Mahartika Irsya Affiyani Darlestia Irvando ilzha de L Ivan Inzghi Ivanzieo Viooli Sulthon Iwan Sugihartono Juhana Juhana Juhana Juhana Khamis, Noorzana Binti Khusnaini Azizah Kinasih, Rachmadaniz Audrey Kissi Marwanti Kissi Marwanti Kusuma, Alfarizi Ade Karlin Lari Andres Sanjaya M. Lutfi Firdaus, M. Lutfi M. Noor Faizin Maharani, Winne Aulia Dyah Mahmuda, Muhammad Suryauno MARIA BINTANG Marianus Marianus Marianus Marwanti, Kissi Maulida, Khofifah Meyputri, Christi Umita Mohamad Syarif Sumantri Mohamad Syarif Sumatri Muhammad Abd Hadi Bunyamin Muhammad Ilham Syarif Nasbey, Hadi Ni Ketut Rahayu Niki Dian Permana P Nur Jahan Ahmad Nur Shabrina Fitriani Nurcahyani, Defa Nuzulira Janeusse Fratiwi Prasetiyo, Thomas Enggar Dwi Putra, Amali Rahadian, Nadhira Addina Rahmat Firman Septiyanto, Rahmat Firman Rahmatta Thoriq Lintangesukmanjaya Raihanati Raihanati Ratna Widayanti Puspa D Rini Setyaningsih Rino, Aji Pancer Agung Rinto Agustino Riski Amelia Rizka Rizkiyanti Rizky Yusuf Halomoan Rizqi A’mal Hibatullah Tabrani Robby, Dimas Kurnia Ruhiyat, Yayat Rustana, Cecep E Sesrita, Afridha Setyabudi, Rendy Sisi Saptria Dewi Siswoyo Siswoyo Siti Aisyah Siti Idayatun Siti Rubihatul Awaliyah Soffan Nurhaji Sri Astutik Steeven, Daniel Suherman Suherman Suherman Suherman Sunaryo Sunaryo Supriyatman, Supriyatman Syifa Nabila Basyir Umiatin, Umiatin Utami, Indri Sari Utami, Indri Sari Vicky Ardilla Nugroho Vina Serevina Virgiani Pangestika Fajrin Wardana, Rendy Wikrama Windrawan, I Gede Winnei Ray Beatrix Tanjung Wisnu Ardlian Sugiyarto Yacobi, Muhammad Abrar Asyrafy Yuberti Yudi Guntara Yudi Guntara Yus Alvar Saabighoot Zuhriana Ilmi Hasanah