The evolution of cooperation through imitation
2007, Games and Economic Behavior
https://doi.org/10.1016/J.GEB.2006.03.007Abstract
We study evolutionarily stable outcomes for a class of games that admit cooperation and conflict as possible Nash equilibria. We make use of two ideas: existing strategies are more likely to be imitated than new strategies are to be introduced; players are able to identify opponents' behavior prior to interaction. The long-run evolutionary limit is efficient for the case of perfect recognition of opponents' behavior. For the case of imperfect recognition, efficiency is not achieved and long-run outcomes are more efficient the more accurate is the information. Strategies that emerge in the long-run are those where players reward opponents who are likely to play the same way, and punish opponents who are likely to play differently.
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