VILE: Virtual Interactive learning Environment
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Abstract
VILE is an ETS [Expert Tutoring System], it is a program that enables its users to learn/understand a concept or topic and is able to customize its strategies by analyzing the user’s intelligence level. Our project takes into account a lot of tried-and-tested teaching mechanisms and aims at providing a platform that makes learning easier and more productive. We have tried to incorporate techniques such as Scaffolding, Socratic Questioning and Game based approaches in an Interactive Environment to facilitate learning of various courses. Each user’s data is maintained and analyzed to determine the ZPD of each user and customize teaching techniques as per each user’s intelligence. Our system records feedback and an automated sentiment analyzer is used to grade the feedback as positive or negative, which then is reported to the instructor for further course improvement. All of this cumulative data is analyzed and courses are graded and suggested to new users who wish to register.
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SNE Simulation Notes Europe, 2011
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The development of new interactive technologies inevitably has an impact on education and entertainment. This paper describes a virtual learning environment to support and improve day-to-day teaching for short age children. We introduce a 3D playground where children find personalized aspects depending on their ages and tastes. The edutainment environment incorporates a series of difficulty levels depending on the age and skill of the players. There are currently four kinds of basic games available to users, namely, (a) a construction game, (b) a memory-like game, (c) a puzzle-like game, and, (d) a mathematics game. A personal pedagogical agent and a virtual book assist children at any time.
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