Daily oral pre-exposure prophylaxis (PrEP) is a new approach to HIV prevention. The study aims to examine how PrEP has been represented and disseminated on one of the most popular social networking sites -Twitter. We collected 1435 public... more
MyNeighbourhood is a European project, part of the ICT PSP Program in the field of Smart Cities, aiming at recreating and strengthening the social ties within neighbourhoods, envisioning a new approach to the City. The project is based on... more
MyNeighbourhood is a European project, part of the ICT PSP Program in the field of Smart Cities, aiming at recreating and strengthening the social ties within neighbourhoods, envisioning a new approach to the City. The project is based on... more
Daily oral pre-exposure prophylaxis (PrEP) is a new approach to HIV prevention. The study aims to examine how PrEP has been represented and disseminated on one of the most popular social networking sites-Twitter. We collected 1435 public... more
These objectives of the study are 1) to design cooperative problem-based learning activities to enhance cooperation skill in online environment, and 2) to evaluate the designed cooperative problem-based learning activities to enhance... more
Online social networking services (Facebook, Twitter, YouTube, etc.) have altered the way we engage with individuals, groups, and communities by profoundly changing our everyday information and communication habits on a global scale.... more
Constructionism imagineering learning model via metaverse is an instrument for promoting self-learning through hands-on. To create new knowledge for young innovators by combining the concepts of technology and new learning platforms to... more
Handover note in elderly care facilities is a very important media for the employees to share information about non-routine task procedures in the daily operation. Reviewing these memos regularly will help the facility find potential risk... more
The purposes of this research study were: 1) to design inquiry-based learning activities to enhance students' critical thinking skills through teaching and learning using social network and cloud computing and 2) to evaluate these... more
The purposes of this research study were: 1) to design inquiry-based learning activities to enhance students' critical thinking skills through teaching and learning using social network and cloud computing and 2) to evaluate these... more
The purpose of this study was to study the effects of the Creative Problem Solving (CPS) Learning Model on the students’ learning achievement, scientific creativity skill, and scientific attitudes. The CPS learning model was developed... more
The virtual interactive learning model using imagineering process as a tool to promote happy learning for digital age learners. The concept is based on the combination of virtual learning environment and metaverse in order to create... more
This paper shows the results of studying relevant factors for expanding an experience of museum visitors by using social media technology. The constructed questionnaire was used as a tool to elicit the opinion of members in the Facebook... more
The study aims to study the processes of the interactive augmented reality technology via blended instruction lesson on cloud, to design the interactive augmented reality technology via blended instruction lesson on cloud, to develop the... more
This paper draws from 'impression management theory' to examine the choices individuals make to visually represent themselves on Facebook and Twitter. We interviewed 20 participants about their image choice and the sorts of inferences... more
The purposes of this research study were: 1) to design inquiry-based learning activities to enhance students' critical thinking skills through teaching and learning using social network and cloud computing and 2) to evaluate these... more
In this paper, we analyze the posting and voting activities of reddit's users and show how these interact with the site's structure to create an environment where information activists could build a resource base to oppose the 2012 US... more
In the 3D studios the animation scene files undergo a process called as rendering, where the 3D wire frame models are converted into 3D photorealistic images. As the rendering process is both a computationally intensive and a time... more
Daily oral pre-exposure prophylaxis (PrEP) is a new approach to HIV prevention. The study aims to examine how PrEP has been represented and disseminated on one of the most popular social networking sites-Twitter. We collected 1435 public... more
This research objectives were to: (1)study the problems of current learning management from five instructors teaching in Software Engineering course by using a semi-structured interview form and the in-depth interviews; (2) examine the... more
Daily oral pre-exposure prophylaxis (PrEP) is a new approach to HIV prevention. The study aims to examine how PrEP has been represented and disseminated on one of the most popular social networking sites-Twitter. We collected 1435 public... more
The objective of this research was as follows: 1) to develop an interactive tool in a digital learning ecosystem for adaptive online learning performance; 2) to carry out a suitability assessment of this process. The documentary research... more
Hashtags increase the reachability of a tweet to manifolds and consequently, has the potential to create a wider market for brands. The frequent use of a hashtag features it in the Twitter trending list. In this study we want to... more
This paper proposes to use gamification for recognition of software developers' collaboration and commitment. In order to improve productivity, the paper also evaluates the users' engagement in a software development project. The idea is... more
This paper proposes to use gamification for recognition of software developers' collaboration and commitment. In order to improve productivity, the paper also evaluates the users' engagement in a software development project. The idea is... more
In the era of cloud computing and social networks prosperity, new requirements rise up for cloud services that meet social network’s needs. Several cloud service providers deliver social network services for cloud services users. The aim... more
In this article, we propose a user’s preferences detection tools in cloud computing and also the selection of services available on request by the cloud providers, so as to make a dynamic adaptation of these services to the user‘s... more
The purpose of this study was to study the effects of the Creative Problem Solving (CPS) Learning Model on the students’ learning achievement, scientific creativity skill, and scientific attitudes. The CPS learning model was developed... more
This research objectives were to: (1)study the problems of current learning management from five instructors teaching in Software Engineering course by using a semi-structured interview form and the in-depth interviews; (2) examine the... more
Citizen engagement, human infrastructure and engaging citizens to facilitate bottom up social innovation through technology is an important part of Human Smart Cities, which was the main focus of the EU MyNeighbourhood project. The main... more
Cloud computing is the latest computing paradigm that delivers hardware and software resources as virtualization enabled services. Recently, cloud service selection has emerged as an important research problem due to large number of cloud... more
Citizen engagement, human infrastructure and engaging citizens to facilitate bottom up social innovation through technology is an important part of Human Smart Cities, which was the main focus of the EU MyNeighbourhood project. The main... more
With the growing popularity of cloud computing the number of cloud service providers and services have significantly increased. Thus selecting the best cloud services becomes a challenging task for prospective cloud users. The process of... more
The purposes of the research study were: 1) to analyze a research framework of intelligent cooperative education process management model on cloud computing technology for higher education institutes in Thailand, 2) to synthesize the... more
Cloud computing is a kind of computing model that promise accessing to information resources in request time and subscription basis. In this environment, there are different type of user’s application with different requirements. In... more
Cloud is a group of hardware, network, interface and storage that enable the delivery of computing as a service. Cloud services consist, delivery of infrastructure, software and storage over the network based on user demand. NIST defines... more
This paper aims to study the learning processes associated with multiuser interactive learning. The study is a synthesis of related researches on collaborative learning and virtual teams. There is the process of analyse to procedure of... more
A museum is a non-profit making, permanent institution in the service of society and of its development, and open to the public, which acquires, conserves, researches, communicates, and exhibits, for purposes of study, education and... more
The purposes of this research study were: 1) to compare pretest and posttest score, 2) to compare the posttest score with 80 percent criterion score, 3) to compare critical thinking abilities before and after teaching, and 4) to study... more
The purposes of the research study were 1) to design online multiuser interactive learning activities on social cloud 2) to evaluate the design of online multiuser interactive learning activities on social cloud by experts. The sample in... more
The purposes of this research study were: 1) analysis and synthesis of Challenge-Based Learning Activities on Ubiquitous Cloud Learning Environment, 2) design of Challenge-Based Learning Activities on Ubiquitous Cloud Learning... more
The purposes of this research were 1) to analyze the experiential-based knowledge management system on cloud technology in software engineering model enhancing life and career skills with professional internship for undergraduate... more
The purposes of this research study were: 1) to design inquiry-based learning activities to enhance students' critical thinking skills through teaching and learning using social network and cloud computing and 2) to evaluate these... more
The purposes of this research study were: 1) to develop the reasonable inquiry-based learning on social cloud model (RIBL on Social Cloud Model) to enhance undergraduate students' critical thinking, and 2) to evaluate the appropriateness... more
การวิจัยนี้มีวัตถุประสงค์ 1) เพื่อสังเคราะห์กรอบแนวคิดและกระบวนการเรียนรู้แบบสืบเสาะเชิงเหตุผลบนสังคมคลาวด์ที่ส่งเสริมการคิดอย่างมีวิจารณญาณของนักศึกษาปริญญาตรี 2)... more
Cloud technology connects a collection of virtualized computers that are dynamically provisioned as computing resources, based on negotiated agreements between service providers and users. It delivers information technology resources in... more
The purposes of the research study ware: (1) to synthesize framework of Challenge-Based Learning Management System on Ubiquitous Cloud Environment to Enhance Real- World Problem-Solving Skills for Undergraduate Students, and (2) to... more