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Outline

SVM and Pattern-Enriched Common Fate Graphs for the Game of Go

Abstract

We propose a pattern-based approach combined with the concept of Enriched Common Fate Graph for the problem of classifying Go positions. A kernel function for weighted graphs to compute the similarity between two board positions is proposed and used to learn a support vector machine and address the problem of position evaluation. Numerical simulations are carried out using a set of human played games and show the relevance of our approach.

References (4)

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