Designing shared virtual environments for social interaction
1999
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Abstract
The Distributed Legible City (DLC) is an interactive multi-media art installation enabling a number of 'cyclists' to participate in a shared virtual environment and to tour together around three city representations. In this paper we describe the evolution of the DLC guided by ethnographic study. In particular we consider the implications and problems associated with designing a virtual environment where the requirements, such 'support social interaction' are ambiguous and open ended.
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Members of a community may not know each other in real life. The design of CVE in which members are known and there is interaction in a real space is different to the traditional design of CVE. It should consider the real location of each resource, appropriated awareness and communication strategies, and the human-human and human-resource relations. Our University Department was selected as an example organizational unit for experimentation. We start with the real physical environment and we design a CVE to provide new collaboration features to people working in the unit and those who will visit it. The advantages of the approach are many. First, people are familiar with the basic physical environment. Second, some activities requiring physical presence can be done with virtual presence, enabling more convenient ways to work for employees. Third, new opportunities for collaborative work appear as it is easy to do them with the proposed CVE. Finally, the approach is extensible, since new features can be added. In this paper we present the approach and the design of the proposed CVE.
… Journal of Virtual …, 1999
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Springer eBooks, 2001
IADIS Applied Computing 2007, 2007
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interactions, 1996
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