Integrating miniMin-HSP Agents in a Dynamic Simulation Framework
2004, Lecture Notes in Computer Science
https://doi.org/10.1007/978-3-540-24674-9_56Abstract
In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The minMin-HSP (Heuristic Search Planner) planner presented in has been updated to deal with 3D dynamic simulation environments, using the sensory/actuator system fully implemented in UnrealTM and presented in . Here, we show how we have integrated these systems to handle the necessary balance between the reactive and deliberative skills for 3D Intelligent Virtual Agents (3DI-VAs). We have carried out experiments in a multi-agent 3D blocks world, where 3DIVAs will have to interleave sensing, planning and execution to be able to adapt to the enviromental changes without forgetting their goals. Finally, we discuss how the HSP agents created are adequated to animate the intelligent behaviour of 3D simulation actors .
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