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Improving Classroom Teaching

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lightbulbAbout this topic
Improving classroom teaching refers to the systematic enhancement of instructional methods, strategies, and practices aimed at increasing student engagement, learning outcomes, and overall educational effectiveness. This field encompasses research on pedagogical techniques, curriculum development, assessment practices, and the integration of technology to foster a more conducive learning environment.
lightbulbAbout this topic
Improving classroom teaching refers to the systematic enhancement of instructional methods, strategies, and practices aimed at increasing student engagement, learning outcomes, and overall educational effectiveness. This field encompasses research on pedagogical techniques, curriculum development, assessment practices, and the integration of technology to foster a more conducive learning environment.
This study investigated how female elementary education pre-service teachers in the United States, Turkey and Taiwan learned spatial skills from structured activities involving discrete, as opposed to continuous, transformations in... more
This article extends and expands the existing literature on critical thinking (CT) by both establishing the need for more student-centered research on the topic and reporting on the findings of a CT research project with two central,... more
Creating the illusion of depth in images was first invented 1838 by Sir Charles Wheatstone. It is today still a great experience to view high quality large format images with depth perception, exceptionally of virtual objects like... more
This study aimed to assess senior high school teachers’ digital literacy competencies in some selected senior high schools across the Savannah region of Ghana. The study adopted a positivist stance in its approach. A sample size of 188... more
The experience of students submitting written homework is compared to those using online homework platforms at a college in the northeastern United States. Results indicate that online homework platforms can increase student engagement in... more
During the past decade, many enterprises have been re-directing their resources into critical business areas to keep up with economic and market changes. They have adopted electronic business (EB) systems, such as supply chain management,... more
Computer-supported collaborative learning (CSCL) has been highlighted as a beneficial learning experience for students in blended and online settings. In highly diverse and international contexts, CSCL also allows students the opportunity... more
The use of simulations in general and of system dynamics simulation based interactive learning environments (SDILEs) in particular is well recognized as an effective way of improving users' decision making and learning in complex, dynamic... more
The study focused on the effect of using T-game in teaching Mathematics among 80 Grade VII Students of Tabok National High School in the Mandaue City Division, Tabok Mandaue City for the 2014-2015 school year. Specifically, it looked into... more
The study focused on the effect of using T-game in teaching Mathematics among 80 Grade VII Students of Tabok National High School in the Mandaue City Division, Tabok Mandaue City for the 2014-2015 school year. Specifically, it looked into... more
To better inform and improve classroom teaching and learning, now more than ever before, educational researchers need to effectively and efficiently describe essential components of positive learning environments. In this article, we... more
This paper shows an analysis of the materials and teaching strategies used in Physics I, II, III and IV within the Engineering courses in the National University of Comahue (Argentina). The purpose of this research is to show that... more
As part of a mathematics teacher's skillset, knowing what kinds of assessment, when and how to assess, and for what purposes, are important. Although there have been frameworks outlining the various facets of teacher assessment literacy,... more
This study investigated how female elementary education pre-service teachers in the United States, Turkey and Taiwan learned spatial skills from structured activities involving discrete, as opposed to continuous, transformations in... more
This study investigated how female elementary education pre-service teachers in the United States, Turkey and Taiwan learned spatial skills from structured activities involving discrete, as opposed to continuous, transformations in... more
359 pages With the prevalence of online learning, studies have also increased gradually. A more recent attempt is the development of Community of Inquiry framework developed by Garrison, Anderson and Archer in 2000. It explains... more
Following theoretical frameworks including social-cognitive theory, constructivism and creating collaborative learning community, this correlational study elucidates the community of inquiry framework in regard to self-regulation,... more
In order to facilitate senior primary school students in Hong Kong to engage in learning by observation of the phenomena related to electrical circuits, a design of a specific courseware system, of which the interactive human-machine... more
The COVID-19 outbreak has had serious impact on remote education and service-learning implementation in Taiwan. To alleviate these impacts, the Digital Learning Companion, an online tutoring project, was proposed to bridge the digital... more
Con el presente artículo, se busca dar a conocer el desarrollo parcial de la investigación intitulada “El juego en química y matemáticas, alternativa para la apatía en su aprendizaje”, adelantada en la Institución Educativa Mariano Ospina... more
Collaborative digital textbookscomprehensive materials covering entire curriculumsare developing from being books in pdf format to becoming collaborative digital environments where teachers and students can communicate, engage in feedback... more
This study explored the effect of a serious game on the vocabulary of K4-6 students in primary education. 206 students and 10 teachers used the serious game 'Word Score 2' during vocabulary lessons in three different conditions: (a)... more
Recent research suggests that training teachers as learning designers helps promote technologyenhanced educational innovations. However, little attention has been paid so far to the interplay between the effectiveness of Teacher... more
Objective: This study aims to investigate the application of modern educational software (MES) in the mathematics classroom environment to the learning and retention process. Methods: The present study was applied in terms of purpose and... more
The purpose of this research is to consider how the design of geometry in textbooks might be improved to develop deductive reasoning more effectively in lower secondary schools. In a previous paper, we argued that the development of... more
How to make the learning of complex subjects engaging, motivating, and effective? The use of immersive virtual reality offers exciting, yet largely unexplored solutions to this problem. Taking neuroanatomy as an example of a visually and... more
Remote Laboratories have become part of current teaching and learning, particularly in engineering. Their potential to aid students beyond their hands-on lab classes has been a matter of discussion in literature. Teachers and researchers... more
Remote laboratories are getting very popular in engineering education programs. However, there are not many studies addressing the requirements and design issues of such laboratories. This paper discusses the results of a study of the... more
Recent research suggests that training teachers as learning designers helps promote technologyenhanced educational innovations. However, little attention has been paid so far to the interplay between the effectiveness of Teacher... more
This article appeared in a journal published by Elsevier. The attached copy is furnished to the author for internal non-commercial research and education use, including for instruction at the authors institution and sharing with... more
The purpose of this survey study was to clearly identify major gaps and needs of e-learning components among students in theColleges of Education (one year Bachelor of Education or B.Ed. degree programme) affiliated by University of... more
In this study we explored questioning behaviors among elementary students engaging in inquiry science using the Knowledge Forum, a computer-supported collaborative learning tool. Adapting the theory of systemic functional linguistics, we... more
With the rise of artificial intelligence (AI), higher education faces a significant challenge in learning assessment. The emergence of tools like ChatGPT raises concerns regarding the potential for cheating and the reliability of... more
The changing profile of students, the expectations of business and the capabilities offered by Information and Communication Technologies (ICT) makes it necessary to change teaching practices, particularly in higher education. This paper... more
The study described the influence of age, gender and teaching subject on the readiness of students to the use of podcasting as a learning tool in the classroom. The sample comprises a total of 240 pre-service teachers in the faculty of... more
This article reports on the findings of a mixed methods research study on tutors’ and tutees’ behaviors and attitudes during the tutoring sessions and their perceptions about English language peer tutoring at a bilingual, international,... more
Discussions of collaborative learning and its benefits have become common currency in many studies. Proponents argue that it promotes active learning, critical thinking, conceptual understanding, long-term retention of material, and high... more
Remote Laboratories have become part of current teaching and learning, particularly in en-gineering. Their potential to aid students beyond their hands-on lab classes has been a matter of discussion in literature. Teachers and researchers... more
In this introduction to the special section, research in relation to asynchronous discussions in computer supported collaborative learning (CSCL) environments is analysed from a methodological perspective. The discussion centres on three... more
Computer-supported collaborative learning (CSCL) has been highlighted as a beneficial learning experience for students in blended and online settings. In highly diverse and international contexts, CSCL also allows students the opportunity... more
Virtual environments are inherently social spaces where user productivity and collaborative learning can take place. However, the majority of existing studies to date investigate common behaviours such as multi-tasking within traditional... more
Developing countries have a responsibility not merely to provide computers for schools, but also to foster a habit of infusing a variety of ways in which computers can be integrated in teaching-learning amongst the end users of these... more
Computer-supported collaborative learning (CSCL) has been highlighted as a beneficial learning experience for students in blended and online settings. In highly diverse and international contexts, CSCL also allows students the opportunity... more
Recent research suggests that training teachers as learning designers helps promote technologyenhanced educational innovations. However, little attention has been paid so far to the interplay between the effectiveness of Teacher... more
Few women major in Management Information Systems (MIS). The purpose of this paper is to examine the reasons for women's underrepresentation in MIS. In addition to examining gender differences, an important and novel goal of this study is... more
Research has shown that the strategy of matching learning style with certain technology enhances students’ learning experience. This study seeks to identify the learning styles among students in a rural secondary school, based on the... more
The purpose of this case study is to better understand the relationships between Web usability and students' perceived learning in the design and implementation of Web-based multimedia (WBMM) tutorials in blended courses. Much of the... more
This paper describes some multi-media tools, which have been developed for recording audio-graphic presentation material for publication in an html reference environment, i.e. "on the web". The tools comprise two Macintosh applications... more
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