Creation of virtual auditory spaces
2002
Abstract
Abstract High-quality virtual audio scene rendering is a must for emerging virtual/augmented reality applications and for perceptual user interfaces. We describe algorithms for creation of virtual auditory spaces using measured and non-individualized HRTFs and head tracking. Details of algorithms for HRTF interpolation, room impulse response creation, and audio scene presentation are presented. Tests show that individuals externalize well, and find our interface natural.
References (19)
- REFERENCES
- J.W.Strutt (Lord Rayleigh). "On our perception of sound di- rection", Phil.Mag., 13, 1907.
- D. Wright, J. Hebrank, B. Wilson. "Pinna reflections as cues for localization", J. Acoustic Soc. Am., 56, 1974.
- R. Duda. "Modeling head related transfer function", Proc. Asilomar conf. on Signal, Systems and Computers, 1993.
- E. Lopez-Poveda, R. Meddis. "A physical model of sound diffraction and reflections in the human concha", J. Acoust. Soc. Am., 100, 1996.
- C. Brown, R. Duda. "A structural model for binaural sound synthesis", IEEE Trans. Speech Aud. Proc., 6, Sep. 1998.
- J.-M. Jot. "Real-time spatial processing of sounds for mu- sic, multimedia and interactive human-computer interfaces," Multimedia Systems, vol. 7(1), 1999.
- B. Shinn-Cunningham. "Distance cues for virtual auditory space", IEEE-PCM2000.
- R. McKinley, M. Ericson, "Flight demonstration of a 3-D auditory display", in Binaural and Spatial Hearing in Real and Virtual Env., ed. by R.Gilkey and T.Anderson, 1997.
- M Casey, W. Gardner, S. Basu. "Vision steered beamform- ing and transaural rendering for the artificial life interactive video environment", Proc. Audio Eng. Soc. Conv., 1995.
- R. Duraiswami et al. "Creating virtual spatial audio via scien- tific computing and computer vision", Proc. of 140th meeting of the ASA, Newport Beach, CA, December 2000.
- C. Kyriakakis, P. Tsakalides, T. Holman. "Surrounded by sound: Immersive audio acquisition and rendering methods", IEEE Signal Processing Magazine, 16, Jan 1999.
- R. Algazi, C. Avendano, R. Duda. "Estimation of a Spherical-Head Model from Anthropometry", J. Audio Eng. Soc., 49, 2001.
- C. Kyriakakis. "Fundamental and technological limitations of immersive audio systems", Proc. IEEE, 86, 1998.
- J. Allen, D. Berkeley. "Image method for efficiently simulat- ing small-room acoustics", J. Acoust. Soc. Am., 65, 1979.
- J. Borish. "Extension of the image model to arbitrary poly- hedra", J. Acoust. Soc. Am., 75, 1984.
- R. Duraiswami, N. Gumerov, D. Zotkin, L. Davis. "Effi- cient Evaluation of Reverberant Sound Fields", Proc. WAS- PAA01, New Paltz, NY, October 2001.
- B. Rakerd, W. Hartmann. "Localization of sound in rooms, II: The effects of a single reflecting surface", J. Acoust. Soc. Am., 78, Aug. 1985.
- W. Gardner, "Efficient Convolution without Input-Output Delay". J. Audio Eng. Soc., vol. 43(3), March 1995.