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Surface Representation

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lightbulbAbout this topic
Surface representation refers to the study and modeling of the geometric and topological properties of surfaces in various contexts, including mathematics, computer graphics, and material science. It involves the analysis of how surfaces are defined, manipulated, and visualized, focusing on their intrinsic and extrinsic characteristics.
lightbulbAbout this topic
Surface representation refers to the study and modeling of the geometric and topological properties of surfaces in various contexts, including mathematics, computer graphics, and material science. It involves the analysis of how surfaces are defined, manipulated, and visualized, focusing on their intrinsic and extrinsic characteristics.

Key research themes

1. How can parametric and implicit polynomial surface representations be optimally converted and utilized for geometric modeling tasks?

This research area addresses the challenges and methods for representing surfaces with polynomial bases, focusing on parametric and implicit forms. It is crucial for efficient data exchange, surface modeling, mesh generation, and rendering in computer-aided design (CAD) and graphics. The theme encompasses approximate conversion techniques between different polynomial bases and analyzes the computational benefits and trade-offs of each representation for various geometric operations.

Key finding: The paper presents methods to approximate conversion between polynomial surface representations with differing bases, polynomial degrees, and mesh sizes, enabling effective data exchange between CAD systems. It emphasizes the... Read more
Key finding: This work compares implicit and parametric polynomial surface representations from an algebraic geometry perspective, highlighting their advantages in rendering and mesh generation. It asserts parametric forms, viewed as... Read more

2. What numerical methods enable bending-invariant and isometry-invariant surface representations for shape matching and visualization?

Research under this theme investigates surface representations invariant under isometric deformations and bending, focusing on exploiting intrinsic geometric properties such as geodesic distances. These representations facilitate robust surface matching, classification, and visualization that is resilient to deformations preserving intrinsic metric, which is vital for applications from medical imaging to computer graphics.

Key finding: The authors introduce a method constructing bending-invariant canonical forms by embedding intrinsic geodesic distances of isometric surfaces into finite-dimensional Euclidean spaces via efficient fast marching on... Read more
Key finding: This work proposes a generalized model (SMURF) to access up to second-order surface properties (positions, normals, curvature) independent of surface origin, allowing visualization algorithms to process diverse surface types... Read more

3. How can high-performance, interactive visualization of complex and dynamic surfaces be achieved using implicit representations and GPU computing?

This theme explores novel computational methods and algorithms focused on fast, interactive surface visualization and deformation, especially for implicit surfaces and dynamic data such as molecular structures or volumetric images. It emphasizes GPU-based acceleration, level-set methods, and real-time surface generation to facilitate exploratory analysis and scientific visualization.

Key finding: The paper presents a grid-based, GPU-accelerated algorithm for on-the-fly solvent-excluded surface (SES) generation suitable for large, time-varying molecular data. By decomposing SES computation into two phases and... Read more
Key finding: This study introduces a GPU-accelerated PDE solver for level-set methods applicable to deforming implicit surfaces. Achieving approximately 15x speedup over optimized CPU solutions, it combines interactive level-set... Read more
Key finding: This survey classifies and compares various polygonization techniques for fast visualization of implicit surfaces, highlighting trade-offs between accuracy, speed, and mesh quality. It identifies polygonization as the main... Read more

All papers in Surface Representation

Expressive and efficient visualizations of complex vascular structuresare essential for medical applications, such as diagnosis and therapy planning. A variety of techniques has been dev eloped which provide smooth high-quality... more
We present two complementary proofs of the fundamental identity κ 2 = κ 2 n + κ 2 g , where κ is the curvature of a unit-speed curve α on a surface S ⊂ R 3 , κ n is its normal curvature, and κ g is its geodesic curvature. We then explain... more
We define the concept of a k-twisted chain in a (directed) graph and the concept of a 2k-twisted graph. We show that for a 2k-twisted graph the set of algebraic 2k-twisted cycles is an integral spanning set for the integral flow module of... more
Achieving accurate orthorectification is a major constraint to upscaling the use of historical aerial imagery for 20th century change detection. This paper presents a series of aerial triangulation bundle block adjustment post-processing... more
A robotic manipulation system that is supposed to replace a human operator needs to deal with a variety of possible manipulation actions. These actions may be more or less constrained in their motion profile and in the accuracy of the... more
A classical combinatorial fact is that the simplicial complex consisting of disjointly embedded chords in a convex planar polygon is a sphere. For any surface F with non-empty boundary, there is an analogous complex Arc(F ) consisting of... more
The Solvent Excluded Surface (SES) is a popular molecular representation that gives the boundary of the molecular volume with respect to a specific solvent. SESs depict which areas of a molecule are accessible by a specific solvent, which... more
The Solvent Excluded Surface (SES) is a popular molecular representation that gives the boundary of the molecular volume with respect to a specific solvent. SESs depict which areas of a molecule are accessible by a specific solvent, which... more
We present a new three-dimensional model of the major fault systems in southern California. The model describes the San Andreas fault and associated strikeslip fault systems in the eastern California shear zone and Peninsular Ranges, as... more
In this paper, we intend to introduce a new curved surface representation that we qualify by three-polar. It is constructed by the superposition of the three geodesic potentials generated from three reference points of the surface. By... more
In this paper, we intend to introduce a new curved surface representation that we qualify by three-polar. It is constructed by the superposition of the three geodesic potentials generated from three reference points of the surface. By... more
We present a new three-dimensional model of the major fault systems in southern California. The model describes the San Andreas fault and associated strikeslip fault systems in the eastern California shear zone and Peninsular Ranges, as... more
The great amount of data that will be produced during the imaging of Mercury by the stereo camera (STC) of the BepiColombo mission needs a compromise with the restrictions imposed by the band downlink that could drastically reduce the... more
Applications related to game technology, law-enforcement, security, medicine or biometrics are becoming increasingly important, which, combined with the proliferation of three-dimensional (3D) scanning hardware, have made that 3D face... more
In nuclear medicine application often it is required to use computational methods for evaluation of organ absorbed dose. Monte Carlo simulation and phantoms have been used in many works before. The shape, size and volume in organs are... more
provided excellent programming support and many ideas. In addition, D. McKeown, S. Shafer, and D. Smith have provided useful comments and criticism.
An approximate time-harmonic three-dimensional electromagnetic boundary-integral method, the small-slope integral equation, is combined with a series expansion of the Creamer surface representation at second order with respect to the... more
An approximate time-harmonic three-dimensional electromagnetic boundary-integral method, the small-slope integral equation, is combined with a series expansion of the Creamer surface representation at second order with respect to the... more
Despite a lot of research in recent years stable and realistic haptic interaction with virtual environments keeps an unsolved problem. Among different approaches the Voxmap-PointShell TM (VPS) method seems very promising due to constant... more
This chapter covers the various free-form surface flank milling strategies available, focusing in particular on those for ruled surfaces as widely used in defining turbomachine parts. All these positionings seek to reduce interference... more
Evidence suggests that the brain uses an operational set of canonical com-putations like normalization, input filtering, and response gain enhance-ment via reentrant feedback. Here, we propose a three-stage columnar architecture of... more
A neural network model of brightness perception is developed to account for a wide variety of difficult data, including the classical phenomenon of Mach bands and nonlinear contrast effects associated with sinusoidal luminance waves. The... more
Figure 1: Rendering of NURBS models (from left to right): animated trimmed NURBS surface (degree 5 × 5, 100 control points) with environment mapping; Mini model consisting of 629 trimmed surfaces; with shadow maps; closeup onto the front... more
Trimmed NURBS are the standard surface representation used in CAD/CAM systems and accurate visualization of trimmed NURBS models at interactive frame rates is of great interest for industry. To support modification and/or animation of... more
As there is no hardware support neither for rendering trimmed NURBS -- the standard surface representation in CAD -- nor for T-Spline surfaces the usability of existing rendering APIs like OpenGL, where a run-time tessellation is... more
Van Lier and Vergeer (2008) took first prize in the 2008 Best Visual Illusion of the Year contest by demonstrating an effect in which afterimage colors spread across regions that were not colored in the inducing image. An experiment... more
Sequential viewing of two orthogonally related patterns produces an afterimage of the first pattern. We report an experiment that quantifies some properties of this type of afterimage. It is shown that it is important for the two patterns... more
Motor units distribution and recruitment order retrieved from force / M-wave relationship during stimulated contraction / MESIN L.; MERLO E; MERLETTI R; ORIZIO C. (2008), pp. 497-497. ((Intervento presentato al convegno Primo Congresso... more
Existing response generation accounts only concern with generation of words into sentences, either by means of grammar or statistical distribution. While the resulting utterance may be inarguably sophisticated, the impact may be not as... more
A new technique is presented for determining the positions where a range sensor should be located to acquire the surfaces of a complex scene. The algorithm consists of two stages. The first stage applies a voting scheme that considers... more
We present a fast method for physically-based animation of fluids on adaptive, unstructured meshes. Our algorithm is capable of correctly handling large-scale fluid forces, as well as their interaction with elastic objects. Our adaptive... more
This paper introduces a method for the automatic conversion of the 3D mesh models into a set of the 2D patterns for producing physical copy-models. We consider the models that can be segmented into the near-developable parts. Each part is... more
Figure 1: Intersection of 6 Buddhas with the union of 100,000 spheres (total 24 million triangles). Computed in 8 seconds on a desktop machine.
2Jimei Industry College, no.22 xingqian road. xiamen city .fujian province. China.
In two experiments, subjects read stories and were asked to make plausibility judgments about statements with respect to the stories. The inherent plausibility of the queried statements, the amount of attention subjects focused on... more
Recent technological advances have favored the apparition of highly detailed objects and, consequently, their availability for a wide diversity of applications. Normally, these objects are represented by means of complex polygonal... more
We present the first real-time system capable of tracking and reconstructing, individually, every visible object in a given scene, without any form of prior on the rigidness of the objects, texture existence, or object category. In... more
We present the first real-time system capable of tracking and reconstructing, individually, every visible object in a given scene, without any form of prior on the rigidness of the objects, texture existence, or object category. In... more
For applications in fine art, architecture and engineering it is often important to visualize and to explore complex mathematical models. In former times there were static models of them collected in museums respectively in mathematical... more
We present a tool for the realtime visualization and animation of algebraic surfaces of moderate degree through GPU-based ray cast- ing. The overall ray casting task in the visualization is divided into a CPU-based preprocessing phase and... more
The MLS surface [Levin 2003], used for modeling and rendering with point clouds, was originally defined algorithmically as the output of a particular meshless construction. We give a new explicit definition in terms of the critical points... more
This paper presents an algorithm for sampling and triangulating a generic C 2-smooth surface Σ ⊂ R 3 that is input with an implicit equation. The output triangulation is guaranteed to be homeomorphic to Σ. We also prove that the... more
The Santa Ana Mountains (SAM), a plutonic-cored Mesozoic intrusive body dominating Southern California’s Orange County landscape, are being thrust into the sediment-filled Los Angeles Basin at ~6 mm/yr by the right-lateral Elsinore fault.... more
Abstract— In this paper our objective is to track left ventricle endocardium and epicardium while preserving the ability of dealing with local deformation using variational level set method. We present a new formation for geometric... more
Triangular mesh is one of the most popular 3D modalities, which usage spans a wide variety of applications in computer vision, computer graphics and multimedia. Raw mesh surfaces generated by 3D scanning devices often suffer from mesh... more
In computer-aided manufacturing systems a number of methods have been published for milling path generation considering different geometric requirements and conditions determined by specific environments. In this paper we propose a method... more
An important aspect of reverse engineering is the production of digital representations of physical objects for CAD systems. The first stage involves taking 3D coordinate measurements for points on the surface of the object and producing... more
An important aspect of reverse engineering is the production of digital representations of physical objects for CAD systems. The first stage involves taking 3D coordinate measurements for points on the surface of the object and producing... more
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