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Figure 2 (a) Totem 4 sculpture, (b) doubly-wound toroid. Although Sculpture Generator I is based on only one single geometrical module that gets bent, stretched, twisted, and reused in many different ways, it can produce an amazingly wide variety of different sculptural shapes. After I had the basic program running in 1995, I introduced several different paradigm extensions over the following years. The simple biped saddles was replaced with saddles of higher branching orders (Fig.1c). Affine stretching of the toroids produced totem-like sculptures (Fig.2a). Letting the hole-saddle chain loop around the toroidal ring more than once led to intricate interleaved structures (Fig.2b).
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