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Figure 4 To play a computer game is to submerge oneself in virtual reality — sensory interaction with data structures. Between the light, sound and vibrational patterns that are generated by the code and the active perception as well as the imagination of the player, the aisthesis of computer game- playing unfolds. Computer and player become part of a continuum. The player internalizes the figure that is projected on the screen by the code. Through the contact surface of the interface, the electric states of transistors and nerves dance with each other in a cybernetic circuit. Homo ludens and universal machine meld in the enactment of a computer game. Figure 4: A finishing move in “Manhunt”.
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