Online Quantum Game Jam
Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events
https://doi.org/10.1145/3610602.3610610…
10 pages
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Abstract
This paper presents and discusses the online version of Quantum Game Jams, events where quantum physics related games are created. It consists of a two-part investigation into online Quantum Game Jams. The first part involves examining three events that took place between 2020 and 2021. The second part provides a detailed account of organising the Global Quantum Game Jam from 2021 to 2022, evaluating its outcomes based on participant feedback and experiences. Additionally, it examines the backgrounds of the participants in the global events of 2021 and 2022. Based on the findings, this paper proposes a set of guidelines for organising future online Quantum Game Jams, which can also be applicable to game jams and science game jams in general. CCS CONCEPTS • Applied computing → Computer games; • Software and its engineering → Interactive games; • Information systems → Social networking sites; • Human-centered computing → Empirical studies in collaborative and social computing; Interaction design.
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