Academia.eduAcademia.edu

Augmented Reality Technology

description65 papers
group246 followers
lightbulbAbout this topic
Augmented Reality Technology (AR) refers to the integration of digital information with the user's environment in real time, enhancing the perception of reality through the overlay of computer-generated images, sounds, or other sensory stimuli. It utilizes devices such as smartphones, tablets, or AR glasses to create interactive experiences that blend virtual elements with the physical world.
lightbulbAbout this topic
Augmented Reality Technology (AR) refers to the integration of digital information with the user's environment in real time, enhancing the perception of reality through the overlay of computer-generated images, sounds, or other sensory stimuli. It utilizes devices such as smartphones, tablets, or AR glasses to create interactive experiences that blend virtual elements with the physical world.

Key research themes

1. How can Augmented Reality enhance educational experiences and learning outcomes?

This theme investigates the integration of Augmented Reality (AR) technologies into educational contexts, focusing on improving engagement, comprehension, and practical skill acquisition. It matters because AR can transform traditional pedagogical approaches by providing immersive, interactive, and spatially enriched learning environments, addressing limitations of conventional education methods.

Key finding: This paper highlights AR's potential to enhance educational practices, emphasizing visualization, student activity stimulation, and self-study motivation in Ukrainian higher education. It identifies challenges like... Read more
Key finding: The study reveals that AR-based applications facilitate the combination of natural human cognition with digital interactions, enabling real-time, multimedia-supported, marker-based learning experiences. AR's hypermedia... Read more
Key finding: This paper situates AR as a supplement to real-world perception enabling seamless coexistence of real and virtual objects, supporting interactive experiential learning. It reviews educational AR systems demonstrating improved... Read more
Key finding: The research assesses mobile AR tools (ArloonGeometry and Geometry AR) as visual aids to enhance secondary school students' comprehension of spatially complex geometry concepts. By enabling virtual manipulation and... Read more
Key finding: This study demonstrates the effectiveness of marker-based AR mobile applications in the Islamic education context (KAFA) to increase student focus and understanding of prayers. The integration of 3D animated virtual objects,... Read more

2. What are the current technological advances and frameworks enabling scalable, interoperable, and collaborative Augmented Reality systems?

This research area centers on the architectural, computational, and interaction design aspects of AR systems that transcend single-user or proprietary environments. It addresses challenges in tracking, display technologies, data interoperability, and collaborative participation, which are crucial for AR's evolution from isolated applications to pervasive, shared, and context-aware platforms.

Key finding: The paper comprehensively reviews AR's foundational components, particularly hybrid tracking technologies combining SLAM and inertial sensors for accurate virtual object positioning. It evaluates various AR displays,... Read more
Key finding: This research introduces a decentralized AR collaboration framework employing Semantic BLE beacons broadcasting environment URIs linked to Solid Pods for persistent, controlled sharing of personal AR spaces. It uniquely... Read more
Key finding: Although focused on timber-dowel architectural construction, this work exemplifies an AR-augmented production pipeline integrating computational design, AR-guided assembly, and robotic fabrication. It demonstrates how AR... Read more

3. How does Augmented Reality impact user acceptance and satisfaction across consumer and tourism domains?

This theme explores the factors influencing AR adoption by users in contexts such as sports and heritage tourism, emphasizing psychological, behavioral, and technological determinants. Understanding acceptance mechanisms and user experience outcomes is pivotal for designing AR solutions that deliver value, foster loyalty, and enhance satisfaction in consumer-facing applications.

Key finding: Integrating consumer inertia into the UTAUT model, this study evidences that resistance to AR adoption in sports is significantly influenced by established consumer habits alongside traditional factors like performance... Read more
Key finding: Through quantitative analysis of 256 visitors, this study confirms AR's significant positive effect on destination satisfaction mediated by immersive experience and perceived value at Polonnaruwa's heritage sites. It... Read more

All papers in Augmented Reality Technology

Статтю присвячено одній з актуальних проблем модернізації освітнього середовища  інтеграції дітей з особливими освітніми потребами в освітній простір закладу загальної середньої освіти. Основна увага зосереджується на... more
Mobile-based Augmented Reality (AR) has grown rapidly in various sectors including an education field. This technology has supported in facilitating users to perform daily tasks such as tools in teaching and learning. However, in teaching... more
In the early days of navigation, humans relied on visual landmarks such as mountains, coastlines, and structures to determine their location and direction. With the arrival of tools like compasses and sextants, navigation became more... more
Fiducial markers are visual objects that can be placed in the field of view of an imaging sensor to determine its position and orientation, and subsequently the scale and position of other objects within the same field of view. They are... more
Discovering smart devices in the physical world often requires some type of indoor positioning system. Bluetooth Low Energy (BLE) beacons are a well-established technique to create scalable lowcost positioning systems for indoor... more
ملخص: الصناعة الأشولية هى صناعة "الفأس اليدوية"، وهى أهم صناعات العصر الحجرى القديم الأسفل عامة وأوسعها إنتشارا فى مواقع العالم القديم. يقسم الباحثون هذه الصناعة إلى ثلاث مراحل حضارية وتقنية هى الأشولية السفلى والوسطى والعليا، وقد تمثلت... more
In an age where digital footprints outlast their creators, the question of posthumous digital identity has become impossible to ignore. Social media, once a fleeting chronicle of life, has evolved into a lasting archive—documenting... more
This technology has supported in facilitating users to perform daily tasks such as tools in teaching and learning. However, in teaching and learning activities still practise a traditional method by using books that have caused students... more
This study explores the impact of augmented reality (AR) on tourist destination satisfaction (DS) in Sri Lanka's heritage tourism, focusing on historical sites in Polonnaruwa. The research aims to improve the visitor experience and... more
This research explores the design-to-production computational framework of a Timber Dowel System, emphasizing an integrated computational workflow informed by fabrication and assembly feedback. This workflow incorporates contextual and... more
The coins minted by the Banu Tarf in ʽAththar are considered among the most significant Islamic coins minted in the Arabian Peninsula. They are also important historical sources that aid archaeological and historical researchers in... more
Virtual Reality (VR) and Augmented Reality (AR) have revolutionized several sectors, including military training. From the early experiments in the 1960s, when flight simulators used rudimentary virtual reality bases to train pilots, to... more
يهدف البحث الحالي الى معرفة اهمية دور أدارة علاقات العاملين في تعزيز الالتزام التنظيمي. وتمثلت مشكلة البحث في تساؤل مهم وهو(هل هنالك علاقة ارتباط وتاثير بين أدارة علاقات العاملين والالتزام التنظيمي) ولتفسير العلاقة بين متغيرات البحث... more
There is a great change and development in the adventure of artworks whose first examples are based on cave walls. Every change that takes place in works of art is the result of development. This change also allows for hybridity in... more
The main purpose of graphic design, which is a visual communication design, is to convey a message to the receiver in the most accurate way. The poster is among the most sympathetic elements of graphic design. Poster designs, which have a... more
Hybrid works in art have many examples from past to present. Hybridization in poster art has been in question since the first years when posters started to appear. Hybridization in designs can occur in terms of both method... more
Graphic design is a very comprehensive and versatile field of study. The increasing number of products as a result of the developing technology has dragged people into the search for the market. The appearance of the same or similar... more
Purpose: Technological advances have been central to the development of societies in this century. Various countries have increasingly embraced technological innovations to enhance life experiences in different dimensions. However,... more
Introduction. Despite the widespread use of virtual reality technologies in entertainment and the emergence of a variety of educational products, these technologies have not yet become part of the Russian educational space. The use of... more
One's cognitive perception of the environs is in direct relationship with their subjective mental image of the surroundings. Various elements influence the perception and legibility of the environment before human mind. Among these... more
Introduction: Nowadays, new technologies as an integral part of the educational set-up have created unique opportunities for teachers to apply various educational methods to better learn their students.the purpose of this study is the... more
The intellectual movement in Baghdad began to grow and develop rapidly since its inception in 145 AH/762 AD due to the attention of the Abbasid caliphs and their interest in the intellectual movement and its leaders. Councils of knowledge... more
Purpose:Learning the neuroanatomical structures is di cult in traditional medical education. Knowledge and visual materials in neuroanatomy books or atlases are static and limited with two dimensions. The limitation of cadaver and plastic... more
There have been many studies about personality role in students’ studies in recent years. However, these studies do not provide a comprehensive model. In addition, statistical researchers have just attended the relationship between each... more
Augmented Reality (AR) environments are physical environments with virtual objects superimposed through AR-enabled devices. These virtual objects can range from simple aesthetic objects like pictures to superimposed contextual information... more
The purpose of this study was to determine the effectiveness of instructional design principles applied to learning and retention in multimedia learning environments. This is an experimental study with pre-test and post test design.... more
This paper explores the use of augmented reality (AR) to improve memory recall and learning experiences in human anatomy and physiology. In particular, the opportunity to assess new computer technologies to improve learning environments... more
Gears are power transmission devices in between input and output of machines, these power transmitting elements are very compact, and they transfer power with minimum loss. Due to the nature of their different speed ratios they are used... more
Background and Aims: This study aimed to investigate the effect of threedimensional computer-based simulation learning and thinking space-retention concepts in geometry lessons in third grade students in Tehran. Given the role of... more
EDCBMJ 2017; 9(6): 431-438 Background and Aims: This study aimed to investigate the effect of three-dimensional computer-based simulation learning and thinking space-retention concepts in geometry lessons in third grade students in... more
Methods: The research method was quasi-experimental with experiment and control group. The study population was in third grade students in 2015-2016 school year. The sampling method was available sampling and 36 students were selected. To... more
Along with the advancement of robot technology, Computer Numerical Control (CNC) machine robot automation is becoming more popular. While some Computer Numerical Control engine process independently with a part catcher, a perpendicular... more
This paper discusses two key issues related to targets in Augmented Reality (AR): 1. TARGET TYPE AND QUALITY: The type and quality of AR targets are important factors for ensuring that they are recognizable in the real space to provide a... more
The rapid growth and widespread adoption of augmented reality (AR) opened new possibilities for seamless integration into various aspects of human life. In this context, educators increasingly explored the potential of AR to enhance... more
Pateikiami eksperimentai, kurie tiria vidutinės vienos tiesios linijos (testinė linija) orientacijos suvokimą, esant artimoms linijoms su šiek tiek kitokia orientacija (indukcinė linija). Rasta, jog suvokta testinės linijos segmento... more
This paper shows a Sign Language Teaching Model (SLTM) called: Multi-language Cycle for Sign Language Understanding (MuCy). It serves as complementary pedagogical resource for Sign Language (SL) teaching. A pilot lesson with the Rainbow... more
Learning about wild animals traditionally relies on static books and posters, lacking interactivity and engagement. This paper presents the development of BESALIR-an augmented reality (AR) mobile application using Vuforia to teach... more
It is no longer obvious that the share of knowledge work in production environments is increasing. However, this is not the only reason why more attention needs to be paid to the human factor in production. It is therefore increasingly... more
Background: The outcomes of the implementation of augmented reality (AR) in anatomical education have not been reviewed so far. We performed a narrative review of the literature concerning these outcomes. Methods: We searched in the... more
У статті розглядаються особливості використання логоритміки для корекції мовленнєвих порушень у дітей дошкільного віку, оскільки дошкільний вік – важливий період у cтановленні оcобиcтоcті дитини. Без формування артикуляційного та... more
Immersive technologies, namely virtual and augmented reality, are witnessing a growth in popularity, especially in creative fields, like videogames and film businesses. These technologies can also be effectively applied in other... more
One of the most prominent technologies in the Industry 4.0's arsenal, when it comes to manufacturing and logistics operations, is Augmented Reality (AR). AR takes the capabilities of computer-generated display, sound, text and effects to... more
Methods: The research method was quasi-experimental with pretest-posttest design by using a control group. The population consisted of all male students in the academic year 2014-2015 in University of Medical Sciences and by using the... more
Мета. З’ясувати стан розвитку інваріантних сукцесивно-симультанних (послідовно-цілісних) стратегій сприйняття й обробки нформації у дітей з аутизмом для подальшого забезпечення найбільш точного вибору способу їхньої підготовки до... more
This paper examines the potentials of augmented reality (AR) technology in supply chain management (SCM) and logistics. Specifically, we provide an overview of the technology's various value propositions and its ability to support... more
Order picking is one of the most important process steps in logistics. Because of their flexibility, human beings cannot be replaced by machines. But if workers, in order, picking systems are equipped with a head-mounted display,... more
Order picking is one of the most important process steps in logistics. Because of their flexibility, human beings cannot be replaced by machines. But if workers, in order, picking systems are equipped with a head‐mounted display,... more
The fourth industrial revolution is affecting the workforce at strategical, tactical, and operational levels and it is leading to the development of new careers with precise and specific skills and competence. The implementation of... more
Download research papers for free!