Table 3 Tabel 4 Findings of the articles about the effectiveness of the Game Based Learning URL: http://jim.unindra.ac.id/index.php/jedu/index DOI: https://doi.org/10.30998/jedu.v1i3.4752
Related Figures (9)
Figure 1 Diagram of systematic review process (adapted from Liberati et al., 2009) Figure 3 Research methods used in the reviewed article Figure 2 The number of articles by year Meanwhile, the most research on game-based learning is in 2020 (n= 10). Figure 4 The education levels of the samples of the reviewed articles The main findings from the available literature As shown in Figure 5, the country that mostly applies game-based English Learning method is Indonesia (n = 17). And, followed by countries that apply Game-Based English Learning method quite a lot are Iran (n = 4) and China (n = 3). Meanwhile, the countries that apply game-based learning the least are Poland (n = 1), Turkey (n = 1), Taiwan (n = 1), India (n = 1), Uzbekistan (n = 1), and Spain (n = 1). Table 2 The Advantages of Game Based English Learning JEdu: Journal of English Education Pages 109-122, Volume 1, Number 3, November 2021 Figure 6 Studied basic language skills of reviewed articles Advantages of Game-based English Learning Table 3 Challenges of Game Based Learning The Effectiveness of Game-based English Learning effectiveness Discussion