Mobile Media Learning: Amazing Uses of Mobile Devices for Learning
Mobile Media Learning shares innovative uses of mobile technology for learning in a variety of se... more Mobile Media Learning shares innovative uses of mobile technology for learning in a variety of settings. From camps to classrooms, parks to playgrounds, libraries to landmarks, Mobile Media Learning shows that exciting learning can happen anywhere educators can imagine. Join these educator/designers as they share their efforts to amplify spaces as learning tools by engaging learners with challenges, quests, stories, and tools for investigating those spaces.
[Poster Accepted.] Authentic Voices of Young Novice African-Americans Learning Computer Programming Concepts: A Case Study of Students Enrolled in Courses Offered by Uplift, Inc
The paper that accompanies this poster contains the design, findings, and critique of a qualitati... more The paper that accompanies this poster contains the design, findings, and critique of a qualitative case study implemented during the summer of 2013 to uncover and understand African-American (Black) students’ perspectives of computer programming and computer science as they progress through learning and applying simple to complex computer programming concepts. The case contains courses offered by Uplift, Inc., a nonprofit organization in Washington, DC that provides courses in science, technology, engineering, arts, mathematics in computer science (STEAM+CS). It begins with an introduction to the challenge in the United States of attracting minority populations to these fields and introduces some current programs that expose African American students to CS, including those offered by Uplift, Inc. The importance of understanding these student perspectives and the necessity to uncover how their perspectives may change over time as they gradually learn and apply more complex programmi...
Traditionally, researchers have portrayed information-seeking as systematic, orderly, and procedu... more Traditionally, researchers have portrayed information-seeking as systematic, orderly, and procedural. But as this child shows (Figure 1), seeking information using a keyword search interface on the Internet can lead to uncertainty and confusion, with a search process that can be ...
The ICDL Social Reader is a project that combines the functionality of Google Wave (sometimes ref... more The ICDL Social Reader is a project that combines the functionality of Google Wave (sometimes referred to as Wave) with that of the International Children's Digital Library (ICDL). Ben Bederson began its development as a Google Wave gadget that enables Google Wave users to ...
Managing the Juxtopia® Imhotep Open-Wear Platform team to Produce Affordable Wearable Consumer Telehealth Devices
ABSTRACT Ms. Leshell Hatley will discuss an online collaborative approach to effectively manage t... more ABSTRACT Ms. Leshell Hatley will discuss an online collaborative approach to effectively manage the Juxtopia® Imhotep Open-Wear Platform development team dispersed across various geographical locations. Ms. Hatley will discuss effective approaches to remotely manage business, clinical teams, engineering, and health policy teams that contributed to the Juxtopia® Imhotep Open-Wear Platform.
Proceedings of the 2022 ACM Conference on Information Technology for Social Good
Language is an act of identity, but AI has no identity other than that which its creators assign ... more Language is an act of identity, but AI has no identity other than that which its creators assign it. Technology creators who do not fully consider how identity information is encoded in AI dialogue risk creating representational harms that negatively impact users' Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s).
In this video we describe Energy House. Energy House is a game designed with the Cooperative Inqu... more In this video we describe Energy House. Energy House is a game designed with the Cooperative Inquiry Method through the Layered Elaboration technique. Children power items in a virtual house by jumping up and down
and distributed, our design methods and techniques must evolve to better explore these new direct... more and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports on “Layered Elaboration, ” a co-design technique created to support these evolving needs. Layered Elaboration allows design teams to generate ideas through an iterative process in which each version leaves prior ideas intact while extending concepts. Layered Elaboration is a useful technique as it enables co-design to take place asynchronously and does not require much space or many resources. THE FOUNDATIONS OF LAYERED ELABORATION The concept for Layered Elaboration has its roots in storyboarding for interactive media [5], paper prototyping [8], and annotation tools [6]. Storyboards and drawings have been used as a method in participatory design research
When children learn how to program, they gain problemsolving skills useful to them all throughout... more When children learn how to program, they gain problemsolving skills useful to them all throughout life. How can we attract more children in K-8 to learn about programming and be excited about it? To answer this question, we worked with a group of children aged 7-12 as our design partners. By partnering with the children, we were able to discover approaches to the topic that might appeal to our target audience. Using the children’s input from one design partnering session, we designed a prototype tangible programming experience based upon the theme of cooking. The children evaluated this prototype and gave us additional design ideas in a second session. We plan to use the children’s design ideas to guide our future work.
As technology for children becomes more mobile, social, and distributed, our design methods and t... more As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports on "Layered Elaboration," a co-design technique created to support these evolving needs. .Layered Elaboration allows design teams to generate ideas through an iterative process in which each version leaves prior ideas intact while extending concepts. Layered Elaboration is a useful technique as it enables co-design to take place asynchronously and does not require much space or many resources. Our intergenerational team, including adults and children ages 7 -- 11 years old, used the technique to design both a game about history and a prototype of an instructional game about energy conservation.
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