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Figure 4. A perspective view of a building. The walls of the building do not appear to be vertical  The ray casting algorithm divides the viewing plane into four areas, and treats the areas differently. The lines that divide the areas pass through COP’ and their slopes

Figure 4 A perspective view of a building. The walls of the building do not appear to be vertical The ray casting algorithm divides the viewing plane into four areas, and treats the areas differently. The lines that divide the areas pass through COP’ and their slopes