CityScopeAR: Urban Design and Crowdsourced Engagement Platform
2018, CHI
https://doi.org/10.13140/RG.2.2.11178.67528Abstract
Processes of urban planning, urban design and architecture are inherently tangible, iterative and collaborative. Nevertheless, the majority of tools in these fields offer virtual environments and single user experience. This paper presents CityScopeAR: a computational-tangible mixed-reality platform designed for collaborative urban design processes. It portrays the evolution of the tool and presents an overview of the history and limitations of notable CAD and TUI platforms. As well, it depicts the development of a distributed networking system between TUIs and CityScopeAR, as a key in design collaboration. It shares the potential advantage of broad and decentralized community-engagement process using such tools. Finally, this paper demonstrates several real-world tests and deployments of CityScopeAR and proposes a path to future integration of AR/MR devices in urban design and public participation.
FAQs
AI
What are the main limitations of traditional CAD in urban design?
Traditional CAD tools primarily focus on individual user experiences with limited collaboration capabilities, which restricts broader stakeholder involvement in urban design processes. For instance, these systems often fail to synchronize design actions with collaborative inputs during the planning phases.
How does CityScopeAR integrate tangible and augmented interfaces?
CityScopeAR merges tangible user interfaces with augmented reality to enhance urban design engagement, utilizing 3D elements and real-time data layers. This hybrid model significantly improves feedback loops during design iterations, as evidenced by public deployments involving over 300 participants.
What advancements did CityScopeAR implement to improve user feedback collection?
CityScopeAR introduced a distributed server-client system named cityIO, allowing multi-user bidirectional communication for real-time feedback during design sessions. This system facilitates users to comment and interact with geo-located elements in the virtual city model, improving public engagement.
What innovations does CityScopeAR provide beyond previous urban design tools?
CityScopeAR offers dynamic projection of 3D building facades and allows simultaneous display of multiple data layers, addressing limitations found in earlier TUI systems. For example, unlike its predecessors, it systematically collects and visualizes user feedback during participatory design processes.
How has CityScopeAR been tested in real-world applications?
CityScopeAR has been deployed in various projects, such as the 'Boston BRT' community planning initiative in early 2015, which involved significant public interaction. Feedback from these deployments has guided the iterative design of tools, enhancing their functionalities to meet community needs.
References (10)
- Shen et a. 2010. Systems Integration and Collaboration in Architecture, Engineering, Construction, and Facilities Management. Inform. 24. p.196-207.
- Ivan E. Sutherland. 1963. Sketchpad, a Man- Machine Graphical Communication System. Ph.D. Dissertation. Massachusetts Institute of Technology (MIT), Cambridge, MA.
- Ishii et al. 2002. Augmented Urban Planning Workbench. IEEE Computer Society
- Electronics Australia. Life in a Computerized Environment, September 1972. P16-17
- Ishii et al. 2004. Bringing Clay and Sand into Digital Design-continuous Tangible User Interfaces. BT Technology Journal 22 (4): 287-99.
- Underkoffler, J. 1997. A View from The Luminous Room. Personal Technologies, Vol. 1, No. 2
- Moeslund et al. 2004. The ARTHUR System: An Augmented Round Table
- Wardrip-Fruin, Noah, and Nick Montfort. 2003. The New Media Reader. MIT Press. p. 111-115
- Noyman et al. 2017. Finding Places: HCI Platform for Public Participation in Refugees' Accommodation Process, Procedia Computer Science
- MIT News. 2015. New interactive platform for bus rapid transit systems. bit.ly/1Q7VqZ6