Academia.eduAcademia.edu

Media Archaeology

description1,671 papers
group18,044 followers
lightbulbAbout this topic
Media Archaeology is an interdisciplinary field that investigates the historical and cultural contexts of media technologies and practices. It examines the materiality, obsolescence, and forgotten aspects of media artifacts to understand their influence on contemporary media and society.
lightbulbAbout this topic
Media Archaeology is an interdisciplinary field that investigates the historical and cultural contexts of media technologies and practices. It examines the materiality, obsolescence, and forgotten aspects of media artifacts to understand their influence on contemporary media and society.

Key research themes

1. How does media archaeology integrate archaeological methods and media studies to analyze media technologies and cultural assemblages?

This research area focuses on the cross-disciplinary fusion of archaeology and media studies known as media archaeology. It investigates how archaeological excavation techniques and conceptual tools can be adapted to study contemporary and historical media technologies, infrastructures, and material-discursive assemblages. This theme matters because it challenges traditional media analysis by foregrounding materiality, temporality, and the technicity of media artifacts, providing a richer understanding of how media shape and are shaped by cultural techniques and social structures.

Key finding: This paper demonstrates that media archaeology operates similarly to archaeology-as-such by focusing on material temporalities but emphasizes the 'processuality of technological devices and operative media signals' rather... Read more
Key finding: This book theorizes mediality by examining the autonomy of non-human components in contemporary media systems, such as screens and digital interfaces, challenging anthropocentric perspectives. By philosophically engaging with... Read more

2. How have archival footage and audiovisual archives shaped historical experience and cultural heritage access in media archaeology?

This theme examines the role of archival media—particularly found footage and audiovisual archives—in constructing historical knowledge and experience. It addresses the epistemological challenges posed by the indexicality of archival documents and the changing relation between archival material and history, alongside technological innovations in digital preservation and retrieval. Understanding this theme is vital for media archaeology as it grapples with the materiality and mediation of history through audiovisual media and seeks improved methods for public engagement with cultural heritage.

Key finding: This introduction critically examines archival footage's dual role as an indexical document and as a constructed narrative within history, highlighting the 'crisis' in historiography and archival authority. It reframes... Read more
Key finding: This article explores early broadcasts of archaeological narratives via the BBC, showing how archaeological knowledge was mediated to and consumed by the public through radio and print media like The Radio Times. The archival... Read more

3. How are digital technologies transforming archaeological labor, media specificity, and the production of archaeological knowledge?

This theme explores the impact of digital media technologies—such as 3D scanning, software tools, and algorithmic processes—on archaeological practice, labor organization, and media experiences. It interrogates how digital tools reorganize excavation workflows, knowledge production, and media formats in archaeology while reconfiguring relationships among media, genre, and audience. This is important because digital media redefine archaeology’s material and representational practices, requiring new theoretical frames for media specificity and genre in archaeological and medial contexts.

Key finding: Based on case studies from the Pompeii Quadriporticus Project, Pompeii Artistic Landscape Project, and Tharros Archaeological Research Project, this paper documents how digital tools such as masonry analysis software, 3D... Read more
Key finding: This introduction argues that as media formats become increasingly agnostic and hybrid, genre distinctions retain organizing power across entertainment and scholarly contexts. The paper situates genre as a flexible but... Read more
Key finding: Analyzing two essay films, this paper explores speculative fabulation as a methodological and aesthetic practice combining science, history, and visual technologies to reflect on optical media's role in shaping knowledge and... Read more

All papers in Media Archaeology

Italy’s most successful ballet of the late-nineteenth century was Luigi Manzotti and Romualdo Marenco’s _Excelsior_ (1881). Its subject was the technological progress of modern times; its principal characters were allegories of... more
(Pre-publication draft)
Review of:
Wolfgang Ernst, Digital Memory and the Archive. Jussi Parikka ed. Minneapolis: University of Minnesota Press, 2012.

Published (2015) Media, Culture & Society, Vol. 37(4)
The concept of 'media' can provide an anchor point for developing organizational theories about information and communication technologies, materiality, communication, and organizational change. However, to date, organizational research... more
Algorithmic search is entangled with a positivist ideology biased towards the assumption that neutrality can only be provided when search is performed by computational processes while shielded from human agencies. This article critically... more
Through an archaeogaming framing and an objectinventory method, the purposes and meanings of video game bathrooms are put forward with a framework. The framework assesses each video game bathroom based on its immersive qualities, ludic... more
English: Street lighting forms the densest existing urban infrastructure, which is why it is considered a core element of future smart cities. Against this background, the article discusses the ‘becoming media’ of the streetlamp that... more
This volume is the product of the WAC-6 session, ''Experience, Modes of Engagement, Archaeology'', which was part of the conference theme, ''Archaeological Theory? Legacies, Burdens, and Futures.'' The following contributions embrace... more
While ‘screen’ is usually considered a word with a Nordic origin, its older and forgotten classical root shows that its semantic field is more curious than media archaeology commonly thinks. Above all, this proves the existence of a... more
Relating evidence from the mythological to the contemporary in both historical and media-archaeological registers, this article explores how techniques of sonic generation and representation shuttled between what might be defined as... more
This article traces the impact of popular culture and visual technology on eighteenth-century neoclassicism. It considers the crucial influence of the waxworks on the work of Jacques-Louis David. David was connected to the waxworks... more
Media technologies are structuring time and space in crucial ways. Especially the temporal aspect has been of interest lately, which is expressed in a growing commentary on media-related time in terms of speed and acceleration. Taking... more
By the early 19th century increased optical deceptions, like the phantasmagoria shows that could conjure up ghostly illusions, challenged biological and spiritual vision in novel ways. Ghosts also circulated with unprecedented ubiquity in... more
This article reviews and compares historical approaches to the study of digital media. Its focus is an examination of how biographical methods for the study of media and the research tradition known as media archaeology can be usefully... more
Since the rise of radio and television, we have lived in an era defined increasingly by the electronic circulation of images and sounds. But the flood of new computing technologies known as haptic interfaces—which use electricity,... more
This essay is concerned with a critical but under theorized practice of modern society – official identification. It makes two arguments about modern identification technologies: they develop within an archival problematization of... more
In this chapter, I argue that film profited from an insistent reference to hypnosis. If in early depictions, hypnotists were pointing their fingers at the subject in order to hit him or her with a shot of magnetic fluid, by the early... more
Video in the form of " little media " arrived in India in the mid-1970s shortly after Wilbur Schramm proposed the concept in 1973. In this article, I investigate the ways in which the discourse and practices of " little media " were... more
The development of new interface technologies involves re-imagining perceptual processes. Grounded in histories of perception, this paper examines the discursive framing of touch in the advertisements for Nintendo’s Dual Screen portable... more
A technologically armed peeping Tom, the creeper is the most recent incarnation of the video voyeur of the late 1990's, disseminating and sharing non-consensual sexual photographs via the Internet. Alongside revenge pornography and... more
In the prehistory of mobile devices, the hand-fan plays a crucial role. Extending well beyond use as an airconditioning tool, the hand-fan has evolved across centuries and cultures to become a portable screen, a game console, an artistic... more
Nanna Verhoef considers recent screen-based public art installations that extend from their architectural site into surrounding urban space in order to engage techniques of 'remote sensing', interactivity, and public display. In these... more
In the emerging 'video-first world' of the last decade, global fashion brands have made the moving image an integral component of their digital marketing strategies. As a result, both the industry and popular perceptions of fashion film... more
Amid the many forms of aerial display presented during San Francisco’s Panama-Pacific International Exposition of 1915 – barnstorming demonstrations, giant relief maps, printed bird’s eye guides, and many others – one stood above the... more
T HE following essay explores how Charles Dickens's approach to representing history in A Tale of Two Cities (1859), his historical novel of the French Revolution, is influenced by the Phantasmagoria and other related nineteenth-century... more
The book’s body emerges as a topos in narrative fictions at the interface of print and digital cultures. These fictions may or may not be born digital, but they insist on being engaged in print, which, in turn, reinstates the relationship... more
This essay takes as its point of departure the idea that Charles Chesnutt’s two coinciding writerly practices—stenography and fiction—are more than merely coincidental. The connection of writing to stenography and stenography to writing,... more
In this introduction, we argue for an expanded focus in mobile media and communication studies (MMCS) that accounts for the many types of mobile media that affect our lives. We begin by pointing out that mobile phone/smartphone research... more
Chapter VII This chapter discusses the way that new video game interfaces such as those employed by Guitar Hero™, Dance Dance Revolution, and the Nintendo Wii™ are being used to invoke the whole body as a participant in the game text.... more
This article seeks to analyse the Parque del Pasatiempo (Pastime Park) complex (1893–1914) located in the city of Betanzos, in north-western Spain. As an architectural and sculptural complex, the space provides an interesting case for... more
Thomas Elsaesser’s recent scholarship has examined the “mind-game film”, a phenomenon in Hollywood that is broadly characterised by multi-platform storytelling, paratextual narrative feedback loops, nonlinear storytelling, and unreliable... more
This is the introductory essay of the "Rethinking Media Space" special issue of Continuum.
Anna Sten was a Russian émigré star who, thanks in great part to an aggressive promo- tional campaign, became a household name for the four years she was contracted to Sam- uel Goldwyn during the 1930s, only to fall into obscurity by... more
Verhoeff has produced one of the most original and imaginative works on early cinema. She offers a witty and insightful approach to the relation between the scholar and the archive and the nature of historical research. While most authors... more
The Salvation Army lecture Soldiers of the Cross (1900) is famous in Australia for incorporating some of the earliest fiction film shot in Australia into an integrated 'feature-length' production. However, it was predominantly a... more
En una de les sales més famoses del Neues Museum de Berlín s’exposa ininterrompudament des de 2009 el bust de Nefertiti que un equip d’arqueòlegs alemanys va trobar a Egipte el 1912. La peça va arribar a la capital alemanya fruit d’un... more
Download research papers for free!