Universidad Carlos III de Madrid
Software Engineering and Artificial Intelligence
In this paper, we propose three different ways of using IMS Learning Design to support online adaptive learning modules that include educational videogames. The first approach relies on IMS LD to support adaptation procedures where the... more
Creating web based educational (e-learning) applications is a complex process that poses several challenges. We are especially concerned with two aspects: the cost of production and maintenance of educational contents, and the... more
In this paper we present a general framework, called NUCLEO, for the application of socio-constructive educational approaches in higher education. The underlying pedagogical approach relies on an adaptation model in order to improve group... more
University courses about computer programming usually seek to provide students not only with technical knowledge, but also with the skills required to work in real-life software projects. Nowadays, the development of software applications... more
If citing, it is advised that you check and use the publisher's definitive version for pagination, volume/issue, and date of publication details. And where the final published version is provided on the Research Portal, if citing you are... more
Software projects estimations are a crucial component of successful software development. There have been many approaches that deal with this problem by using different kinds of techniques. Most of the successful techniques rely on one... more
The paper describes recent work for experimenting on-board autonomy capabilities within a larger multi-agent system that provides product delivery for the GMES Earth Observation System. We will show how robust state of the art technology... more
If citing, it is advised that you check and use the publisher's definitive version for pagination, volume/issue, and date of publication details. And where the final published version is provided on the Research Portal, if citing you are... more
The project CoRob-X develops and demonstrates enabling technologies for multi-agent robotic teams to explore planetary surfaces with a focus on hard-to-reach areas where a collaborative scheme is required to efficiently explore complex... more
- by Jorge Ocon
This document constitutes the MARTES project deliverable D1.1 "Current limitations of best practices". The objective is to analyze the limitations of selected relevant methodology approaches in order to focus the MARTES research work on... more