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Outline

An architecture for spatial audio servers

1993

Abstract
sparkles

AI

An architecture for spatial audio servers is presented, detailing the synchronization, distributed design, and various interface layers for implementing spatial audio in virtual environments. The framework allows for real-time updates of audio sources, environmental acoustics, and prioritization of audio elements. Furthermore, suggestions for future work involve improving interface tools for sound programming and enhancing the integration of auditory elements with visual aspects in virtual reality systems.

References (8)

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