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Outline

A Risky Proposal : Designing a Risk Game Playing Agent

2012

Abstract

Monte Carlo Tree Search methods provide a general framework for modeling decision problems by randomly sampling the decision space and constructing a search tree according to the sampling results. Artificial Intelligences employing these methods in games with massive decision spaces such as Go and Settlers of Cataan have recently demonstrated far superior results compared to the previous classic game theory approaches [Browne et al. 1]. We apply Monte Carlo Tree Search methods, particularly the UCT variant, to an online version of the popular board game Risk.

References (4)

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  2. • Wolf, M. (2005). An Intelligent Artificial Player for the Game of Risk. (Unpublished doctoral dissertation). TU Darmstadt, Knowledge Engineering Group, Darmstadt Germany. http://www.ke.tu-darmstadt.de/bibtex/topics/single/33
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