Design of interactive visualization of models and students data
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Abstract
This document reports the design of the interactive visualizations of open learner models that will be performed in GRAPPLE. The visualizations will be based on data stored in the domain model and user model, and aim at supporting learners to be more engaged in the learning process, and instructors in assisting the learners.
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2013
Learning Management Systems (LMSs) are used in many (educational) institutes to manage the learning process. Adaptive Learning Environments (ALEs) offer support for the learning process through adaptive guidance and perhaps also personalized learning material (content). GRAPPLE offers a new infrastructure that brings both together. This is done through single sign-on, a common User Model Framework and an (asynchronous) event bus that coordinates the communication between the other components. Authors can create structured course material and define the adaptation through a graphical interface, and a flexible and very extensible adaptation engine offers almost any type of presentation and adaptation an author might want. This chapter reports on early experience with the GRAPPLE environment, for teaching and for learning. P.D. Bra et al.
Learning Management Systems (LMSs) are used in many (educational) institutes to manage the learning process. Adaptive Learning Environments (ALEs) offer support for the learning process through adaptive guidance and perhaps also personalized learning material (content). GRAPPLE offers a new infrastructure that brings both together. This is done through single sign-on, a common User Model Framework and an (asynchronous) event bus that coordinates the communication between the other components.
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2013
Abstract. Learning Management Systems (LMSs) are used in many (educational) institutes to manage the learning process. Adaptive Learning Environments (ALEs) offer support for the learning process through adaptive guidance and perhaps also personalized learning material (content). GRAPPLE offers a new infrastructure that brings both together. This is done through single sign-on, a common User Model Framework and an (asynchronous) event bus that coordinates the communication between the other components. Authors can create structured course material and define the adaptation through a graphical interface, and a flexible and very extensible adaptation engine offers almost any type of presentation and adaptation an author might want. This chapter reports on early experience with the GRAPPLE environment, for teaching and for learning. In the past 15 years two complementary technologies have been introduced in the area of learning: Learning Management Systems (LMS) and Adaptive Learning
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