A Multi-Agent System for the simulation of urban dynamics
geopensim.ign.fr
Abstract
Simulating the evolution of cities suggests the ability to understand and model the laws governing urban dynamics. The approach presented in this paper uses a multi-agent system to model the selforganising properties of urban systems. The proposed multi-agent system is a hierarchy of topographic agents (e.g. buildings, roads, rivers or urban blocks) that are built, modified, merged, split, restructured and destroyed over time. Each agent's behaviour is controlled by a set of constraints and associated actions. In the proposed system, only topographic objects are taken into account, assuming a certain independence between society and the urban form (morphology) as well as a delay between the action of the society on the urban form and the feedback of the latter to the former.
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